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Shacknews Recent Articles http://www.shacknews.com/rss?recent_articles=1 en-us Weekly Game Release Highlights, June 25-July 1 2017 http://www.shacknews.com/article/100433/weekly-game-release-highlights-june-25-july-1-2017 http://www.shacknews.com/article/100433/weekly-game-release-highlights-june-25-july-1-2017 <p>This week's video game releases are highlighted by the launch of Crash Bandicoot N. Sane Trilogy on PS4. The Elder Scrolls Legends: Heroes of Skyrim also launches on PC this week. Micro Machines World Series sees a release on PC, PS4 and Xbox One this week. Other notable game releases on PS4 are Brawlhalla, Elite Dangerous, and VR game Arizona Sunshine. Nintendo Switch owners will be delighted to know that the first DLC for The Legend of Zelda: Breath of the Wild, The Master Trials, will drop on June 30. Please take a look at the rest of the games coming out this week.</p> <h2>PC</h2> <ul> <li>Triple X Tycoon&nbsp;- June 26&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/508660/Triple_X_Tycoon/" target="_blank">Steam</a></li> <li>The Golf Club 2&nbsp;- June&nbsp;27 -&nbsp;<a href="http://store.steampowered.com/app/554510/The_Golf_Club_2/" target="_blank">Steam</a>&nbsp;</li> <li>Diablo III: Rise of of the Necromancer&nbsp;- June&nbsp;27 -&nbsp;DLC</li> <li>Danganronpa Another Episode: Ultra Despair Girls - June&nbsp;27 -&nbsp;<a href="http://store.steampowered.com/app/555950/Danganronpa_Another_Episode_Ultra_Despair_Girls/" target="_blank">Steam</a></li> <li>Race for the Galaxy - June&nbsp;27 -&nbsp;<a href="http://store.steampowered.com/app/579940/Race_for_the_Galaxy/" target="_blank">Steam</a></li> <li>Titanfall 2 - The War Games&nbsp;- June&nbsp;27 -&nbsp;DLC</li> <li>No70: Eye of Basir&nbsp;- &nbsp;June&nbsp;28 -&nbsp;<a href="http://store.steampowered.com/app/370440/No70_Eye_of_Basir/" target="_blank">Steam</a></li> <li>Gunball&nbsp;- &nbsp;June&nbsp;28 -&nbsp;<a href="http://store.steampowered.com/app/632240/Gunball/" target="_blank">Steam</a></li> <li>Flagsplosion&nbsp;- &nbsp;June&nbsp;28 -&nbsp;<a href="http://store.steampowered.com/app/652340/Flagsplosion/" target="_blank">Steam</a></li> <li>Ticket to Earth&nbsp;- June&nbsp;28 -&nbsp;<a href="http://store.steampowered.com/app/636390/Ticket_to_Earth/" target="_blank">Steam</a></li> <li>Micro Machines World Series&nbsp;- June&nbsp;29&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/535850/Micro_Machines_World_Series/" target="_blank">Steam</a></li> <li>Lost Cities&nbsp;- &nbsp;June&nbsp;29 -&nbsp;<a href="http://store.steampowered.com/app/520680/Lost_Cities/" target="_blank">Steam</a></li> <li>The Elder Scrolls Legends: Heroes of Skyrim&nbsp;- June&nbsp;29 - <a href="https://legends.bethesda.net/articles/heroes-of-skyrim-expansion-set-announced?locale=en" target="_blank">Bethesda</a></li> <li>Persian Nights: Sands of Wonders&nbsp;- June&nbsp;29 -&nbsp;<a href="http://store.steampowered.com/app/621080/Persian_Nights_Sands_of_Wonders/" target="_blank">Steam</a></li> <li>Range Day VR&nbsp;- June&nbsp;30&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/601750/Range_Day_VR/" target="_blank">Steam</a></li> <li>King of the World&nbsp;- June&nbsp;30&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/615020/King_of_the_World/" target="_blank">Steam</a></li> <li>SAELIG - June&nbsp;30&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/612720/SAELIG/" target="_blank">Steam</a></li> <li>Zombie Solitaire 2 Chapter 1&nbsp;- June&nbsp;30&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/623160/Zombie_Solitaire_2_Chapter_1/" target="_blank">Steam</a></li> <li>UNINVITED&nbsp;- June&nbsp;30&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/619380/UNINVITED/" target="_blank">Steam</a></li> <li>Block Rocking Beats&nbsp;- June 30&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/425400/Block_Rocking_Beats/" target="_blank">Steam</a></li> <li>Panzer Killer - June&nbsp;30 -&nbsp;<a href="http://store.steampowered.com/app/655440/Panzer_Killer/" target="_blank">Steam</a></li> <li>Beans: The Coffee Shop Simulator&nbsp;- July&nbsp;1&nbsp;-&nbsp;<a href="http://store.steampowered.com/app/549240/Beans_The_Coffee_Shop_Simulator/" target="_blank">Steam</a></li> </ul> <h2>Nintendo Switch</h2> <ul> <li>GoNNER&nbsp;- June&nbsp;29 - $9.99 -&nbsp;<a href="http://www.nintendo.com/games/detail/gonner-switch" target="_blank">Nintendo eShop</a></li> <li>The Legend of Zelda: Breath of the Wild - The Master Trials - June 30 -&nbsp;<a href="http://zelda.com/breath-of-the-wild/expansion-pass/" target="_blank">Nintendo eShop</a></li> </ul> <h2>PlayStation 4</h2> <ul> <li>Brawlhalla - June 26 -&nbsp;<a href="https://www.playstation.com/en-us/games/brawlhalla-ps4/" target="_blank">PlayStation Store</a></li> <li>The Golf Club 2 - June 27 -&nbsp;<a href="https://store.playstation.com/#!/en-us/games/the-golf-club-2/cid=UP2080-CUSA06222_00-THEGOLFCLUB2HBST" target="_blank">PlayStation Store</a></li> <li>Danganronpa Another Episode: Ultra Despair Girls - June 27 -&nbsp;<a href="https://store.playstation.com/#!/en-us/games/danganronpa-another-episode-ultra-despair-girls/cid=UP1063-PCSE00692_00-DESPAIRGIRLSNA01" target="_blank">PlayStation Store</a></li> <li>Ancient Amuletor - June 27 -&nbsp;<a href="https://store.playstation.com/#!/en-us/games/ancient-amuletor/cid=UP1560-CUSA07763_00-ANCIENTAMULETOR1" target="_blank">PlayStation Store</a>&nbsp;(PSVR)</li> <li>Elite Dangerous - June 27 -&nbsp;<a href="https://store.playstation.com/#!/en-us/games/elite-dangerous/cid=UP2514-CUSA06362_00-EDBASEGAME000000" target="_blank">PlayStation Store</a></li> <li>Elite Dangerous - Commander Deluxe Edition - June 27 -&nbsp;<a href="https://store.playstation.com/#!/en-us/games/elite-dangerous-commander-deluxe-edition/cid=UP2514-CUSA06362_00-COMMANDELUXEPACK" target="_blank">PlayStation Store</a></li> <li>Arizona Sunshine - June 27 - <a href="https://www.playstation.com/en-us/games/arizona-sunshine-ps4/" target="_blank">PlayStation Store</a>&nbsp;- (PSVR)</li> <li>Final Fantasy XV: Episode Prompto - June 27 - DLC</li> <li>Cavernous Wastes - June 27</li> <li>Diablo III: Rise of of the Necromancer - June 27 - DLC</li> <li>Titanfall 2 - The War Games - June 27 - DLC</li> <li>Cryptark - June 27 -&nbsp;<a href="https://www.playstation.com/en-us/games/cryptark-ps4/" target="_blank">PlayStation Store</a></li> <li>Diablo III: Eternal Collection - June 27</li> <li>Poi - June 27 -&nbsp;<a href="https://www.playstation.com/en-us/games/poi-ps4/" target="_blank">PlayStation Store</a></li> <li>Valkyria Revolution - June 27 -&nbsp;<a href="https://store.playstation.com/#!/en-us/games/valkyria-revolution/cid=UP0177-CUSA06810_00-ARVALKYRIE000100" target="_blank">PlayStation Store</a></li> <li>JumpJet Rex - June 28</li> <li>Crash Bandicoot N. Sane Trilogy - June 30 -&nbsp;<a href="https://store.playstation.com/#!/en-us/games/crash-bandicoot-n-sane-trilogy/cid=UP0002-CUSA07402_00-CRASHNSANETRLOGY" target="_blank">PlayStation Store</a></li> <li>Micro Machines World Series - June 30 -&nbsp;<a href="https://www.playstation.com/en-us/games/micro-machines-world-series-ps4/" target="_blank">PlayStation Store</a></li> <li>AereA - June 30 -&nbsp;<a href="https://store.playstation.com/#!/en-us/games/aerea-deluxe-edition/cid=UP1470-CUSA08128_00-AEREAUSDELUXE000" target="_blank">PlayStation Store</a></li> </ul> <h2>Xbox One</h2> <ul> <li>The Golf Club 2 - June 27 -&nbsp;<a href="https://www.amazon.com/Golf-Club-Day-Xbox-One/dp/B01HTRKJGG?th=1" target="_blank">Amazon</a></li> <li>Elite Dangerous - The Legendary&nbsp;Edition - June 27 -&nbsp;<a href="https://www.amazon.com/Elite-Dangerous-Legendary-Xbox-One/dp/B071HW86L3/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1498422564&amp;sr=1-1&amp;keywords=elite%2Bdangerous%2Bthe%2Blegendary%2Bedition%2Bxbox%2Bone&amp;th=1" target="_blank">Amazon</a></li> <li>Final Fantasy XV: Episode Prompto - June 27 -&nbsp;DLC</li> <li>Diablo III: Rise of of the Necromancer - June 27 - DLC</li> <li>Titanfall 2 - The War Games - June 27 - DLC</li> <li>Valkyria Revolution - June 27 -&nbsp;<a href="https://www.amazon.com/Valkyria-Revolution-Xbox-One/dp/B06XWR3HSK?th=1" target="_blank">Amazon</a></li> <li>Ghost of a Tale - June 30</li> <li>AereA - June 30 -&nbsp;<a href="https://www.amazon.com/Aerea-Collectors-Xbox-One/dp/B07118K8TQ/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1498424141&amp;sr=1-1&amp;keywords=AereA+xbox+one" target="_blank">Amazon</a></li> <li>Goliath - June 30 -&nbsp;<a href="https://www.microsoft.com/en-US/store/p/goliath/brwkpk2mpxb5?cid=majornelson&amp;ranMID=24542&amp;ranEAID=te1Fq2FCseg&amp;ranSiteID=te1Fq2FCseg-JaL0Az.0A1cAskP0FOhm9Q&amp;tduid=(68f3f8801c702b09688c5839896c9724)(256380)(2459594)(te1Fq2FCseg-JaL0Az.0A1cAskP0FOhm9Q)()&amp;rtc=1" target="_blank">Microsoft Store</a></li> </ul> <h2>Nintendo 3DS</h2> <ul> <li>RPG Maker FES&nbsp;- June&nbsp;27 - $39.99 -&nbsp;<a href="http://www.nintendo.com/games/detail/rpg-maker-fes-3ds" target="_blank">Nintendo eShop</a></li> </ul> Sun, 25 Jun 2017 15:15:00 PDT Asif Khan Modojo Rewind: Sega Forever And Guides Galore http://www.shacknews.com/article/100430/modojo-rewind-sega-forever-and-guides-galore http://www.shacknews.com/article/100430/modojo-rewind-sega-forever-and-guides-galore <p>Frigg's day has made its return, meaning the Modojo crew is once again able to provide a medieval-laced recap of this week's foray into the mobile gaming arena. This week saw our release of a number of new guides covering everything from Switch hardware updates to old-school Sega favorites, as well as a smattering of Pokemon Go headlines thrown in for good measure. That stein of spiced mead can wait &mdash; it's time for the Modojo Rewind.