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Shacknews Recent Articles http://www.shacknews.com/rss?recent_articles=1 en-us '13 Reasons Why' Actor Devin Druid Talks Destiny 2 http://www.shacknews.com/article/100028/13-reasons-why-actor-devin-druid-talks-destiny-2 http://www.shacknews.com/article/100028/13-reasons-why-actor-devin-druid-talks-destiny-2 <p>Devin Druid, known for his role on '13 Reasons Why,' likes to relax by playing Destiny with his friends. Or at least he did until their interest in the original game tapered off. Now that Bungie has pulled the lid of Destiny 2, Druid talked to us about his hopes for the sequel.</p> <p><iframe width="700" height="369" src="https://www.youtube.com/embed/N9JwrtG8S4w" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Check out GamerHub and Shacknews on YouTube for even more Destiny 2 videos, as well as videos for all things gaming.</p> Mon, 22 May 2017 17:00:00 PDT Greg Burke Destiny 2 Gameplay Video Interview with David Shaw, PC Lead Developer http://www.shacknews.com/article/100027/destiny-2-gameplay-video-interview-with-david-shaw-pc-lead-developer http://www.shacknews.com/article/100027/destiny-2-gameplay-video-interview-with-david-shaw-pc-lead-developer <p>As a complement to our <a href="http://www.shacknews.com/article/100001/destiny-2-preview-rebuilding-on-a-firm-foundation" target="_blank">hands-on preview</a> and <a href="http://www.shacknews.com/article/100022/destiny-2-pc-head-talks-balance-and-battlenet" target="_blank">written interview</a>, both centered the PC version of Destiny 2, we caught up with PC Lead David Shaw to dig deeper into the bells and whistles that will help Bungie's sequel carve out a niche on PC. Shaw discusses Bungie's goals heading into Destiny 2, as well as PC-specific features and what players can expect from that version.</p> <p><iframe width="700" height="369" src="https://www.youtube.com/embed/1B-Z2MDOq-Y" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>For more Destiny 2 videos, make sure to follow <a href="https://www.youtube.com/user/Shacknewsgames" target="_blank">Shacknews</a> and <a href="https://www.youtube.com/channel/UCWdXbx28xPxbotxGIQDjIbA" target="_blank">GamerHub</a> on YouTube. &nbsp;</p> Mon, 22 May 2017 16:45:00 PDT Greg Burke Microsoft Accuses 'Gaming Site' of Hacking Xbox Accounts and Selling Proceeds http://www.shacknews.com/article/100026/microsoft-accuses-gaming-site-of-hacking-xbox-accounts-and-selling-proceeds http://www.shacknews.com/article/100026/microsoft-accuses-gaming-site-of-hacking-xbox-accounts-and-selling-proceeds <p>A complaint filed by Microsoft in federal court earlier today accuses Chinese gaming website iGSKY of hacking Xbox accounts and using stolen credit card information to purchase rare items (via <a href="https://www.theverge.com/2017/5/22/15676966/microsoft-igsky-gameest-xbox-account-hacked-points">The Verge</a>). According to Microsoft, iGSKY then sells puts those items up for sale to anyone who wants them. Consumers who make purchases are unwittingly providing the website with a convenient method of laundering its stolen money.</p> <p>"Microsoft is committed to providing customers with safe and secure online experiences," a Microsoft representative said in a statement to The Verge. "We filed these lawsuits to protect our Xbox customers from the illegal trafficking of stolen property."</p> <p>Microsoft's probe into iGSKY's legitimacy began last December, when in-house fraud investigators purchased over 11,000 FIFA points for $60. After the purchase went through, the Xbox Live team received notice that the login information for an eight-year-old account had been changed. That account went on to purchase the 11,000 FIFA points for $127.54.</p> <p>The company is unsure how iGSKY was able to access the old account. Microsoft asserts that their test did not indicate a much larger crack in the security of Xbox Live.</p> <p>Microsoft's investigators then received a notification informing them that the points were available, and to spend them as soon as possible. Soon thereafter, the owner of the account contacted Xbox support to complain that he had been locked out of the account and that unauthorized transactions had gone through.</p> <p>Microsoft submitted that evidence to build its charge of racketeering conspiracy, fraud, and CFAA violations against iGSKY parent company Gameest and Weiwei Chu, believed to be its operator. The judge on the case granted a temporary restraining order on Gameest, freezing its domestic assets along with any associated PayPal accounts.</p> <p>According to The Verge, more arguments will be heard next week. You can <a href="https://www.theverge.com/2017/5/22/15676966/microsoft-igsky-gameest-xbox-account-hacked-points">read Microsoft's "Virtual Currency" suit here</a>.</p> Mon, 22 May 2017 16:00:00 PDT David Craddock Recruit all the Characters in Fire Emblem Echoes: Shadows of Valentia http://www.shacknews.com/article/100025/recruit-all-the-characters-in-fire-emblem-echoes-shadows-of-valentia http://www.shacknews.com/article/100025/recruit-all-the-characters-in-fire-emblem-echoes-shadows-of-valentia <p>There are plenty of interesting characters in Fire Emblem Echoes: Shadows of Valentia. Many will join your party just by asking, while others will need special conditions met for them to be recruited. Some are easy to find, while others are more difficult, but this guide should make it easy. This is a complete list of characters that&nbsp;can be recruited in Fire Emblem Echoes: Shadows of Valentia, their strating class, and where you can find them:</p> <h2>Act I</h2> <p>Alm is the focus of this act as he travels through Zofia. Here are the NPCs that you can get to join the party:</p> <p><strong>Gray:</strong> A villager from Ram:&nbsp;He joins the party automatically before Alm leaves for the quest.</p> <p><strong>Tobin:</strong> A villager like Gray who joins the party in the same way.</p> <p><strong>Faye:</strong> A villager from Ram who can be recruited before leaving with Lukas to join the Deliverance</p> <p><strong>Kliff: &nbsp;</strong>Like Faye, a villager recruited before leaving Ram to join the Deliverance.</p> <p><strong>Lukas:</strong> A soldier who automatically joins the party after Mycen won't go to the aid of Zofia.</p> <p><strong>Silque:</strong> A cleric that can be recruited in the Thieves' Shrine Interior after all the thieves are beaten.</p> <p><strong>Clair:</strong> A Pegasus Knight will join after she is freed from here Southern Outpost cell.</p> <p><strong>Forsyth:</strong>&nbsp;A soldier that can be recruited after you fight to the end of the Deliverance's hideout. You will need to speak to him to get him to join.</p> <p><strong>Clive:</strong> A cavalier who is the former leader of the Deliverance. He will join if you talk to him after making it to the end of the Deliverance hideout.</p> <p><strong>Python:</strong> An archer that you first meet as you enter the hideout, but he can't be recruited until you get to the end of the hideout. Talk to him as you leave.</p> <h2>Act II</h2> <p>Here, Celica is reintroduced, and will take her path for several missions.&nbsp;Here are the NPCs that you can get to join the party:</p> <p><strong>Boey:</strong> A mage that can be recruited before Celica leaves the Priory.</p> <p><strong>Mae:</strong> Like Boey, a&nbsp;mage that can join up before Celica leaves the Priory.</p> <p><strong>Genny:</strong> A cleric that can join the party&nbsp;Celica leaves the Priory.</p> <p><strong>Saber:</strong> A mercenary that can be recruited from the&nbsp;Novis Greatport Tavern.</p> <p><strong>Valbar:</strong> A knight that is&nbsp;recruitable the Pirate King Barth is defeated. You can talk to him in the Pirate Throne Interior.</p> <p><strong>Leon:</strong> An archer who can be recruited in the Pirate Throne Interior entrance after Valbar joins the party.</p> <p><strong>Kamui:</strong> A mercenary&nbsp;recruited from the Pirate Throne Interior Entrance after beating Pirate King Barth and getting Valbar.</p> <h2>Act III</h2> <p>Now, both&nbsp;Alm and Celica are playable as you continue their stories from the previous acts.</p> <p><strong>Palla:</strong> A Pegasus Knight that can be recruited from Zofia Harbor after Garth is beaten and Celica is being chased by his men. Speak with her and her sister inside the harbor entrance.</p> <p><strong>Catria:</strong> Another Pegasus Knight, and sister of Palla. She is recruited the same way as her sister with the same conditions.</p> <p><strong>Luthier:</strong> A mage found on Alm's path in&nbsp;Forest Village Plaza. Just speak to him to recruit him.</p> <p><strong>Mathilda:</strong> A paladin that will join Alm's cause if she survives the battle where Alm's army attacks Desaix&rsquo;s Fort. She can be found at the prison inside the fort.</p> <p><strong>Delthea:</strong> A mage that later becomes a witch. She can be recruited is she survives after Alm defeats Tatara.&nbsp;Find her at the Floodgates and speak to her.</p> <p><strong>Atlas:</strong> A villager inside the Mountain Village. You will find him along Celica's path. You just need to talk to him to get him to join you.</p> <p><strong>Jesse:</strong> A mercenary found inside the Desert Fort prison. He will offer to join Celica's party.</p> <p><strong>Sonya:</strong> A mage who becomes a witch. She can be found in the Tactics Room of Grieth's Fort after you defeat Dean and Grieth. She will join Celica's group if you talk to her.</p> <p><strong>Dean:</strong> A Myrmidon that can be recruited if you choose to fight Sonya instead of him. He will be in the Tactics Room of Grieth's Fort after you defeat Sonya and Grieth. He joins Celica's group.</p> <p><strong>Est:</strong> A Pegasus Knight found at the prison inside Grieth's Fort. He will offer to Celica's party.</p> <h2>Act IV</h2> <p><strong>Tatiana:</strong> A Saint inside the&nbsp;Nuibaba Manor prison. She will off to join Alm&rsquo;s group.</p> <p><strong>Zeke:</strong> A Gold Knight will offer to join Alm after Tatiana joins the group. He can be found in Rigel Village as Resident 1. Just talk to him.</p> <p><strong>Mycen:</strong> Another Gold Knight that will join Alm's party automatically at the end of Act IV</p> <p><strong>Nomah:</strong> A sage found in the Temple of Mila on the far side after the water is lowered. He will join Celica's party fater you talk to him.</p> <p><strong>Conrad:</strong> A paladin who joins Celica's party automatically after Dolk's Fort is cleared.</p> <p>That is the complete list of recruitable NPCs in the game. Be sure to check out our other Fire Emblem Echoes: Shadows of Valentia guides</p> Mon, 22 May 2017 15:57:00 PDT Shack Staff Destiny 2 PC Head Talks Balance and Battlenet http://www.shacknews.com/article/100022/destiny-2-pc-head-talks-balance-and-battlenet http://www.shacknews.com/article/100022/destiny-2-pc-head-talks-balance-and-battlenet <p>Destiny 2 had its big debut last week, giving us a first look, a <a href="http://www.shacknews.com/article/100001/destiny-2-preview-rebuilding-on-a-firm-foundation">first hands-on</a>, and <a href="http://www.shacknews.com/article/100015/everything-we-know-about-destiny-2-so-far">a flood of other information</a>. I&nbsp;talked with David Shaw, lead developer on the PC version, about the vision for Destiny 2 and how his team is setting about making it a proper PC game.</p> <p><strong>The presentation focused a lot on what's new, what's different, what's been changed. I want to start off by asking, what's the same? What's the core, 'we need to keep these things&nbsp;about Destiny to be a Destiny game'?</strong></p> <p>Shooting aliens in the face! That's core, that's there, that's staying. If they have faces, or if they have juice boxes, shoot those. There's also the investment&nbsp;game: the loot, the gear, the weapons, the armor. That power fantasy that I'm throwing flaming swords or hammers. Going between Destiny 1 and Destiny 2, today I played a Titan and I'm this big burly slam electricity on the ground dude. That feeling of power, that's absolutely critical and core.</p> <p>The social aspects are, I'd say core, but with Guided Games and Clan support we're diving deeper and investing more in those. We feel really great about the social experience people had in Destiny 1 and that's without these features.&nbsp;</p> <p><iframe width="700" height="394" src="//www.youtube.com/embed/jn1dML6RC5w"></iframe></p> <p><strong>Some of those things are refinements, things that caused friction in the first game. Like oh, you don't have to hop out to orbit to go to a planet. Or Guided Games. That's not matchmaking, but you're taking an approach to solve the same problem.</strong></p> <p>We didn't think matchmaking was the right solution. We heard people asking from day one of raids, "I want raid matchmaking." We just didn't believe that was the right solution. So the mad scientists put their minds to that and thought, what is the right solution? And we believe Guided Games is a way to do that, that people didn't realize they wanted but absolutely needed.</p> <p><strong>It's almost a hybrid solution. You have Clans that lets people stick with their friends in a very clean way. But when there's a hole in it, that's when&nbsp;we bring in a matchmaking-like thing.</strong></p> <p>For me Guided Games is one of the things I'm most excited about. I play with a clan today but our clan isn't huge. We're on two different coasts, so the east coast folks might already be offline. Getting a raid together takes a lot of effort sometimes. We're all busy folks, most of us are dads, so it's really challenging to do that. But we can get three or four people, sometimes five, pretty regularly. So having a tool to tell people: hey this is how we play, if that sounds good to you, come play with us and have some fun and do challenging things.</p> <p>We've taken a bunch of friends through Vault of Glass, which is a long raid. Are we just running through to get loot, or is this experiential? So we won't tell them the solution. You know, we won't take six hours to do it or whatever but we really like that experience of seeing someone do it. That experience, that first time going through Vault of Glass. After the fifth or sixth decimation by the Gorgons it's like, okay, how do I do this? We'll give you a couple pointers. It's really great because you get that experience.</p> <p>You know you're not discovering it new but you're seeing that experience in the same way that made us love it. So bringing that to people in this way is super exciting for us. I get to raid more and we get to be good ambassadors for our community.</p> <p><strong>Speaking of good ambassadors, during the presentation you mentioned you wanted to give people tools to deal with the toxic landscape that can happen online. Is there a reporting mechanism, so that if someone finds a clan that isn't presenting itself honestly, is there a way to deal with it?