</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/06/joycon-on-android-sonic.jpg" alt="" width="700" height="469" /></div> <h2>Sega Returns With Sega Forever</h2> <p>One of the niftiest headlines to hit the mobile scene this week was news of Sega's new Sega Forever collection of games. Five Genesis games have already been released under the Forever banner, and like the rest of the games planned for the collection, they are all free to play on mobile devices. Even better, players can use a Bluetooth controller like the <a href="https://modojo.com/article/23913/how-to-play-sega-forever-games-with-switch-joy-con-controllers" target="_blank">Nintendo Switch Joy-Con to play Sega Forever games</a>. For a complete look at all things Sega Forever, including details on how to download the games and their optional unlock prices, hit up our <a href="https://modojo.com/article/23906/sega-forever-how-to-download-prices-and-release-dates" target="_blank">Sega Forever guide</a>.</p> <p>We've also got another guide for Nintendo Switch fans that provides all the information players need to know in order to <a href="https://modojo.com/article/23902/how-to-update-your-nintendo-switch-to-the-latest-version" target="_blank">update the Nintendo Switch to the latest version</a>. This is must-know information, and thankfully, Nintendo has made the process fairly painless.</p> <p>Naturally, we had to make sure gamers trying to get the most out of the latest Angry Birds could find all the best tips, so we've got several new guides for Angry Birds Evolution, including writeups on <a href="https://modojo.com/article/23903/angry-birds-evolution-how-to-farm-bird-eggs" target="_blank">how to farm bird eggs</a>, <a href="https://modojo.com/article/23904/angry-birds-evolution-how-to-get-more-gold-coins" target="_blank">how to get more gold coins</a>, and <a href="https://modojo.com/article/23905/angry-birds-evolution-how-to-get-shiny-birds" target="_blank">how to unlock Shiny Birds</a>.</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/06/pokemon-magikarp-jump-rip-magiderp.jpg" alt="" width="700" height="394" /></div> <h2>Pokemon Go Bugs and the Mark of Shame</h2> <p>Pokemon Go just loves the spotlight. This week, Niantic's AR-based hit made a number of headlines, with the biggest being the game's initial rollout the much-touted gym overhaul update. Things haven't all rolled over smoothly, however, as a number of players have reported a new bug that states their gym is under attack even when it isn't. Fortunately, we've got all the best tips on <a href="https://modojo.com/article/23912/pokemon-go-how-to-fix-the-gym-attack-error-message-bug" target="_blank">how to fix the Pokemon Go gym attack error message bug</a>.</p> <p>When the latest update finally makes its widespread release, players can expect a number of new features, including Gym Badges and Raid Battles. The update will also begin to enforce the new&nbsp;<a href="https://modojo.com/article/23909/pokemon-go-what-is-the-mark-of-shame" target="_blank">mark of shame system</a> Niantic has put in place to humiliate and weaken players who have acquired their Pokemon through ill-gotten means. Check out our guide for a full look at <a href="https://modojo.com/article/23899/pokemon-go-new-gym-features-and-raid-battles-explained" target="_blank">what's new in the latest Pokemon Go gym update</a>.</p> <p>Lastly, since we're all still beefing up our Pokemon, we've got a set of handy new guides for all the keen Magikarp Jump trainers out there, including details on&nbsp;<a href="https://modojo.com/article/23910/pokemon-magikarp-jump-how-to-trigger-be-gone-event-and-raise-magikarps-max-level" target="_blank">how to trigger the Be Gone event and raise the Magikarp's max level</a> as well as tips on&nbsp;<a href="https://modojo.com/article/23908/pokemon-magikarp-jump-how-to-earn-diamonds-with-the-diamond-miner" target="_blank">how to get more Diamonds with the Diamond Miner</a> and <a href="https://modojo.com/article/23911/pokemon-magikarp-jump-how-to-get-a-new-magikarp" target="_blank">how to get a new Magikarp</a>, even if it spells doom for the current champion.</p> <p>Those are just a taste of this week's highlights; as always, keep your browser tuned to Modojo for the latest stories and guides in the mobile and handheld arena.</p> <p><em><a href="http://modojo.com/" target="_blank">Modojo</a>&nbsp;is your homebase for all the must-have mobile and portable technology and gaming news. Want to read about the 3DS, Vita, or Nintendo Switch? Come on down. How about App Store or Google Play titles? We've got you covered. Interested in mobile VR or phones themselves? We've got that, too. We've also got the ineffable influence of our patron saint Robomo, the wise-cracking robot.</em></p> Fri, 23 Jun 2017 17:00:00 PDT Kevin Tucker Top 10 E3 Takeaways http://www.shacknews.com/article/100431/top-10-e3-takeaways http://www.shacknews.com/article/100431/top-10-e3-takeaways <p>E3 2017 has come and gone and the Shacknews E3 booth has been dismantled. Besides our booth being extraordinarily awesome, I did have some other takeaways from E3. Check out this video to find out which booth I thought was the best, which games look great and not-so-great, &nbsp;and some titles that went under the radar. All this and much more await you in this video. Please take a look.</p> <p><span>For more&nbsp;videos, including gameplay and interviews, visit the&nbsp;</span><a href="https://www.youtube.com/user/Shacknewsgames" target="_blank">Shacknews</a><span>&nbsp;and&nbsp;</span><a href="https://www.youtube.com/channel/UCWdXbx28xPxbotxGIQDjIbA" target="_blank">GamerHub.tv</a><span>&nbsp;YouTube channels.</span></p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/IxH2-2A_Wcw?rel=0&amp;showinfo=0?ecver=1" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p><span><span>If you have a suggestion for a future episode of Shack's Top 10, please let us know in the comments section or tweet&nbsp;</span><a href="https://twitter.com/shacknews" target="_blank">@shacknews</a><span>&nbsp;&amp;&nbsp;</span><a href="https://twitter.com/GregBurke85" target="_blank">@GregBurke85</a><span>&nbsp;with #Top10.</span></span></p> <p></p> <p><span>You can also find all of our videos from E3 2017 on our&nbsp;</span><a href="https://www.youtube.com/playlist?list=PLhcdG2mGcVVLGIPIDQ2HllGzbUx-O2vnj" target="_blank">Shack @ E3 2017 YouTube Playlist</a><span>.</span></p> Fri, 23 Jun 2017 16:20:00 PDT Greg Burke New VR Company Wants To Add More Visual Clarity to Headsets http://www.shacknews.com/article/100429/new-vr-company-wants-to-add-more-visual-clarity-to-headsets http://www.shacknews.com/article/100429/new-vr-company-wants-to-add-more-visual-clarity-to-headsets <p>More and more companies are moving into the realm of virtual reality hardware, and while Rift&nbsp;and Vive get most of the press and new hardware startup is looking to change the way we see virtual and augmented reality. Literally.</p> <p>One of the biggest issues with the current crop of headsets is resolution. Varjo, a new company headed by product managers from such tech giants as Samsung, Microsoft and Nokia, wants to improve on the resolution of images we see in VR and AR. To put a number on it, it wants to boost resolution up to 70 times more than what is currently available&ndash;to a point that it calls human eye resolution.</p> <p>The way it will work is that the headset will put a smaller high-resolution display at the center of the field of view, with lower resolution displays along the left and right edges, Varjo CEO <span>Urho Konttori <a href="https://www.theverge.com/2017/6/19/15820336/nokia-varjo-virtual-reality-headset-microsoft">explained to The Verge</a></span>. The idea is to simulate the way the human eye actually works with peripheral vision. We know something is there, but since we aren't focused on it, it isn't as sharp. The Varjo headset will use eye tracking to adjust the center of the field of view so the eye will always see the clearest image.</p> <p>Make no mistake. Varjo knows this will be a high-end headset, wanting to make it capable of both VR and AR displays. To that end, it is using much higher quality components, which will likely drive up the cost of the initial units once they hit the market, likely into the thousands of dollars. The team plans to launch an early free version of the set compatible with Steam VR for partners before the end of the year, with a commercial launch later in 2018.</p> <p>You can get a more detailed technical description from The Verge's chat with Kontorri, but take a look at the comparison below to see the technical explanation translated to a visual example.</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/06/cockpit.jpg" alt="" width="700" height="788" /></div> Fri, 23 Jun 2017 14:00:00 PDT John Keefer Rocket League Won't Lose Performance When Docked On Nintendo Switch http://www.shacknews.com/article/100428/rocket-league-wont-lose-performance-when-docked-on-nintendo-switch http://www.shacknews.com/article/100428/rocket-league-wont-lose-performance-when-docked-on-nintendo-switch <p>Much to the delight of Rocket League and Nintendo Switch fans, it was revealed at E3 2017 that <a href="http://www.shacknews.com/article/100292/e3-2017-rocket-league-announced-for-switch">the two will be joining forces</a>&nbsp;sometime before the holidays. Even better news is that the fast paced game won't suffer any performance dropoff when players choose to play the game docked or on the go.