</strong></p> <p>We're not talking about that today but what I will say is that Destiny 1 already has reporting features for players that are being, you know, challenging to deal with. And even back to the Halo days, we&nbsp;have bans and all kinds of things. You can feel confident we're going to take steps to make sure that's a great experience. We feel very strongly about this. It's about building a community, not having people having shitty experiences.</p> <p><strong>The PC experience maps pretty cleanly, in my experience so far. What surprises were there? What did you have to account for that you didn't realize?</strong></p> <p>For me, it's funny, all the surprises came from our sandbox folks saying, here are the things we have to look at. From the first day that I was on, it was like, here's the list of things that we think might need to be looked at. And I think they nailed all of them that we needed to look at or tweak. Some of the things that I had never considered. In Destiny 1, on a controller, we can do a lot to make guns feel really heavy, with the kick and the rumble. Those things don't really work great on PC.</p> <p>Like, if you're kicking the gun you're constantly chasing it with your mouse. So we had to figure out ways to make that work better. That was one thing that was surprising and a challenge, how to make the game feel like Destiny and also feel like a great first-person shooter on PC. It was a big challenge and there's probably half a dozen surprises where I was learning about, like oh, I thought you'd just put a mouse and keyboard on it. And I played a ton of PC games, way back in the day, and it's just really, the things that we do to make console and controller feel fantastic don't work great on mouse and keyboard.&nbsp;</p> <p><strong>Are there any subtle balance differences&nbsp;that you had to make? Like, it's easier to headshot on PC, so you have to adjust?</strong></p> <p>It's funny, that particular thing, I think that depends on how good you are with a controller or mouse and keyboard. There are absolutely tweaks. On PC I expect to be able to 180 turn really quickly, that's just how PC games tend to play. On console, we restrict that a little bit, it gives it inertia.&nbsp;</p> <p><strong>There's a weight to it.</strong></p> <p>Yeah, and on PC, players generally don't want that weight. They want to feel freer. You probably felt that difference on mouse and keyboard, so that's a good example of where we changed something. That's something people may not&nbsp;notice because it just works the way their brain expects, but that's the kind of thing we've done some.</p> <p>We haven't bifurcated a lot. In fact, we've done it as little as we can, because the core principle is that it needs to feel like Destiny, and it needs to feel like a great PC game.</p> <p><iframe width="700" height="394" src="//www.youtube.com/embed/BaAgKqTOCY4"></iframe></p> <p><strong>The core of Destiny and I think of Halo before it is about battlefield management. Shoot this one, stagger this one, it's like a dance. With PC that feels very at home because, like you said, you can 180 very quickly.&nbsp;</strong></p> <p>That's good to hear, because our goal is to make it feel natural. That's huge.</p> <p>Our goal was to bring a legit PC offering on day one. We heard from day one of D1, every post would be like "when is it coming to PC?" We wanted to make sure when we came to PC we did it right.</p> <p><strong>Even before it came out, I remember years ago doing the preview at E3, we were hovering around the cursor interface in the menus and saying, this is coming to PC right? It's got a cursor on it.</strong></p> <p>You want to do it right and there are a lot of changes we made. Some are subtle, some are more obvious. On the technical side we said, what do we want to do that will really impact the PC community. So we wanted 4K resolution, lots of different aspect ratios like 21:9 and others, uncapped frame rate. The usual suspects of what you'd want. PC gamers are an enthusiastic bunch, that's how I'll phrase it. The goal was to listen to the community and we're trying to bring a solid, legit debut on PC.&nbsp;</p> <p><strong>I want to talk a little about the partnership with Battlenet. So what are the advantages of using Battlenet, and how did this partnership come around?</strong></p> <p>It starts with, well, a ton of us are Blizzard fans. I started with Diablo and Warcraft 3, I still have my collector's edition of Diablo 2. They made action figures and I've got those in the box. There's a whole bunch of us that are huge Blizzard fans. They have a similar DNA. We look at their player experiences and we think they kind of mirror our own. They're very focused on, how do we make this great? How do we make it feel good, play good. So when they brought it up we were enthusiastic, yes, we'd love to be on Battlenet. So when the opportunity came about we jumped in and we're super stoked.&nbsp;</p> <p><strong>What kinds of features and advantages come with the Battlenet interface?&nbsp;</strong></p> <p>The biggest advantage is you've got a very PC-centric community that believes and they're already super passionate. They have games like Overwatch that already have elements of things that we know they like, so we're basically going into this tailor-made community with Destiny. Feature set wise, we're going to be fully integrated just like Xbox Live and PSN.</p> <p><strong>When you playtest on both platforms, is there any adjustment you tried making that then really impacted the other version?</strong></p> <p>Oh yeah, we've absolutely broken shit. This works for platform A but not for platform B! We will continue to run into those challenges, but in many ways that's teething pains. You get to where you understand what those natural problems are.</p> <p><strong>But you're still running those changes concurrently. You're not tuning the PC version separately.&nbsp;</strong></p> <p>No, we're not tuning separately. There are places that we've diversified, like I said the recoil model. That was a necessary change to get us to where the game played well. We'll continue to find those things but our goal is to find a game that feels like Destiny wherever you go.</p> <hr /> <p><i>This Destiny 2 interview&nbsp;was conducted at an event&nbsp;where transportation and accommodations were provided by Activision Blizzard.</i></p> Mon, 22 May 2017 15:06:00 PDT Steve Watts Red Dead Redemption 2 Delayed Until Spring 2018; New Screens Will Dry Your Tears http://www.shacknews.com/article/100024/red-dead-redemption-2-delayed-until-spring-2018-new-screens-will-dry-your-tears http://www.shacknews.com/article/100024/red-dead-redemption-2-delayed-until-spring-2018-new-screens-will-dry-your-tears <p>Following rumors that <a href="http://www.shacknews.com/article/99547/red-dead-redemption-2-release-date-may-have-leaked">Red Dead Redemption 2</a> might be saddling up for an October release date, many fans worried&nbsp;that the game would be delayed at least once. Sure enough, Rockstar has issued an email to press announcing that Red Dead Redemption 2 has been delayed until spring 2018 for Xbox One and PlayStation 4.</p> <p>"This outlaw epic set across the vast and unforgiving American heartland will be the first Rockstar game created from the ground up for the latest generation of console hardware, and some extra time is necessary to ensure that we can deliver the best experience possible for our fans," a Rockstar representative wrote. "We are very sorry for any disappointment this delay causes, but we are firm believers in delivering a game only when it is ready. We are really excited to bring you more details about the game this summer."</p> <p>The publisher/developer softened the blow by publishing over half a dozen brand-new screens from Red Dead Redemption 2, which you can view below. The game looks stunning. As for how it plays, we'll have to wait a little while longer to find out.</p> <!-- gallery: red-dead-redemption-2 --> Mon, 22 May 2017 13:50:00 PDT David Craddock Former Employee Sues UploadVR for Wrongful Termination and Sexual Harassment http://www.shacknews.com/article/100023/former-employee-sues-uploadvr-for-wrongful-termination-and-sexual-harassment http://www.shacknews.com/article/100023/former-employee-sues-uploadvr-for-wrongful-termination-and-sexual-harassment <p>UploadVR's former director of digital and social media is suing at the VR startup for sexual harassment, wrongful termination, and gender discrimination (via <a href="https://techcrunch.com/2017/05/15/uploadvr-sued-over-rampant-sexual-behavior-in-the-workplace-and-wrongful-termination/">Tech Crunch</a>). The suit alleges that defendants in the suit, which includes co-founders Taylor Freeman and Will Mason, "purposefully and expressly created a &lsquo;boy&rsquo;s club&rsquo; environment at work, focused on sex and degrading women, including female employees."</p> <p>The lawsuit, filed in the Superior Court of California on May 15, goes on to paint UploadVR as a breeding ground for "rampant sexual behavior and focus, creating an unbearable environment for Plaintiff and other female employees."</p> <p>In particular, the plaintiff alleges that Mason and Freeman would host office parties where the co-founders &ldquo;would frequently talk about much sex they were going to have at each party and how many girls they were going to have sex with.&rdquo; Purportedly, UploadVR's office has a room with a bed set aside explicitly for the purposes of having sex during parties, as well as strippers and prostitutes invited by employees to attend the parties.</p> <p>The suit levels other complaints beyond sexual harassment, such as male employees receiving higher compensation than their female peers, and female employees not being reimbursed for business expenses. Full details of the lawsuit can be <a href="https://www.theverge.com/2017/5/15/15644584/uploadvr-lawsuit-sexual-harassment-gender-discrimination">viewed on The Verge</a>.</p> <p>UploadVR is based in San Francisco. Rather than producing virtual reality software or hardware, the company offers training courses aimed at developers looking to develop in the burgeoning VR space. Freeman currently serves as president; he and Mason issued a statement dismissing the lawsuit's claims.</p> <p>"We cannot comment directly on any pending litigation. What we want to express is that our employees are our greatest asset and the sole reason for the success of this company. We are committed to creating a positive community in VR/AR as well as within our company culture and will work to further develop that mission in the future. We are confident that the true nature of how we treat our employees and how we operate as leaders will shine through this unfortunate situation and confirm that these allegations are entirely without merit."</p> Mon, 22 May 2017 12:00:00 PDT David Craddock Far Cry 5 Teaser Shows Game is Set in the Good Ol' U.S. of A. http://www.shacknews.com/article/100021/far-cry-5-teaser-shows-game-is-set-in-the-good-ol-us-of-a http://www.shacknews.com/article/100021/far-cry-5-teaser-shows-game-is-set-in-the-good-ol-us-of-a <p>The Far Cry series has taken us to some far away exotic places, with some pretty wild storylines. But according to a new teaser from Ubisoft for Far Cry 5, it appears this installment will be much closer to home.</p> <p>Hope County, Montana, to be exact. The teaser is nothing but a beautiful scene with a rushing river, purple mountain's majesty, running through open green fields, and a lone church bell inviting everyone with a "Welcome to Hope County" overlay. Capt. Vasili Borodin <a href="https://youtu.be/BJESLxEd0Tk?t=21s">would have loved it</a>, except for the scream and gun shot. Hope County won't be found on any map, though, so Ubisoft is still packing in a layer of fiction atop this real-world American setting.</p> <p>You know that Far Cry 5 has something a bit more sinister up its sleeve. We'll likely get to find out what that might be at a "worldwide reveal" this Friday, May 26, on Ubisoft's official&nbsp;<a href="https://www.youtube.com/channel/UCBMvc6jvuTxH6TNo9ThpYjg" target="_blank">YouTube channel</a>.&nbsp;</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/OLqeAH5D1uo" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Mon, 22 May 2017 10:25:00 PDT John Keefer LawBreakers Will Come to PS4 in Addition to PC (Update) http://www.shacknews.com/article/100020/lawbreakers-will-come-to-ps4-in-addition-to-pc-update http://www.shacknews.com/article/100020/lawbreakers-will-come-to-ps4-in-addition-to-pc-update <p><strong>Update:&nbsp;</strong>Boss Key's Cliff Bleszinski and Arjan Brussee are <a href="https://www.reddit.com/r/IAmA/comments/6coet2/we_are_cliff_bleszinski_and_arjan_brussee_of_boss/" target="_blank">holding an AMA on Reddit right now</a>.</p> <p><strong>Original Story:</strong> Boss Key Productions has been hard at work on its PC shooter LawBreakers, having <a href="http://lawbreakers.nexon.net/en/news/article/22620/closed-beta-2-is-here" target="_blank">just concluded its second closed beta</a>&nbsp;this weekend. While the PC version seems to be shaping up quite well, BossKey has decided to add a PS4 version&nbsp;to its previously PC-only title.</p> <p>While the company still has not announced a release date for the gravity-defying FPS, publisher Nexon said that the game would launch on both platforms for $30, and that all future add-ons and DLC would be free. And before you ask, that will eliminate the need for any type of season pass. There will be no "pay-to-win" aspect, as the game's "stash-box" system will allow players access to all the game's cosmetic items.</p> <p>If you haven't had a chance to try the beta, the game will be available at E3 for some hands-on time.</p> <p><span>&ldquo;With <i>LawBreakers</i>, we wanted to honor the skill-based </span><span>FPS games of yesteryear, all while embracing the new and pushing the genre in our own unique way,&rdquo; Boss Key chief Cliff&nbsp;Bleszinski said in a press release. &ldquo;We found that messing with gravity, and having it mess with the player, adds a dynamic vertical element that will challenge players of all skill levels to go above their limits. Add in a variety of character role play-styles that go beyond the basic &lsquo;tank, sniper and medic,&rsquo; a price point that we feel is fair to the player and the fact that it&rsquo;s just damn fun to play - we&rsquo;re confident <i>LawBreakers</i> will be one of the best valued and most challenging FPS games on PC or console.