</p> <p>Developer Psyonix revealed in <a href="https://www.gamespot.com/articles/e3-2017-rocket-league-on-switch-will-run-720p-60-f/1100-6450990/">an interview with GameSpot</a>&nbsp;that the game will run at a standard 60 FPS and 720p whether the Switch is docked or not. That will apply whether it is played in handheld two-player split-screen&nbsp;or four-player split-screen on a TV. Psyonix VP Jeremy Dunham said some tweaks will be made to the graphics to maintain the performance.</p> <p>The game is also offering cross-platform play between Switch, PC and Xbox One players, and Switch, PC and PS4 players. Sony is not allowing cross-platform play between Xbox and PS4 players.</p> <p>The game was very popular before the Switch announcement, and Psyonix appears to have scored again with the move to handheld.&nbsp;</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/o5YyUA525tI" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Fri, 23 Jun 2017 13:00:00 PDT John Keefer Nyko's Nintendo Switch Dock is Teeny-Tiny, Won't Scratch the Screen http://www.shacknews.com/article/100427/nykos-nintendo-switch-dock-is-teeny-tiny-wont-scratch-the-screen http://www.shacknews.com/article/100427/nykos-nintendo-switch-dock-is-teeny-tiny-wont-scratch-the-screen <p>As much love as we pour upon the Nintendo Switch, the official system dock is less-than-ideal. Its bulk and odd shape make it difficult to take with you, the edges have been known to scratch screens unless you handle it with caution, and getting a second one to plug into another room will cost you ninety bucks. Peripheral-maker Nyko has announced its own solution, and it looks to solve most of these problems.</p> <p><a href="https://arstechnica.com/gaming/2017/06/nintendo-switchs-dumb-dock-gets-beaten-by-hyper-portable-nyko-option/" target="_blank">Ars Technica</a>&nbsp;got a look at the&nbsp;"Portable Docking Kit" coming in September. It's remarkably small&ndash;just a tiny platform&nbsp;for your Switch to rest atop. Since it has no cover along the front, it won't scratch your screen. The price is right at an estimated $40-45.</p> <p>All of that sounds welcome, but of course we'll have to see how it stands up in real-world performance tests. The tiny size makes its Switch balancing look a little less stable than the full-body hug of the official dock, and there may be other unforeseen complications. Still, the Switch dock is essentially a pass-through connector for your TV, so in theory there's no reason why a company like Nyko couldn't make a perfectly functional and cheaper version.</p> <div class="articleImage full" style="width: 100%px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/06/nyko-nintendo-switch-dock.png" alt="" width="100%" height="NaN" /></div> <p></p> Fri, 23 Jun 2017 12:45:00 PDT Steve Watts Sega Celebrates Sonic's Birthday with Vinyl Album http://www.shacknews.com/article/100425/sega-celebrates-sonics-birthday-with-vinyl-album http://www.shacknews.com/article/100425/sega-celebrates-sonics-birthday-with-vinyl-album <p>Sonic the Hedgehog is celebrating his 26th birthday today, and Sega has announced a nice and slightly anachronistic keepsake: a vinyl album. The album&nbsp;isn't a collection of retro tracks, though. Rather, it pays tribute to Sonic Mania, the upcoming homage throwback to classic Sonic games.</p> <p>The announcement boasts that it will feature tracks from Sonic Mania composer Tee Lopes, and come in three versions: Sonic Blue, Classic Black, and a Limited Edition. The album will be available for pre-order through <a href="https://data-discs.com/" target="_blank">Data Discs</a>&nbsp;in late July.&nbsp;The Limited Edition will only be available through the Data Discs site, and all three will include download codes for the digital version.</p> <p>Sonic Mania the game, rather than the album, is coming on August 15 for $19.99. It will feature new zones, reimagined classics, and 60 FPS gameplay so Sonic's running will be silky smooth.</p> <div class="articleImage full" style="width: 100%px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/06/sonic-mania-vinyl-1.jpg" alt="" width="100%" height="NaN" /></div> <div class="articleImage full" style="width: 100%px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/06/sonic-mania-vinyl-2.jpg" alt="" width="100%" height="NaN" /></div> Fri, 23 Jun 2017 12:25:00 PDT Steve Watts Beyond Good & Evil 2 In-Engine Gameplay on Display http://www.shacknews.com/article/100426/beyond-good--evil-2-in-engine-gameplay-on-display http://www.shacknews.com/article/100426/beyond-good--evil-2-in-engine-gameplay-on-display <p>Beyond Good &amp; Evil 2 was <a href="http://www.shacknews.com/article/100267/e3-2017-beyond-good--evil-2-confirmed-with-new-trailer">a very pleasant surprise at E3 this year</a>, but all we really saw was a well designed trailer designed to get fans excited that the game was actually coming. Well, hold on to your seats, folks, there is some actual game play available for viewing.</p> <p>Granted, it was behind the scenes at E3, but Ubisoft got creative director Michel Ancel on video showing off the&nbsp;Voyager engine used to run the game. He also showed off some basics, including the mother ship base for players, a Russian nesting doll functionality for other ships that can be based in the mothership, as well as some extra details on what players can expect when they jump into System 3 as a novice space pirate.</p> <p>One aspect of the original that will be returning is the ability to take pictures of what is going on in the game, and use those to show other characters as evidence of what you have seen. These can in turn trigger discussions that could lead to quests or other events. The information can not only be shared with NPCs, but with other players as well.</p> <p>Ancel also showed off the scale in the game. He used the monkey character in a jetpack as a base, showing it in comparison to a smaller 20-meter spaceship, the larger 400 meter mother ship, and then next to a massive 700-meter tall mystical elephant statue. He then zoomed out even further&nbsp;to show the statue against the backdrop of the city, and then the continent as a whole,&nbsp;showing the massive scale with which the engine will render the game. Unfortunately, it isn't yet clear how far you will be able to zoom in or out when the game is actually released. The good thing is that the engine seems to handle the rendering seamlessly.</p> <p>He then goes in to show off the maneuverability and capabilities of the smaller ship, described as a dogfighter, both planetside and in space. He also described some of the physics involved and how it impacts speed in atmosphere and in space.</p> <p>The tech demo was rather impressive and should make fans even more excited that there is already something that is somewhat playable, and not just a fancy trailer.</p> <p>Check out the full video below.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/M8IguhQqhAg" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Fri, 23 Jun 2017 12:15:00 PDT John Keefer Call of Duty: Modern Warfare Remastered Standalone Is Now Official http://www.shacknews.com/article/100424/call-of-duty-modern-warfare-remastered-standalone-is-now-official http://www.shacknews.com/article/100424/call-of-duty-modern-warfare-remastered-standalone-is-now-official <p>After all the <a href="http://www.shacknews.com/article/99835/rumor-call-of-duty-modern-warfare-remastered-may-be-a-standalone-after-all">rumors</a>&nbsp;and <a href="http://www.shacknews.com/article/100393/call-of-duty-modern-warfare-remastered-standalone-may-be-coming-next-week">informed speculation</a>, the Call of Duty: Modern Warfare Remastered standalone game has been finally confirmed by Activision. The game will be coming first to the PlayStation 4 on June 27. It will come to PC and Xbox One sometime later, likely late next month.</p> <p>While the news should be greeted warmly by fans of the series, Activision's&nbsp;<a href="http://www.shacknews.com/article/96831/call-of-duty-modern-warfare-remastered-may-get-a-standalone-version-after-all-update">course reversal</a>&nbsp;on a standalone version coming may irk fans who were forced to purchase a deluxe edition of Call of Duty: Infinite Warfare to get the Modern Warfare Remastered as a bonus. Activison had steadfastly denied that a standalone would come. The good news is that now, if you only want Modern Warfare Remastered, you'll only need to drop $39.99 instead of paying full price for an Infinite Warfare deluxe pack.</p> <p>The standalone will include all of the missions and 16 maps from the original game. It will not include the $15 standalone "Variety Map Pack."</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/frcic8ApwJ0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Fri, 23 Jun 2017 11:25:00 PDT John Keefer PLAYERUNKNOWN'S BATTLEGROUNDS Hits $100 Million of Revenue on 4 Million Units Sold in Just 13 Weeks http://www.shacknews.com/article/100423/playerunknowns-battlegrounds-hits-100-million-of-revenue-on-4-million-units-sold-in-just-13-weeks http://www.shacknews.com/article/100423/playerunknowns-battlegrounds-hits-100-million-of-revenue-on-4-million-units-sold-in-just-13-weeks <p>Bluehole, Inc. announced today that PLAYERUNKNOWN&rsquo;S BATTLEGROUNDS has generated $100 million in revenue and sold more than four million copies since its Early Access launch on March 23, 2017.</p> <p>Even more interesting information was made available regarding where PUBG players are located.&nbsp;PLAYERUNKNOWN&rsquo;S BATTLEGROUNDS is truly a worldwide phenomenon with&nbsp;24% of players&nbsp;based in the US, 19% in China, 6% in Germany, 6% in Russia and 4% in the U.K. The game has seen further popularity in Eastern Asia with 5.5% of its players in South Korea and 4.3% in Japan.