&rdquo;<o:p></o:p></span></p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/6bRK4BQkNmQ" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Mon, 22 May 2017 10:22:00 PDT John Keefer Pokemon Go May Get Legendaries This Summer http://www.shacknews.com/article/100019/pokemon-go-may-get-legendaries-this-summer http://www.shacknews.com/article/100019/pokemon-go-may-get-legendaries-this-summer <p>After an initial deluge of press and players, Pokemon Go has finally settled into a rather comfortable and profitable space. And developer Niantic got some much-needed reinforcement for its popular mobile title by <a href="http://www.webbyawards.com/winners/2017/mobile-sites-apps/features-categories/best-use-of-gps-or-location-technology/" target="_blank">winning five Webby Awards</a>, including best mobile game. Winners accepting the award are required to give only a five-word speech, and Niantic's Global Marketing Product Lead Archit Bhargava made sure to build some hype.</p> <p>"This summer will be legendary, " he said, hinting that after almost a year, Pokemon Go players may finally have <a href="http://www.shacknews.com/article/96144/niantic-takes-legendaries-away-from-pokemon-go-players-due-to-fairness">legitimate access</a>&nbsp;to some of the legendary Pokemon that they have been clamoring for&ndash;particularly Mewtwo, Mew and the birds&nbsp;<span>Articuno, Moltres and Zapdos. Niantic launched some <a href="http://www.shacknews.com/article/98105/modojo-rewind-pokemon-giveaways-scandals-and-mario-mario-super-mario-run">Generation 2 Pokemon</a>&nbsp;in December&nbsp;and a few more earlier this year, which opens the possibility that&nbsp;<span>Celebi, Entei, Ho-Oh, Luigi, Raikou, and Suicune could also join the legendary list.</span></span></p> <p><span><span>Pokemon Go <a href="http://www.shacknews.com/article/97373/pokemon-go-earned-600-million-in-revenue-faster-than-any-other-mobile-game">generated more than $600 million in revenue</a>&nbsp;in October faster than any mobile game, and hit more than <a href="http://www.shacknews.com/article/99209/pokemon-go-downloads-reach-650-million">650 million downloads</a>&nbsp;in late February. In addition to <a href="http://www.shacknews.com/article/99052/pokemon-go-to-add-80-new-pokemon-this-week">the 80 new Pokemon</a>&nbsp;released, Niantic has also been holding <a href="http://www.shacknews.com/article/97777/pokemon-go-gets-special-thanksgiving-2016-in-game-event">themed</a>&nbsp;<a href="http://www.shacknews.com/article/98960/pokemon-go-will-spread-the-love-in-a-valentines-day-event">events</a>&nbsp;and offering <a href="http://www.shacknews.com/article/97527/pokeacutemon-gos-daily-bonuses-entice-players-to-play-regularly">daily bonuses</a>&nbsp;in the game to keep its players engaged in trying to catch them all. A <a href="https://modojo.com/article/23823/pokemon-go-rock-type-event-kicks-off-this-week" target="_blank">Rock type event</a>&nbsp;is currently going on through Thursday.&nbsp;</span></span></p> Mon, 22 May 2017 08:00:00 PDT John Keefer Nintendo Responds in Braille to Young Blind Fan's Letter http://www.shacknews.com/article/100018/nintendo-responds-in-braille-to-young-blind-fans-letter http://www.shacknews.com/article/100018/nintendo-responds-in-braille-to-young-blind-fans-letter <p>Companies tend to be portrayed as faceless monoliths, but they're made up of individual people, and sometimes those moments shine through. Nintendo has done its share of good deeds, and we can add another to the list in its response to a blind Japanese fifth grader's fan letter to the company.</p> <p>Hibiki Sakai was&nbsp;diagnosed at 1 1/2 with retinoblastoma. Several surgeries to save his life left him totally blind by age 2. However, despite the lack of sight, he has become a master of rhythm video games, particularly Nintendo's Rhythm Tengoku series. His love of the series prompted him to write the following letter to Nintendo of Japan (via <a href="https://twitter.com/kentarock1020/status/864908851954331648" target="_blank">his father's Twitter</a>&nbsp;and <a href="http://en.rocketnews24.com/2017/05/21/blind-japanese-boy-sends-nintendo-heartwarming-thank-you-letter-gets-amazing-response/">translated by Rocket News</a>).</p> <blockquote>"Dear Nintendo, <p>Hello. My name is Hibiki Sakai and I am in fifth grade. I am blind, but I&rsquo;ve always wanted to play video games like everyone else. But there aren&rsquo;t many games I can play at all. The one game I can really play is&nbsp;Rhythm Tengoku. It&rsquo;s the only game I can enjoy together with others, and I never lose at it. I&rsquo;ve gotten perfect scores on all the versions on the Game Boy Advance, Nintendo DS, Wii, and 3DS too.</p> <p>So I really, really want you to make more&nbsp;Rhythm Tengoku&nbsp;games. And it&rsquo;s perfectly fine if you make them a little harder too!</p> <p>I think that there are a lot of other kids with visual impairments who want to play video games but can&rsquo;t. So I&rsquo;d love for you to develop more games for people with handicaps to enjoy playing with others.</p> <p>I will always support you, Nintendo.</p> <p>From Hibiki Sakai"</p> </blockquote> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/05/Nintendo-blind-fan-letter.jpg" alt="" width="700" height="850" /></div> <p>Nintendo was obviously moved by the letter because they not only responded, but took the time to translate their response to Braille so Hibiki could read it.</p> <blockquote>"Thank you so much for sending us here at Nintendo your heartwarming letter. <p>We are so happy to hear that you&rsquo;ve perfected and enjoyed&nbsp;Rhythm Tengoku, Rhythm Tengoku Gold, Minna no Rhythm Tengoku, and&nbsp;Rhythm Tengoku The Best.</p> <p>We have passed on your letter to Nintendo&rsquo;s development department. We want to keep making games that everyone can have fun playing, so thank you for your support."</p> </blockquote> <p>Hibiki's dad said that he amazed at his son's resilience. "It&rsquo;s not having a disability that causes sorrow&hellip; but letting the disability hold you back that causes it.&rdquo;</p> <p>Finish off this heartwarming Monday morning story with the little 10-year-old hero playing his drums.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/evshvUpbIjM" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Mon, 22 May 2017 07:30:00 PDT John Keefer Middle-earth: Shadow of War preview: Hands-on with Fort Assaults http://www.shacknews.com/article/100017/middle-earth-shadow-of-war-preview-hands-on-with-fort-assaults http://www.shacknews.com/article/100017/middle-earth-shadow-of-war-preview-hands-on-with-fort-assaults <p>Carving a path of revenge through Mordor was a truly satisfying experience in Middle-earth: Shadow of Mordor. Monolith's follow-up effort, Middle-earth: Shadow of War, looks to contain much of the same formula that made the original such a joy, but there look to be some notable additions this time around to help amplify Talion's orc-killing experience. Shacknews recently got a chance to go hands-on with one of those new gameplay additions: Fort Assaults.</p> <p>Picture Talion pacing along the outskirts of a village, accompanied by a massive army that he's recruited through the use of his new Ring of Power. In front of him stands a massive enemy fortress, with a giant tower stretching to the sky. The enemy's forces outnumber Talion's by a significant margin and those enemies are led by the fortress's overlord. The orc overlord steps out and bellows taunts towards Talion, while rallying his forces. Meanwhile, Talion is surrounded by his generals, thirsty for blood and aching for violence.