</p> <p>PUBG has peaked at 230,000 concurrent users on Steam with more than 100,000 sessions being played daily. The game continues its success on Twitch seeing more than 350,000 peak concurrent viewers. 15% of all Twitch users (more than 120,000 people), watch PLAYERUNKNOWN&rsquo;S BATTLEGROUNDS from the platform every day. At E3 2017, Bluehole, Inc. announced that PLAYERUNKNOWN'S BATTLEGROUNDS will be launching exclusively on Xbox One in late 2017, with the final version launching in early 2018 across the Xbox One family of devices. So expect more players to join in on this game later this year.</p> <p>This is awesome news for a game that many Shackers play everyday. Congratulations to the team at PUBG! Looks like the next chicken dinner is on you&nbsp;winners!</p> <div class="articleImage full" style="width: 700px"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/06/Winner-Winner-Chicken-Dinner.png" alt="" width="700" height="67" style="undefined" /></div> <p><span>For more information about&nbsp;</span>PLAYERUNKNOWN&rsquo;S BATTLEGROUNDS<span>, please visit&nbsp;</span><a href="http://reverbinc.us14.list-manage.com/track/click?u=3bf7cfebe67d59589d33ba07a&amp;id=f3db73118f&amp;e=a3f4f3ca13" target="_blank" data-saferedirecturl="https://www.google.com/url?hl=en&amp;q=http://reverbinc.us14.list-manage.com/track/click?u%3D3bf7cfebe67d59589d33ba07a%26id%3Df3db73118f%26e%3Da3f4f3ca13&amp;source=gmail&amp;ust=1498324691370000&amp;usg=AFQjCNHEwvrD-Si1TFiRzRl_FZJxdrcV8g">playbattlegrounds.com</a><span>&nbsp;and follow their announcements on Twitter&nbsp;</span><a href="http://reverbinc.us14.list-manage.com/track/click?u=3bf7cfebe67d59589d33ba07a&amp;id=5505eeb1ee&amp;e=a3f4f3ca13" target="_blank" data-saferedirecturl="https://www.google.com/url?hl=en&amp;q=http://reverbinc.us14.list-manage.com/track/click?u%3D3bf7cfebe67d59589d33ba07a%26id%3D5505eeb1ee%26e%3Da3f4f3ca13&amp;source=gmail&amp;ust=1498324691370000&amp;usg=AFQjCNFg5UVWIVMHuf-OwWg9Gd_1u_tLHg">@PUBATTLEGROUNDS</a><span>.</span></p> Fri, 23 Jun 2017 10:35:00 PDT Asif Khan Everything We Know About Life is Strange: Before the Storm http://www.shacknews.com/article/100422/everything-we-know-about-life-is-strange-before-the-storm http://www.shacknews.com/article/100422/everything-we-know-about-life-is-strange-before-the-storm <p>Fans of Dontnod Entertainment's supernatural-ish high school drama, Life is Strange, were given a surprise at E3 2017. A three-episode prequel, titled Life is Strange: Before the Storm, would be arriving before the end of the year to help flesh out the original game's story.</p> <p>Following E3, here's everything we know about Life is Strange: Before the Storm.</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/06/LiS_BTS_SC3.png" alt="" width="700" height="394" /></div> <h2>This is NOT Life is Strange 2</h2> <p>Dontnod Entertainment has <a href="http://www.shacknews.com/article/100000/life-is-strange-2-is-in-development-dontnod-confirms">stated in the past</a> that Life is Strange 2 is in development. Based on a <a href="http://www.shacknews.com/article/92865/life-is-strange-co-director-discusses-the-games-endings-production-and-answers-chatty-questions">previous interview with Shacknews</a>, Life is Strange 2 will go in somewhat of a different direction, possibly leaving Arcadia Bay behind entirely.</p> <p>On top of that, Dontnod Entertainment is currently wrapping up work on <a href="http://www.vampyr-game.com/" target="blank">Vampyr</a>, the studio's take on the action-RPG genre set in a vampire-infested London. That game is set to release in November on PC, Xbox One, and PlayStation 4.</p> <p>So then, what <i>is</i> Life is Strange: Before the Storm? This is a project from Deck Nine Games, who have identified themselves as fans of the original game. They have their own story set in Arcadia Bay to tell, going back in time three years.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/3IaGVErFlW0?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h2>The Story</h2> <p>Before the Storm tells the story of a 16-year-old Chloe Price, Max Caulfield's best friend from the original game. Max is nowhere to be found in the game, because she had just moved out of Arcadia Bay. Chloe is also fresh off the tragic death of her father, meaning she's experienced some heavy losses in her recent past. As one might imagine under these circumstances, Chloe is lashing out at the world and looking to express herself and rebel in any way she can.</p> <p>"[Chloe] is burning bridges," producer Chris Floyd said to Shacknews. "At school, at home, her mom is maybe moving on with her boyfriend, Chloe feels like she's alone against the whole world. That's where we pick up. But our story is really about something we feel everyone can identify with. That moment in your life when a certain someone comes into your life and just changes everything. For Chloe, in our story, that's Rachel Amber."</p> <p>Fans of the original game will remember Rachel Amber as one of its central mysteries. Rachel's importance was stressed in the original game, but her actual character was merely hinted at through objects found in the world. Before the Storm tells her story, pointing to a popular girl with her scars that she's kept private.</p> <p>While the original game pointed to a strange supernatural event, it looks like Before the Storm will focus more on unlocking the mysteries in Rachel's life, while helping Chloe come to terms with her losses. Getting to that endpoint this time around will be a little different, though.</p> <h2>The Gameplay</h2> <p>Some might be wondering how Before the Storm will implement the original game's rewind mechanic without superpowered Max Caulfield. The answer is simply that they won't. That's not to say that choices won't be consequential, as many of the game's choices will impact what happens later in the story.</p> <p>"The great thing about Life is Strange is that no choice is right or wrong," Floyd added. "All of them are valid, all of them will take the story in an interesting direction. We worked very hard to make sure that we validate every choice that the player makes, make those agonizing choices, and then try to pay them off."</p> <p>Look for the same kind of consequence-based decision making from the original game. Making certain choices will either add or delete dialogue options in later conversations, so choose carefully. Without Max's time powers to act as a crutch, there is no "undo" feature this time around.</p> <h2>Release Date</h2> <p>The first episode of Life is Strange: Before the Storm will launch on August 31 on PC, Xbox One, and PlayStation 4. Look for the subsequent two episodes to launch in the months following.</p> Fri, 23 Jun 2017 10:30:00 PDT Ozzie Mejia Conan O'Brien and Will Arnett Duke it Out in Nintendo Switch ARMS on Clueless Gamer http://www.shacknews.com/article/100421/conan-obrien-and-will-arnett-duke-it-out-in-nintendo-switch-arms-on-clueless-gamer http://www.shacknews.com/article/100421/conan-obrien-and-will-arnett-duke-it-out-in-nintendo-switch-arms-on-clueless-gamer <p>Nintendo Switch's new fighting game Arms made its way to Conan O'Brien's Clueless Gamer segment, and actor Will Arnett joined the show to take on Conan in the head-to-head (and fist-to-fist) combat.</p> <p>While we did get to see some of the unique fighting gameplay, most of the segment was devoted to a verbal sparring match between the two actors and their "disdain" for each other. The loser of the Arms match had to make a video explaining why they love the winner. The kicker was that "sick burns" were counted in the final tally, and needless to say, there were plenty.</p> <p>We won't spoil the outcome or the ending friend video, but Nintendo should take a clue and add a social feature where "sick burns" from an in-game chat are added to the score. Could make things even more interesting.&nbsp;</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/u8S0X8U-6no" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Fri, 23 Jun 2017 10:20:00 PDT John Keefer Homeworld: Emergence Is Cataclysm With a New Name http://www.shacknews.com/article/100420/homeworld-emergence-is-cataclysm-with-a-new-name http://www.shacknews.com/article/100420/homeworld-emergence-is-cataclysm-with-a-new-name <p>After almost 17 years, Homeworld: Cataclysm is back from the dead. With the source code long thought to be lost, developer Gearbox Software and digital distributor GOG have rereleased the game under a new name,&nbsp;Homeworld: Emergence.</p> <p>Homeworld: Cataclysm was originally supposed to be an expansion for Relic Entertainment's original, highly acclaimed space based RTS Homeworld&nbsp;in1999. But the game, being developed by Barking Dog, evolved into its own standalone title. When Gearbox <a href="http://www.shacknews.com/article/78848/gearbox-wins-bidding-for-homeworld-ip">obtained the IP to the franchise</a>&nbsp;from the <a href="http://www.shacknews.com/article/77999/thq-to-auction-off-remaining-franchises-including-darksiders-red-faction">THQ bankruptcy fire sale</a>, it promised to remaster the series and treat it with the love and care it deserved.</p> <p>Homeworld 1 and 2 were <a href="http://www.shacknews.com/article/87846/homeworld-remastered-collection-restores-two-pc-classics-on-february-25">remastered and released in 2015</a>, but Cataclysm was thought to be gone because of&nbsp;missing source code. However, GOG <a href="http://kotaku.com/surprise-a-long-lost-homeworld-game-is-now-for-sale-ag-1796332973" target="_blank">explained to Kotaku</a>&nbsp;that its&nbsp;<span>&ldquo;technology allows us to take classic games and make them playable on modern machines without requiring the source code. We worked closely with Gearbox Software on making sure the game stayed true to the original, based on the builds that we have in-house.