</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/05/MiddleearthShadowofWar_Balrog_1495093018.jpg" alt="" width="700" height="394" /></div> <p>This is the basic setup for Fort Assaults. The idea is for Talion to overthrow the various overlords that rule atop these fortresses, which will allow him to control the surrounding regions. The ruling orc's tribe will have distinct effects on both the forts themselves and the surrounding open world. Experiences will vary for players, depending on the ruling tribes that control these forts.</p> <p>The premise of the Fort Assault is to lead a massive army into battle, taking the various capture points within the fort that are guarded by powerful war chiefs. Then it's time to head into the tower to take on the overlord. Each of the fortresses are unique in their defenses, whether they're protected by fortified stone walls, poison spouts that prevent climbing, or stronger hunters and beasts. The rush unfolds with the third-person action that Shadow of Mordor players have come to expect, but there's also a heavy amount of strategy involved. It's not just in how Talion individually approaches these forts, either, though whether he rushes straight into enemy forces or stands back and launches arrows at distant archers is a key part of these offensives.</p> <p>Prior to battle, Talion can bolster his forces in different ways. Upgrades include buffed-up soldiers, sappers that rush the stone walls and kamikaze themselves to create openings, massive siege beasts that flank orc infantry, and even wild drakes that take to the skies and rain down dragonfire on all forces (sometimes even your own). Each of these selections fill their own category and the best choices will often depend on the fortress's own defenses. Players can make their choices with hard counters in mind, but they can also look at the option they feel can simply cause the most damage and run with that.</p> <p><iframe width="700" height="394" src="//www.youtube.com/embed/F3edYpR-qr4"></iframe></p> <p>As the Fort Assault begins and Talion's forces do battle with the enemy, it's important to note that the Nemesis system returns and plays a major role in this aspect of the game. Should Talion fall at any point during the assault, the orc that delivered the killing blow will remember that moment. If any of Talion's forces or generals are bleeding out and Talion fails to save them, they can either die permanently or somehow survive and carry the memory of their leader's failure. Same goes if Talion accidentally sets any of his allies ablaze with a wild drake.</p> <p>Another key feature of Shadow of Mordor returns with Talion's ability to assert dominance over his enemies. His new Ring of Power can "Dominate" enemies that are in the "Broken" state, which can be induced through superiority in battle or by exploiting any of their deep fears, like spiders or fire. Once in his clutches, Talion can recruit this enemy to his cause, he can shame them to reduce their level and lower their influence with their colleagues, or he can simply kill them and take their gear for himself.</p> <p>Once Talion enters the tower, it's time to take on the overlord. The overlord will be flanked by minions, but Talion cannot bring backup. At most, summons still work, so Talion can summon a single bodyguard. Depending on the type of ally selected, the bodyguard can cause a lot of damage and wipe out many of the enemy minions. The overlord fights can be tough, particularly because the battlefield is booby-trapped with fire or other hazards. At one point, I had the overlord in my grasp, but just before I could dominate him, an archer sniped me from afar. While I died, the Nemesis system kicked in and this archer started mercilessly taunting me as the screen faded to black.</p> <p>One thing to note is that any results from Fort Assaults will carry over in the event of death. If the overlord's forces are dead, they'll stay dead. If capture points have been taken, they'll still be taken. That means that most times, a repeat offensive will simply advance straight to the overlord, where players can try to take him down a second time.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/lXvO1vKF1KM?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Once the fort has been successfully captured, it's time to set up defenses. Talion can name any of his forces as that fort's overlord and his choice will affect the surrounding open world. Fortresses can then be customized for future defenses, because Sauron's minions will be sure to return to try and retake what was once theirs.</p> <p>Middle-earth: Shadow of War looks to be headed in a faithfully positive direction with the addition of these <i>Lord of the Rings</i>-style large-scale battles. Players will soon get a chance to storm their own fortresses when the game hits PC, Xbox One, and PlayStation 4 on August 22.</p> Mon, 22 May 2017 06:00:00 PDT Ozzie Mejia Weekly Game Release Highlights, May 21-27 2017 http://www.shacknews.com/article/100016/weekly-game-release-highlights-may-21-27-2017 http://www.shacknews.com/article/100016/weekly-game-release-highlights-may-21-27-2017 <p>This week's video game releases are highlighted by the multiplatform launches of&nbsp;SmuggleCraft and RiME. We have still received no word on an Injustice 2 PC release date. Nintendo Switch gets two games this week with&nbsp;Disgaea 5 Complete and&nbsp;Ultra Street Fighter II: The Final Challengers. Now you can buy Street Fighter II again for Nintendo Switch for only $39.99. Lastly, Friday the Thirteenth: The Game releases on May 26, because that makes sense.&nbsp;</p> <h2>PC</h2> <ul> <li>Masked Shooters&nbsp;- May 21 -&nbsp;<a href="http://store.steampowered.com/app/603130/Masked_Shooters/" target="_blank">Steam</a></li> <li>Impact Winter - May 22 -&nbsp;<a href="http://store.steampowered.com/app/468000/Impact_Winter/" target="_blank">Steam</a></li> <li>Walkerman&nbsp;- May 22 -&nbsp;<a href="http://store.steampowered.com/app/387100/Walkerman/" target="_blank">Steam</a></li> <li>The Elder Scrolls Online: Morrowind Upgrade - May 22 -&nbsp;<a href="http://store.steampowered.com/app/582880/The_Elder_Scrolls_Online__Morrowind_Upgrade/" target="_blank">Steam</a></li> <li>Global Soccer Manager 2017&nbsp;- May 22 -&nbsp;<a href="http://store.steampowered.com/app/625700/Global_Soccer_Manager_2017/" target="_blank">Steam</a></li> <li>Delila's Gift&nbsp;- May 22 -&nbsp;<a href="http://store.steampowered.com/app/538110/Delilas_Gift/" target="_blank">Steam</a>&nbsp;</li> <li>Mech League Boxing&nbsp;- May 22 -&nbsp;<a href="http://store.steampowered.com/app/609010/Mech_League_Boxing/" target="_blank">Steam</a></li> <li>Battle Summoners - May 22 -&nbsp;<a href="http://store.steampowered.com/app/624830/Battle_Summoners/" target="_blank">Steam</a></li> <li>GREYMEN: A Post-Apocalyptic Band Reunion&nbsp;- May 22 -&nbsp;<a href="http://store.steampowered.com/app/530860/GREYMEN_A_PostApocalyptic_Band_Reunion/" target="_blank">Steam</a></li> <li>SmuggleCraft&nbsp;- May 23 -&nbsp;<a href="http://store.steampowered.com/app/592020/SmuggleCraft/" target="_blank">Steam</a></li> <li>Geneshift&nbsp;- May 23 -&nbsp;<a href="http://store.steampowered.com/app/308600/Geneshift/" target="_blank">Steam</a></li> <li>Dynasty Feud&nbsp;- May 23 -&nbsp;<a href="http://store.steampowered.com/app/493180/Dynasty_Feud/" target="_blank">Steam</a></li> <li>Samurai Warriors: Spirit of Sanada&nbsp;- May 23 -&nbsp;<a href="http://store.steampowered.com/app/595740/SAMURAI_WARRIORS_Spirit_of_Sanada/" target="_blank">Steam</a></li> <li>Spellspire&nbsp;- May 23 -&nbsp;<a href="http://store.steampowered.com/app/626580/Spellspire/" target="_blank">Steam</a></li> <li>Flight