&rdquo;</span></p> <p>With that problem solved, another emerged. Cataclysm had been trademarked by Blizzard in 2009 for an upcoming expansion to World of Warcraft, and Gearbox was forced to try to find a way around the legal issues. The result was the new name.</p> <p>Homeworld: Emergence is <a href="https://www.gog.com/game/homeworld_emergence" target="_blank">on sale for an introductory price of $8.99</a>. A package with the Homeworld Remastered Collection and the&nbsp;<a href="http://www.shacknews.com/article/92552/homeworld-deserts-of-kharak-tells-its-origin-story-in-january">Deserts of Kharak expansion</a>&nbsp;is on sale for $37.87 for a limited time, and massive savings over the normal price of $94.97.&nbsp;If you enjoyed the remastered games, but missed Cataclysm, you can finally give it a whirl again.&nbsp;</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/vo7PVurJi-E" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Thu, 22 Jun 2017 18:15:00 PDT John Keefer Shack's Arcade Corner: Radar Scope http://www.shacknews.com/article/100419/shacks-arcade-corner-radar-scope http://www.shacknews.com/article/100419/shacks-arcade-corner-radar-scope <p>This week on Shack's Arcade Corner, we take a look at the1980 space shooter Radar Scope. Produced and developed&nbsp;by Nintendo, the cabinet drew a lot of comparisons to Galaxian, but the graphics and gameplay definitely were unique. Players had a damage meter as opposed to the one shot deaths of Galaxian and Galaga. Radar Scope was the first game that Super Mario Bros. creator helped develop for Nintendo. The arcade cabinet was successful in Japan, but didn't meet Nintendo's expectations in the United States. Luckily, the cabinets were easily convertible to Donkey Kong and the rest is video game history. Please take a look at this video to find out more about Radar Scope.</p> <p><span>For more&nbsp;videos, including gameplay and interviews, visit the&nbsp;</span><a href="https://www.youtube.com/user/Shacknewsgames" target="_blank">Shacknews</a><span>&nbsp;and&nbsp;</span><a href="https://www.youtube.com/channel/UCWdXbx28xPxbotxGIQDjIbA" target="_blank">GamerHub.tv</a><span>&nbsp;YouTube channels.</span></p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/uKC3gtm_cCE?rel=0&amp;showinfo=0?ecver=1" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>If you have a suggestion for a future episode of Shack's Arcade Corner, please let us know in the comments section or tweet&nbsp;<a href="https://twitter.com/shacknews" target="_blank">@shacknews</a>&nbsp;&amp;&nbsp;<a href="https://twitter.com/GregBurke85" target="_blank">@GregBurke85</a>&nbsp;with #ArcadeCorner.&nbsp;</p> <p>In case you missed any&nbsp;of the over 100 episodes, check out our&nbsp;<a href="https://www.youtube.com/playlist?list=PLhcdG2mGcVVLvVZOKICmUdV-cuNp7sUPc" target="_blank">Shack's Arcade Corner YouTube Playlist</a>.</p> Thu, 22 Jun 2017 18:00:00 PDT Greg Burke Happy 21st Birthday, Quake! You Are Now Legal in Every State http://www.shacknews.com/article/100418/happy-21st-birthday-quake-you-are-now-legal-in-every-state http://www.shacknews.com/article/100418/happy-21st-birthday-quake-you-are-now-legal-in-every-state <p>Quake turns 21 today, and as a site originally founded a Quakeholio, it is only fitting that we celebrate the game's greatness each year.</p> <p>The game, created by Doom developer id Software and released on June 22, 1996, was a spiritual successor to Doom and its ilk. Although, it originally started as <a href="http://www.shacknews.com/article/95518/how-quake-went-from-a-medieval-adventure-to-one-of-the-most-frenetic-shooters-of-all-time">a medieval first-person game and not a shooter</a>, it evolved into its released form where Ranger&nbsp;must fight off waves of death squads sent by Quake to test humanity. He eventually enters the Slipgate, collecting four dimensional runes, and stops the invasion of Earth.</p> <p>The game proved to be so popular that it spawned numerous ports, including Nintendo 64 and Sega Saturn, and mods. The game also spawned two expansions and several special releases from id, including VQuake, QuakeWorld, GLQuake, and WinQuake. It was followed up by three sequels, including the popular Quake 3 Arena. And let's not forget the great soundtrack by industrial rock group Nine Inch Nails, with the band's front man Trent Reznor, voicing the character of Ranger. There was something poetic about Ranger carrying around a nailgun.</p> <p>The game also created a massive multiplayer community, with pro players picking up the pace of the game to crazy heights and opening up a world of tournaments where players could actually start making a living from playing games. Names like Remedy, RiX and ZeRo4 became legends in the early days of Quake tournaments, with ZeRo4 (aka John Hill) making such an impression that he landed a job with id as the developer's eSports manager early this year.</p> <p>A convention to celebrate all things Quake was originally dubbed #quakecon after the IRC channel players would congregate on. QuakeCon is also celebrating its 21st year, and <a href="http://www.shacknews.com/article/98781/quakecon-2017-announced-for-late-august">will be held this year in Grapevine</a>, Texas,&nbsp;on August 24-27. It has expanded since id's acquisition by Bethesda, but still holds true to its FPS identity with regular tournaments based on id games.</p> <p>Last year, to celebrate the 20th anniversary of the series, id announced Quake Champions, going back to the game's fast-paced roots of frenetic shooter with wild exotic weapons. Paying homage to its roots,&nbsp;one of the champions is aptly named Ranger. Quake Champions is currently in beta and will have its first <a href="http://www.shacknews.com/article/99915/quake-champions-esports-tourney-coming-to-quakecon">pro championship tournament at this year's QuakeCon</a>.</p> <p>So happy birthday, Quake! Thanks for all the fun, the memories, and the website idea. We couldn't have done it without you.</p> Thu, 22 Jun 2017 17:15:00 PDT John Keefer Opinion: Titanfall 2 is Still Being Virtually Ignored by Publisher EA http://www.shacknews.com/article/100417/opinion-titanfall-2-is-still-being-virtually-ignored-by-publisher-ea http://www.shacknews.com/article/100417/opinion-titanfall-2-is-still-being-virtually-ignored-by-publisher-ea <p>Electronic Arts doesn't seem to have much faith in its Titanfall franchise any more, which is a shame for developer Respawn Entertainment. While several games got prominent play at <a href="http://www.shacknews.com/article/100400/everything-electronic-arts-announced-at-ea-play-for-e3-2017">EA Play's 2017 press conference</a>, not a word was uttered about the popular mech game, despite the fact that <a href="http://www.shacknews.com/article/100415/titanfall-2s-the-war-games-dlc-coming-next-week">a new free DLC pack was on the horizon</a>&nbsp;and more are planned. It's as if EA sees Titanfall franchise as a titanic bust and is deliberately treating&nbsp;the critically acclaimed sequel as robota&nbsp;non grata.</p> <p>Respawn appeared to be doing everything right for the sequel, at least in the eyes of fans. It was&nbsp;now <a href="http://www.shacknews.com/article/93104/titanfall-2-will-feature-a-single-player-campaign-that-resembles-historic-conflicts">offering a single-player campaign</a>&nbsp;and the game was&nbsp;<a href="http://www.shacknews.com/article/88565/titanfall-2-confirmed-by-respawn-ceo-will-be-multiplatform">coming to PS4 as well this time</a>&nbsp;instead of just PC and Xbox One. It was even revealed that <a href="http://www.shacknews.com/article/95228/e3-2016-titanfall-2-post-launch-maps-and-game-modes-will-be-free">all content after launch would be free</a>. Things looked promising.</p> <p>Right before E3 and EA Play last year, however, EA took the wraps off Battlefield 1, the next installment in EA's pride-and-joy franchise. It gave it <a href="http://www.shacknews.com/article/94539/battlefield-1-introduces-world-war-i-warfare-on-october-21">an October 21 launch date</a>, which fit comfortably into the holiday season. But the first inkling of a problem showed up a few weeks later when EA's Blake Jorgensen made an off-the-cuff comment at a financial seminar that Titanfall 2 would be <a href="http://www.shacknews.com/article/94979/ea-to-release-battlefield-1-titanfall-2-within-three-weeks-of-one-another">coming within three weeks of Battlefield 1</a>.</p> <p>The problem was immediately apparent to some: it isn't good for competing franchises with similar audiences to come so close to each other, much less from the same publisher. Consumers with limited incomes have to decide which to buy, and pitting them against each other ran the risk of making one a loser of that bout.</p> <p>EA's intentions seemed to become even more&nbsp;clear when the <a href="http://www.shacknews.com/article/95188/e3-2016-titanfall-2-official-trailer-drops-october-release-date">official launch date was revealed to be October 28</a>, one week after BF1. To make matters worse, that date was sandwiched in between BF1 and Call of Duty: Infinite Warfare, Activision's futuristic take on its flagship franchise, which had previously been pegged to <a href="http://www.shacknews.com/article/94414/call-of-duty-infinite-warfare-officially-announced--finally">a November 4 launch</a>. The reasoning was never made clear as to why EA execs chose that date, but Titanfall 2 producer Drew McCoy said the date "<a href="http://www.shacknews.com/article/97474/titanfall-2s-launch-date-locked-in-a-long-time-ago">was locked in a long time ago and there was no changing it</a>."</p> <p>Despite the back-to-back releases, EA publicly felt that <a href="http://www.shacknews.com/article/96142/ea-is-setting-conservative-sales-estimates-for-battlefield-1">Titanfall 2 would do strong sales</a>&nbsp;because of its multiplatform offerings, but by the time the game launched, <a href="http://www.shacknews.com/article/97462/analyst-predicts-substantially-disappointing-sales-for-titanfall-2">analysts were already predicting poor sales</a>. "We suspect EA believed that by launching two shooters next to Call of Duty it could put a large dent in its biggest competitor, but instead EA appears to have wound up shooting its own foot off," one analyst said.</p> <p>Less than three weeks after launch, and ahead of Black Friday sales, Walmart had already <a href="http://www.shacknews.com/article/97692/titanfall-2-already-on-sale-at-walmart-for-30">dropped the price of the game in half to $30</a>. But EA continued to be unwavering in its launch timing decision. "It's not about the first day of sales or the first week of sales, it's about the long run," <a href="http://www.shacknews.com/article/97706/ea-is-focused-on-long-term-sales-for-titanfall-2-its-not-about-first-day-or-first-week-sales">Jorgensen said at a business conference</a>.</p> <p>Respawn CEO Vince Zampella tried to put a brave face on the situation, saying the game was a "huge success" with critics. Indeed, it <a href="http://www.shacknews.com/article/97364/titanfall-2-review-the-iron-giant">scored well in its Shacknews review</a>&nbsp;and made <a href="http://www.shacknews.com/article/98235/game-of-the-year-2016-8-tie-titanfall-2">our list of top 10 games for 2016</a>. He said Respawn wanted to tell more of the story behind the game, but wouldn't commit to a Titanfall 3, turning instead to the EA rep in the room for some reinforcement. "What we've said is we're committed to the franchise," EA rep Devin Bennett said at the time. "Whatever the f*ck that means." Zampella responded in obvious frustration.</p> <p>Despite the lack of any public push from EA, Respawn has continued to run out its free updates as promised. Since launch, the game has had five pieces of DLC, and currently has more than a million active players each month. And more DLC is still in the works for the coming months. In all, more than 20 million players have tried Titanfall or Titanfall 2. With numbers like that, you would expect EA blast out a press release. Instead, those numbers were confined to <a href="https://www.ea.com/games/titanfall/titanfall-2/news/frontier-news-network-16" target="_blank">the latest update in the Titanfall 2 blog</a>.</p> <p>EA Play 2017 showed off a host of games, many of them core to EA's library. However, when NBA Live 2018 gets show time, but Titanfall 2 DLC coming within two weeks can't even get a mention, it raises the question of whether the Titanfall brand has any future with the publisher. We reached out to EA to ask why Titanfall 2 was not part of the EA Play presentation, but have yet to get an official response.</p> <p>Jorgensen has said in the past that Titanfall and Respawn are part of EA's plans for "<a href="http://www.shacknews.com/article/97504/ea-teases-more-titanfall-games-and-the-possibility-of-hd-remasters-during-todays-earnings-report">many years to come</a>," but as the old saying goes, actions speak louder than words. Right now EA's actions are all lip service and very little actual support for the popular developer and franchise.</p> Thu, 22 Jun 2017 14:30:00 PDT John Keefer Overwatch Cuts Rate of Loot Box Duplicates and Adjusts Highlight Feature http://www.shacknews.com/article/100416/overwatch-cuts-rate-of-loot-box-duplicates-and-adjusts-highlight-feature http://www.shacknews.com/article/100416/overwatch-cuts-rate-of-loot-box-duplicates-and-adjusts-highlight-feature <p>Overwatch is getting an overhaul to its loot box system, which should make fans who hated duplicates happy. The better news is that the changes are already live on the Public Test Realm.</p> <p>Under the new system, the dev team has "drastically" reduced the chance of duplicates appearing when players open new loot boxes. Players who were annoyed with the duplicates sold them for credits, and Blizzard acknowledged that, saying it would also increase the amount of credits players get in the loot boxes. "<span>On average, players should be earning just as many credits, if not slightly more, from loot boxes than they did prior to these changes," the team <a href="https://playoverwatch.com/en-us/blog/20861969" target="_blank">said in the PTR blog update</a>.</span></p> <p><span>Also getting an overhaul is the highlights system in the game. Now, the game will continually generate highlights based on recent play, saving up to five (dubbed as Today's Top 5) and keeping them for a 24-hour period or until the game is patched. Players will also be able to generate their own clips of up to 12 seconds, with capture ability now getting its own key bind. These are saved under a new "Recently Captured" tab in the menu. Up to 36 clips can be saved and will remain until a patch comes out. Finally, Top5 and Recently Captured footage can be exported to to the designated media library on console or a specified directory on PC.&nbsp;</span></p> <p><span>The PTR also has a bunch of bug fixes and general changes, which are detailed at the bottom of the blog post.</span></p> <p><span>Game Director Jeff Kaplan took the time to record a developer update explaining the changes, which can be seen below.</span></p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/OkYJlPMdWNA" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Thu, 22 Jun 2017 13:20:00 PDT John Keefer Titanfall 2's The War Games DLC Coming Next Week http://www.shacknews.com/article/100415/titanfall-2s-the-war-games-dlc-coming-next-week http://www.shacknews.com/article/100415/titanfall-2s-the-war-games-dlc-coming-next-week <p>Developer Respawn&nbsp;continues to faithfully plug away on Titanfall 2 for its fans, despite little promotional assistance&nbsp;from publisher EA. A new free DLC pack called The War Games is coming on June 27, bringing some new maps, a third weapon slot for pilots, a new execution and a new mode called Free Agents.</p> <p>The maps took most of the focus in <a href="https://www.ea.com/games/titanfall/titanfall-2/news/frontier-news-network-16" target="_blank">a new update on the Respawn blog</a>&nbsp;about the DLC. The first map is entitled appropriately War Games, offering "<span>civilian shops, tall buildings for window-to-window fighting, and city streets for Titan combat from the Battle of Angel City, and the large, open tank garage facilities for hand-to-hand Pilot combat from the Battle of Airbase Sierra." The idea for the map is a VR simulator that Frontier pilots&nbsp;use to train for life-like recreations.</span></p> <p><span>A new Live Fire map is also being introduced called Traffic, which is a "<span>weathered test site where pilot positioning is pitted against mobility across two busy thoroughfares. Dense cover makes every corner a threat, with room for snipers to hide in the back fields."</span></span></p> <p><span>Also coming: </span></p> <ul> <li>Shadow Boxing [Holo Pilot] Execution:&nbsp;Get 20 pilot kills while a holopilot ability is active (Both normal holopilot and boost ability holopilot nova count.) Does not retroactively count.</li> <li>Third Weapon Slot for Pilots: Equip a primary, secondary, and anti-titan weapon.</li> <li>Titan Brawl added to permanent list of game modes. Titan damage will be displayed instead of assists.</li> <li>New Featured Mode called Free Agents</li> </ul> <p><span>&nbsp;Respawn promises more details as the DLC gets closer to launch, along with a full list of balance changes and bug fixes.&nbsp;</span></p> Thu, 22 Jun 2017 11:50:00 PDT John Keefer Steam's Summer Sale Has Officially Begun http://www.shacknews.com/article/100413/steams-summer-sale-has-officially-begun http://www.shacknews.com/article/100413/steams-summer-sale-has-officially-begun <p><a href="http://www.shacknews.com/article/100397/steam-summer-sale-launch-possibly-outed-by-paypal">As suspected</a>, the Steam Summer Sale has officially kicked off today, and as expected the site has some incredible deals on popular games. Also, as expected, the site is getting hammered, so you might have to refresh several times to see the deals.