to Eternity&nbsp;- May 23 -&nbsp;<a href="http://store.steampowered.com/app/638680/Flight_to_Eternity/" target="_blank">Steam</a></li> <li>Puzzle Showdown 4K&nbsp;- May 23 -&nbsp;<a href="http://store.steampowered.com/app/631220/Puzzle_Showdown_4K/" target="_blank">Steam</a></li> <li>Balthazar's Dream&nbsp;- May 24 -&nbsp;<a href="http://store.steampowered.com/app/583890/Balthazars_Dream/" target="_blank">Steam</a></li> <li>Empyrean Frontier&nbsp;- May 24 -&nbsp;<a href="http://store.steampowered.com/app/586920/Empyrean_Frontier/" target="_blank">Steam</a></li> <li>Medusa's Labyrinth VR&nbsp;- May 24 -&nbsp;<a href="http://store.steampowered.com/app/624560/Medusas_Labyrinth_VR/" target="_blank">Steam</a></li> <li>Unit 4&nbsp;- May 24 -&nbsp;<a href="http://store.steampowered.com/app/633440/Unit_4/" target="_blank">Steam</a></li> <li>Ricky Raccoon&nbsp;- May 24 -&nbsp;<a href="http://store.steampowered.com/app/632820/Ricky_Raccoon/" target="_blank">Steam</a></li> <li>Get Even&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/299950/Get_Even/" target="_blank">Steam</a></li> <li>Planet Nomads&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/504050/Planet_Nomads/" target="_blank">Steam</a>&nbsp;</li> <li>MidBoss&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/561740/MidBoss/" target="_blank">Steam</a></li> <li>Three Kingdoms: The Last Warlord&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/577230/Three_Kingdoms_The_Last_Warlord/" target="_blank">Steam</a></li> <li>TRANCE VR&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/601080/TRANCE_VR/" target="_blank">Steam</a></li> <li>Tanks vs Aliens&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/634200/Tanks_vs_Aliens/" target="_blank">Steam</a></li> <li>Vanquish&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/460810/Vanquish/" target="_blank">Steam</a></li> <li>Soul Harvest&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/425260/Soul_Harvest/" target="_blank">Steam</a></li> <li>Ophidia - May 25 -&nbsp;<a href="http://store.steampowered.com/app/625040/Ophidia/" target="_blank">Steam</a>&nbsp;</li> <li>Two Worlds II: Call of the Tenebrae&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/456220/Two_Worlds_II__Call_of_the_Tenebrae/" target="_blank">Steam</a></li> <li>Heart's Medicine - Hospital Heat&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/605990/Hearts_Medicine__Hospital_Heat/" target="_blank">Steam</a></li> <li>Aztec Venture&nbsp;- May 25 -&nbsp;<a href="http://store.steampowered.com/app/632830/Aztec_Venture/" target="_blank">Steam</a></li> <li>Emily is Away Too&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/523780/Emily_is_Away_Too/" target="_blank">Steam</a>&nbsp;</li> <li>Unlasting Horror&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/604230/Unlasting_Horror/" target="_blank">Steam</a></li> <li>Constructor&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/579020/Constructor/" target="_blank">Steam</a></li> <li>Solaroids: Prologue&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/602080/Solaroids_Prologue/" target="_blank">Steam</a></li> <li>StarSmashers&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/504450/StarSmashers/" target="_blank">Steam</a></li> <li>Icarus Starship Command Simulator&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/620170/Icarus_Starship_Command_Simulator/" target="_blank">Steam</a></li> <li>OMEGA PATTERN&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/617020/OMEGA_PATTERN__VISUAL_NOVEL/" target="_blank">Steam</a></li> <li>Poker Show VR&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/610350/Poker_Show_VR/" target="_blank">Steam</a></li> <li>Trail of Destruction&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/633430/Trail_of_Destruction/" target="_blank">Steam</a></li> <li>CrossCells&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/632000/CrossCells/" target="_blank">Steam</a></li> <li>Detective Butler: Maiden Voyage Murder&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/612620/Detective_Butler_Maiden_Voyage_Murder/" target="_blank">Steam</a></li> <li>Aeon&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/543390/Aeon/" target="_blank">Steam</a></li> <li>Friday the 13th: The Game&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/438740/Friday_the_13th_The_Game/" target="_blank">Steam</a></li> <li>RiME&nbsp;- May 26 -&nbsp;<a href="http://store.steampowered.com/app/493200/RiME/" target="_blank">Steam</a></li> </ul> <h2>Nintendo Switch</h2> <ul> <li>Disgaea 5 Complete&nbsp;- May 23 - $59.99 -&nbsp;<a href="http://www.nintendo.com/games/detail/disgaea-5-complete-switch" target="_blank">eShop</a></li> <li>Ultra Street Fighter II: The Final Challengers - May 26 - $39.99 -&nbsp;<a href="http://www.nintendo.com/games/detail/ultra-street-fighter-2-the-final-challengers-switch" target="_blank">eShop</a></li> </ul> <h2>PlayStation 4</h2> <ul> <li>SmuggleCraft&nbsp;- May 23&nbsp;</li> <li>Pox Nora - May 23&nbsp;</li> <li>Samurai Warriors: Spirit of Sanada&nbsp;- May 23</li> <li>Utawarerumono: Mask of Deception&nbsp;- May 23</li> <li>Embers of Mirrim&nbsp;- May 23&nbsp;</li> <li>Eternal Ring&nbsp;- May 23</li> <li>Spellspire&nbsp;- May 23&nbsp;</li> <li>Star Ocean 3: Till the End of Time - May 23</li> <li>Deliriant - May 23&nbsp;</li> <li>Puzzle Showdown 4K - May 23</li> <li>BugsBox - May 25</li> <li>ACA NeoGeo: The Last Blade - May 25</li> <li>ACA NeoGeo: World Heroes 2 - May 25</li> <li>RiME - May 26</li> <li>Get Even - May 26</li> <li>Guilty Gear Xrd: Rev 2 - May 26</li> <li>Friday the 13th: The Game - May 26</li> </ul> <h2>Xbox One</h2> <ul> <li>Portal Knights- May 23&nbsp;</li> <li>Unit 4 - May 24</li> <li>Get Even - May 26</li> <li>Spellspire - May 26</li> <li>Friday the 13th: The Game&nbsp;- May 26</li> <li>RiME - May 26</li> </ul> <h2>Nintendo 3DS</h2> <ul> <li>N/A</li> </ul> Sun, 21 May 2017 14:00:00 PDT Asif Khan Everything We Know About Destiny 2 (So Far) http://www.shacknews.com/article/100015/everything-we-know-about-destiny-2-so-far http://www.shacknews.com/article/100015/everything-we-know-about-destiny-2-so-far <p>Following a mixed reaction to Destiny in 2014, Bungie seems poised to sand down rough corners and polish its massively multiplayer online shooter to a fine sheen with Destiny 2, due out later this year.</p> <p>Here's everything we know about the sequel so far ahead of its release on September 8 for Xbox One, PS4, and PC.</p> <h2>Destiny 2 is Coming To PC (But We Don't Know Exactly When)</h2> <p>While the original Destiny stayed exclusive to consoles, Bungie is looking to expand its player base by bringing <a href="http://www.shacknews.com/article/99566/destiny-2-finally-has-an-official-release-date-confirmed-for-pc">Destiny 2 to PC</a>. The PC version will be sold through Blizzard Entertainment's <a href="http://www.shacknews.com/article/99996/destiny-2-to-use-blizzard-launcher-for-pc-will-ignore-steam">Blizzard Launcher</a> instead of Valve's Steam digital platform. As a result, you'll be able to buy Destiny 2 using <a href="http://www.shacknews.com/article/99998/destiny-2-will-let-you-farm-world-of-warcraft-gold-to-buy-the-game">World of WarCraft gold</a>.