</p> <p>Some of the better ones we've seen:</p> <ul> <li><a style="text-decoration: underline;" 5e98a5="" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" href="http://store.steampowered.com/app/579950/Marvels_Guardians_of_the_Galaxy_The_Telltale_Series/?snr=1_4_4__617">Guardians of the Galaxy</a>&nbsp;- Telltale Games - $16.74 (33% off)</li> <li><a style="text-decoration: underline;" 5e98a5="" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" href="http://store.steampowered.com/app/252950/Rocket_League/">Rocket League</a>&nbsp;- Psyonix - $11.99 (40% off)</li> <li><a style="text-decoration: underline;" 5e98a5="" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" href="http://store.steampowered.com/app/360430/Mafia_III/?snr=1_4_4__617">South Park: The Stick of Truth</a> - Ubisoft - $7.49 (75% off)</li> <li><a href="style=" text-decoration:="" underline="" color="#5e98a5" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" http:="" store="" steampowered="" com="" app="" 272270="" torment_tides_of_numenera="">Torment: Tides of Numenera</a>&nbsp;- InXile - $22.49 (50% off)</li> <li><a style="text-decoration: underline;" 5e98a5="" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" href="http://store.steampowered.com/app/292730/">Call of Duty: Infinite Warfare</a>&nbsp;- Electronic Arts - $29.99 (50% off) - More deals on the various deluxe editions</li> <li><a style="text-decoration: underline;" 5e98a5="" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" href="http://store.steampowered.com/app/360430/Mafia_III/?snr=1_4_4__617">Middle-Earth: Shadow of Mordor</a> - Warner Bros. Interactive - $3.99 (80% off)</li> <li><a style="text-decoration: underline;" 5e98a5="" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" href="http://store.steampowered.com/app/360430/Mafia_III/?snr=1_4_4__617">Mafia 3</a> - 2K Games - $14.99 (63%&nbsp;off)</li> <li><a style="text-decoration: underline;" 5e98a5="" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" href="http://store.steampowered.com/app/322500/SUPERHOT/?snr=1_4_4__617">Superhot</a> - $14.99 (40% off)</li> <li><a style="text-decoration: underline;" 5e98a5="" onmouseover="this.style.color='black';" onmouseout="this.style.color='#5e98a5'" href="http://cdn.akamai.steamstatic.com/steam/apps/257850/capsule_616x353.jpg?t=1490721064"><span>Hyper Light Drifter</span></a> - $9.99 (50% off)</li> </ul> <p>There are plenty more sales for today, so head over and <a href="http://store.steampowered.com/" target="_blank">see what specials</a>&nbsp;you can get on your favorite games.</p> Thu, 22 Jun 2017 11:05:00 PDT John Keefer Hearthstone Changes to Nix Duplicate Legendaries http://www.shacknews.com/article/100414/hearthstone-changes-to-nix-duplicate-legendaries http://www.shacknews.com/article/100414/hearthstone-changes-to-nix-duplicate-legendaries <p><em>[<strong>Update:</strong> Blizzard responded to inquiries regarding drop rates. The story below has been edited to reflect this information.]</em></p> <p>Hearthstone's next expansion will come alongside some pretty major changes to how random drops work when you open packs. The biggest change comes to Legendary cards, which will no longer give duplicates in random pack openings.&nbsp;</p> <p>According to the announcement, Legendary drops&nbsp;will always select one that you don't already own. The move is meant to make it more exciting to open a Legendary, without worrying about hitting one that you've already opened or crafted. That means that once you've crafted a Legendary card, you&nbsp;won't open it an hour later and feeling that sting of regret. You'll also always get a Legendary within your first 10 packs when a new set comes out.&nbsp;</p> <p>Additionally, drops won't give you any more copies of a card than you can actually use in a deck. The card limit is two for Common, Rare, and Epic cards, so you won't open three or more of any of those card types in a single pack. This happened rarely, but it was always frustrating for players to open more cards than they have any actual use for.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/RPUG0lJpqJY" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Blizzard confirmed to Shacknews that the drop rates for Legendaries won't change once the update goes into effect. The announcement doesn't address what happens for the rare player who already owns all the Legendary cards in a given set, but presumably they would start to get duplicates again for the dust.</p> <p>The timing for the next expansion is still under wraps, but Blizzard plans to release three full-size expansions per year now. The community has expressed some unease with that frequency, since it means investing in packs that much more often to keep up. Being a little more generous with Legendary cards may address that complaint.</p> <p>As a promotion, Blizzard is giving extra cards for Journey to Un'Goro pack bundles this week. You can get an extra two, five, 12, and 18 packs from the standard bundle prices. Keep in mind this is before the new changes have gone into effect, so you can still open duplicate Legendaries and three cards in a pack.</p> Thu, 22 Jun 2017 11:00:00 PDT Steve Watts Oculus Connect 4 Confirmed For Mid-October http://www.shacknews.com/article/100412/oculus-connect-4-confirmed-for-mid-october http://www.shacknews.com/article/100412/oculus-connect-4-confirmed-for-mid-october <p>Facebook's F8 developer conference in April had <a href="http://www.shacknews.com/article/99722/facebook-launches-beta-of-vr-social-platform">a heavy emphasis on VR</a>. That's logical given its ownership of Oculus. But that did raise the question about the status of&nbsp;<a href="http://www.shacknews.com/article/97105/oculus-connect-3-recap-of-announcements">Oculus's own developer conference</a>&nbsp;and if one would happen this year. It appears the answer is yes.</p> <p>Oculus Connect 4 <a href="https://www.oculusconnect.com/" target="_blank">has been confirmed</a>&nbsp;for October 11-12 at the San Jose Convention Center, although not much else is known at this time. The event is a day shorter than last year, and Oculus did not have an E3 presence this year, so it is likely we will get a few splashy announcements at the event. If you want a heads up on what is coming to the show, you can sign up for updates at the official site.</p> <p>Last year, we got&nbsp;<a href="http://www.shacknews.com/article/97101/oculus-touch-controller-preorders-open-october-10">news about Oculus Touch</a>, as well as <a href="http://www.shacknews.com/article/97103/oculus-connect-new-footage-for-oculus-touch-games-revealed">some of the games</a>&nbsp;coming for it. We also got a look at some Oculus peripherals and companies that were partnering with Oculus to make their laptops VR ready. Then John Carmack closes with the hard-hitter that VR developers need to&nbsp;<a href="http://www.shacknews.com/article/97162/john-carmack-vr-developers-are-coasting-on-novelty-and-need-to-be-harder-on-themselves">start challenging themselves more and not be "coasting on novelty."</a></p> <p>Of course, leave it to Asif to <a href="http://www.shacknews.com/article/97410/exclusive-interview-with-the-elephant-in-the-room-at-oculus-connect-3">address the elephant in the room</a>...</p> Thu, 22 Jun 2017 10:20:00 PDT -Shack Staff Everything We Know About King Knight, the Final 'Shovel Knight' Expansion http://www.shacknews.com/article/100411/everything-we-know-about-king-knight-the-final-shovel-knight-expansion http://www.shacknews.com/article/100411/everything-we-know-about-king-knight-the-final-shovel-knight-expansion <p>Shacknews' live E3 coverage started to wind down on Wednesday with something a little bit different. The fine folks at Yacht Club Games were invited into the Shacknews booth for a casual conversation about E3, game development, and some of the rockier moments the team experienced in bringing Shovel Knight to life.</p> <p>As the time came to wrap things up, there was still one more question to ask. What's the current status of King Knight, the third and final Shovel Knight expansion?</p> <p>Sean Velasco and Nick Wozniak were both happy to offer up the expansion's current status, so here's what we know so far.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/0AgqbxzIuBo?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h2>King Knight's story will have a lighter tone</h2> <p>Shovel Knight was a tale of heroism. It was a gallant knight traveling across the world to save his kingdom, as well as avenge his fallen partner. Plague of Shadows told the tale of the dark alchemist Plague Knight, who wished to gain his heart's desire by collecting enough essences to create his ultimate concoction. Specter of Torment was the story of a fallen thief, forced into the servitude of a great evil. All of these stories were epic tales in their own right, so what does King Knight bring to the table?</p> <p>Well, King Knight brings comic relief. Yacht Club notes that King Knight's story will carry a far lighter tone, compared to his predecessors, which will fall right in line with his character.</p> <p>"It's more wacky, it's more lighthearted," said Sean Velasco. "The personality of King Knight, we really want it to come through."</p> <p>Velasco and Wozniak noted that while Shovel Knight moves gallantly, Plague Knight moves sneakily, and Specter Knight moves swiftly, King Knight's movement will be a lot more "doofy." In fact, the first concept for his movement was revealed in a tweet back in June 2016.</p> <blockquote class="twitter-tweet" data-lang="en"> <p>We're creating two new Shovel Knight campaign updates! Specter is cool and King Knight rules. Here he is in action! <a href="https://t.co/tkIwxcA2Xy">pic.twitter.com/tkIwxcA2Xy</a></p> &mdash; Yacht Club Games (@YachtClubGames) <a href="https://twitter.com/YachtClubGames/status/738455004428664832">June 2, 2016</a></blockquote> <script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script> <h2>King Knight = Wario</h2> <p>The King Knight concept might sound strange, given his defining character trait is that he's a narcissistic dandy that pretends to be royalty. He's arrogant, he's selfish, he's out for himself and his treasures. But the picture starts to get a little clearer when Velasco compares him to a far more familiar face in gaming.</p> <p>"I feel like Wario is sort of similar," Velasco explained. "Wario's just like greedy, wants to make a billion dollars with his game company&hellip;"</p> <p>In that vein, Velasco and Wozniak stopped short of calling King Knight a "hero." He's the campaign's main character, but there's no mistaking that this story will be all about him and his selfish goals. And like Wario, Yacht Club is aiming for enough levity to keep the story grounded and lighthearted, giving players just enough reason to root for this goofball.</p> <h2>This is the end of 'Shovel Knight' for a while</h2> <p>After almost five years, Yacht Club Games is ready to say goodbye to the Shovel Knight world for a while. While Nintendo <a href="http://www.shacknews.com/article/91024/shovel-knight-gets-his-own-amiibo-as-nintendo-hints-at-inevitable-sequel">subtly hinted at a sequel</a> a while ago, Shovel Knight's creators are ready to move on from the world of shovelry first.</p> <p>"Battle Mode will be the last thing that we do for Shovel Knight I," Wozniak said. "And then&hellip; I don't want to bury it, but&hellip;"</p> <p>"Shovel Knight on ice for a little bit," Velasco added.</p> <p>So look for King Knight to not only have his own central campaign that focuses on him, but look for it to also be a story that gives all of the Shovel Knight characters a fitting tribute and sendoff.</p> <h2>Release Date</h2> <p>No release date has been issued just yet, but given that King Knight was in its early stages of development as Yacht Club was also working on Specter of Torment, don't expect the wait to be too much longer. The studio is actively working on the final campaign every day and is hopeful to release it soon.</p> Thu, 22 Jun 2017 10:00:00 PDT Ozzie Mejia Super Mario Bros. Level Recreated Using HoloLens http://www.shacknews.com/article/100410/super-mario-bros-level-recreated-using-hololens http://www.shacknews.com/article/100410/super-mario-bros-level-recreated-using-hololens <p>Augmented reality is proving to be just as popular as virtual reality. Pokemon Go was the first AR title to achieve mainstream recognition, and now other are trying to emulate it. Of, course, there are others who want to have fun along the way as they develop a possible proof of concept.</p> <p>Developer&nbsp;<span>Abhishek Singh, 28, took about a month using Unity to recreate a Super Mario Bros. level for&nbsp;the Microsoft HoloLens. Dressed as Mario, he took it for a spin in New York's Central Park and it worked rather well. Granted he had to go around pipes and could jump up to other levels, but he was able to jump over holes in the ground and jump up to punch blocks to get coins. He could&nbsp;jump on Goombas for points, and he used a rather ingenious method of shrinking the environment when he jumps on a super mushroom, since he can't make himself grow.</span></p> <p>&ldquo;In Mario since all the action tends to start happening further out in front of you," <a href="https://uploadvr.com/super-mario-bros-ar-hololens/">Singh told UploadVR</a>. "I didn&rsquo;t find the limited field of view to be a hindrance. However I did find that if people aren&rsquo;t familiar with the level they might miss a few things.&rdquo;</p> <p>The whole process seems to be more of a "let's see if I can do this" project as opposed to a proof of concept. Given that players would need huge open spaces to play - Singh said the final level was around 110 meters - it doesn't seem practical. But it still is a rather interesting look at the different things that can be explored in AR.</p> <p>Watch the video below and note how passers-by seemed to ignore him as business as usual in New York City.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/RjJ44klc8zk" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Thu, 22 Jun 2017 09:30:00 PDT John Keefer Everything We Know About Red Dead Redemption 2 http://www.shacknews.com/article/100171/everything-we-know-about-red-dead-redemption-2 http://www.shacknews.com/article/100171/everything-we-know-about-red-dead-redemption-2 <p><span>We have been clamoring for a sequel ever since Red Dead released in 2010. Seven years later and it&rsquo;s finally happening. Rockstar treated us to a short cinematic trailer back in March that didn&rsquo;t reveal much, but got everyone excited to return to the old west.</span></p> <h2><span>Story and multiplayer details</span></h2> <p><span><span>One thing that definitely stood out in the Red Dead Redemption 2 trailer were the seven masked cowboys (and maybe a cowgirl?) barreling towards the horizon in the final seconds. Many believe that this could be pointing towards the ability to swap between characters in single player, very similar to the mechanic in Grand Theft Auto V. The issue here is that it would be a little over the top and overwhelming to most players if they were responsible to jump around and manage seven different characters at once. Maybe the focus will only be on three of these characters? Maybe these characters are a bandit group and will be the main antagonists of the game, both sound like an interesting premise to us.</span></span></p> <p><span>In Rockstar&rsquo;s short summary for the game, they say that &ldquo;The game&rsquo;s vast and atmospheric world also provides the foundation for a brand new online multiplayer experience.&rdquo; The online world of the first RDR was fun, but at times could feel empty and void of things to do. Imagining a fully fleshed out Red Dead Online world with capabilities that at <i>least </i>match those of GTA V gets us extremely pumped. Rockstar has the chance to put a unique western spin on an online formula they&rsquo;ve already perfected.</span></p> <h2><span><span>Release date and delay</span></span></h2> <p><span>When the Red Dead 2 trailer ended, it was revealed that the game would be out Fall 2017, a mere eight months after its official reveal. But it proved too good to be true. Rockstar announced a couple of weeks ago that in a very Rockstar like move, they are pushing back RDR2 to Spring 2018. All jokes aside, Rockstar has almost developed some sort of free pass when it comes to delays. The last several GTA titles, along with other acclaimed titles such as Bully and Midnight Club: Los Angeles all suffered some sort of delayed release, and all of them were damn amazing. Besides, this has already been one of the hottest years for video games in recent history. RDR2 will give all of us time to jump into some other titles we may have missed, and will soften the tension of the inevitable heated GOTY debates.</span></p> <p><span><span>To little surprise, Red Dead 2 wsas a no show at E3 this year, so there's no telling when Rockstar is going to hit us with a slew of new information. In the event that some more details on the game come out, we&rsquo;ll have them dissected and ready over at Shacknews.com!</span></span></p> Thu, 22 Jun 2017 09:00:00 PDT Donovan Erskine ZeniMax Wants Another $500 Million From Oculus, Or 20% Of Rift Sales for 10 Years http://www.shacknews.com/article/100409/zenimax-wants-another-500-million-from-oculus-or-20-of-rift-sales-for-10-years http://www.shacknews.com/article/100409/zenimax-wants-another-500-million-from-oculus-or-20-of-rift-sales-for-10-years <p>The bad blood between ZeniMax and Oculus continues after the hotly contested trial over broken NDAs that <a href="http://www.shacknews.com/article/98860/oculus-cleared-of-theft-but-zenimax-awarded-due-to-nda-breach">resulted in a $500 million award for ZeniMax</a>. Oculus has <a href="http://www.shacknews.com/article/99670/oculus-wont-stay-down-seeks-new-trial-in-500-million-zenimax-case">already filed for a new trial</a>, but the two parties were back in court with ZeniMax asking for even more money again.</p> <p>ZeniMax is seeking another $500 million (<a href="https://arstechnica.com/gaming/2017/06/zenimax-to-judge-block-oculus-sales-or-give-us-20/" target="_blank">via ArsTechnica</a>) because of the "ongoing harm" and an injunction to halt all Rift sales until the "stolen technology" is removed. If the court doesn't see fit to award that, then ZeniMax is seeking a 10-year deal for 20% of the revenue generated by the sale of Rift headsets.&nbsp;<span>"The jury verdict clearly establishes that Oculus wrongly obtained ZeniMax VR technology under the NDA and used it... to establish a business that would not have existed without ZeniMax," the filing states.</span></p> <p>Oculus, on the other hand, refuted the claims, saying that ZeniMax has not demonstrated ongoing harm, and that an injunction would be a disservice to the public, especially if Oculus had to rewrite the code at issue in the case. Oculus said that the lateness of ZeniMax's filing means that Oculus would need to go through even more testing, rewriting and preparation than it would if ZeniMax had filed its claim at the time the original NDA breach occurred.</p> <p>Even with the new filing, Oculus still is maintaining that the original jury verdict is flawed and should be thrown out.</p> <p><span>U.S. District Judge Ed Kinkeade of the Southern District of Texas, who is hearing the case, has asked ZeniMax for more information on the offending code that supposedly exists in the Rift headsets. He also <a href="https://www.law360.com/ip/articles/904628/zenimax-pushes-for-1b-win-following-oculus-trial?nl_pk=d58e8ade-9553-48f8-93a9-7a79e2a81211&amp;utm_source=newsletter&amp;utm_medium=email&amp;utm_campaign=ip" target="_blank">encouraged the two sides to somehow reach a settlement</a>, as he is not inclined to "split the baby," inferring that one side will not be happy with whatever he may end up ruling. That ruling could come any day, as the judge said that he wants to&nbsp;<span>"resolve the heck out of [this] big, hairy fight" as soon as possible.</span></span></p> <p>It is doubtful that a settlement will be reached as the two sides in this ugly divorce have too much riding on custody of the baby that is the Oculus Rift. It will probably take a Judge Kinkeade ruling to get both sides to get both sides to move on, although it sounds like only one side could be vindicated by&nbsp;the result.</p> Thu, 22 Jun 2017 09:00:00 PDT John Keefer
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