</p> <p>The downside to Destiny 2 coming to PC is that Bungie <a href="http://www.shacknews.com/article/99999/destiny-2-for-pc-may-come-after-console-bungie-says">hasn't nailed down a release date yet</a>, which means that version could follow the Xbox One and PS4 release on September 8. "We're not committed to a PC date yet, but at Bungie we're totally committed to making a PC build as great as we can," said Destiny 2 director Luke Smith in an interview with PC Gamer. Our partnership with Blizzard and being on Battle.net, we want to make sure that this version of the game has the time it needs to bake in the oven so it's a delicious piece of bread when it comes out."</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/05/Destiny2_2.jpg" alt="" width="700" height="394" /></div> <h2>Destiny 2 on PC Won't Offer High-End Servers, but Won't Require High-End Specs to Enjoy</h2> <p>Bungie isn't ready to get into specifics where online architecture is concerned. However, Destiny 2 PC lead David Shaw did confirm to PC Gamer that the game <a href="http://www.shacknews.com/article/100014/destiny-2-pc-no-dedicated-servers-wont-require-high-end-specs">will not use dedicated servers</a>. "We do not have dedicated servers for Destiny 2 on PC," Shaw said. "I can tell you that we have had conversations and we&rsquo;re aware of&mdash;we try really hard to listen to the community and hear what their concerns are, and we try to take those and turn those into the plans."</p> <p>In order to appeal to as wide a customer base as possible, Shaw went on to say that Destiny 2 on PC won't demand top-of-the-line hardware to play. "So, we&rsquo;re not announcing a min spec or recommended spec today," Shaw said. "We&rsquo;ll talk about that in the future. But no, you absolutely won&rsquo;t have to buy the latest and greatest hardware to be able to play the game and have a fun, quality experience."</p> <p>If you do have a beefy rig, though, you'll be able to tap into features such as 4K resolution and support for 21:9 monitors.</p> <p>Destiny 2 (Probably) Won't Be Ported to Nintendo Switch</p> <p>I'm a loud and proud member of the "bring every single video game ever to Nintendo Switch" club, but a port <a href="http://www.shacknews.com/article/100011/destiny-2-not-fated-for-nintendo-switch">doesn't seem to be in the cards for Destiny 2</a>. "I think it's pretty unrealistic, given we're an online-only game, right?" Noseworthy told IGN. "The Switch, because it's a portable, and I love my Switch, I've got Breath of the Wild here, I've got it with me. It's incredible, I love the console, but in terms of where it's at, I don't want leave anyone with the possibility of, like, 'it's a thing we'll consider, maybe next year.' There's no plans right now for Switch."</p> <h2>Destiny 2 Will Offer Clan Support and Guided Games for Solo Players</h2> <p>The original Destiny asked you to keep track of allies on your own, lacking built-in support for clans. Destiny 2 will remedy that by <a href="http://www.shacknews.com/article/99994/destiny-2-to-have-clan-support-and-guided-games-for-solo-players">offering clan support</a>, as well as multiplayer features such as guided games that appeal to solo players.</p> <p>By using clans, you'll gain access to "in-game rosters, tools you need to build your fire teams, and custom banners to help you shape your shared identities," according to Destiny 2's Social Lead M.E. Chung.</p> <p><iframe width="700" height="369" src="https://www.youtube.com/embed/jn1dML6RC5w" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h2>Destiny 2 Features an Overhauled Weapons System</h2> <p>Where the original Destiny divided weapons into primary, secondary, and heavy groupings, Destiny 2 will use kinetic, energy, and power in its <a href="http://www.shacknews.com/article/99997/bungie-overhauls-destiny-2s-weapons-system-talks-super-abilities">revamped weapons system</a>. The groupings seem to be intuitive, such as sniper rifles belonging to the power category.</p> <h2>Destiny 2 Will Fix What Was Wrong in the First Game</h2> <p>If you liked parts of Destiny and wished the rest of the game carried its share of the weight, Destiny 2 sounds like it should be right up your alley. Bungie's plan is to iterate on, rather than innovate with the sequel.</p> <p>"Destiny 2 doesn't appear to be a total sea change from its predecessor, but it has taken criticisms to heart and sanded off some of the rough edges that may have turned off prospective players," wrote Shacknews editor-in-chief Steve Watts after going <a href="http://www.shacknews.com/article/100001/destiny-2-preview-rebuilding-on-a-firm-foundation">hands-on with the PC version</a>. "It remains to be seen if the progression loop is equally refined, but Bungie has shown a capacity to learn from its mistakes. Destiny 2 is a smarter version of the game we began playing years ago, and that's exciting even without the element of surprise."</p> Fri, 19 May 2017 17:00:00 PDT David Craddock Destiny 2 PC: No Dedicated Servers; Won't Require High-End Specs http://www.shacknews.com/article/100014/destiny-2-pc-no-dedicated-servers-wont-require-high-end-specs http://www.shacknews.com/article/100014/destiny-2-pc-no-dedicated-servers-wont-require-high-end-specs <p>Destiny 2 is coming to PC as well as Xbox One and PS4, but how will that version differ from its console brethren? In an <a href="http://www.pcgamer.com/how-bungie-plans-to-make-destiny-2-on-pc-legit-on-day-one/">interview with PC Gamer</a>, Destiny 2 PC lead David Shaw confirmed that the game won't require high-end specs, nor will it offer support for dedicated servers.</p> <p>"We do not have dedicated servers for Destiny 2 on PC," Shaw confirmed. PC Gamer suggested that dedicated servers might solve the first game's tick rate, lag inherent in peer-to-peer connections due to the differences in connection latency between all players. Allowing players to host games on dedicated servers would put everyone on equal footing in terms of latency. Unfortunately, that option isn't on the table.</p> <p>"I would say that, today, we don&rsquo;t have a good answer for that, meaning we&rsquo;re not talking about the server side of things at this time," Shaw continued, in regard to PC Gamer inquiring as to how Bungie will tackle the tick-rate problem in Destiny 2. "I can tell you that we have had conversations and we&rsquo;re aware of&mdash;we try really hard to listen to the community and hear what their concerns are, and we try to take those and turn those into the plans."</p> <p>PC Gamer shifted conversation to what sort of system specs PC gamers might need to play Destiny 2. "So, we&rsquo;re not announcing a min spec or recommended spec today," Shaw said. "We&rsquo;ll talk about that in the future. But no, you absolutely won&rsquo;t have to buy the latest and greatest hardware to be able to play the game and have a fun, quality experience."</p> <p>Bungie has listed some <a href="http://www.shacknews.com/article/99999/destiny-2-for-pc-may-come-after-console-bungie-says">PC-specific features</a> that players can expect on that platform, including 4K resolution, uncapped framerate, support for 21:9 monitors, and full support for mouse and keyboard, including key bindings you can map to any configuration that works for you.</p> <p>Additionally, while Bungie has set a release date of September 8 for Destiny 2 on Xbox One and PS4, the PC version might <a href="http://www.shacknews.com/article/99999/destiny-2-for-pc-may-come-after-console-bungie-says">trail behind the console editions</a>. Blizzard will host the game through its <a href="http://www.shacknews.com/article/99996/destiny-2-to-use-blizzard-launcher-for-pc-will-ignore-steam">Blizzard Launcher</a>, which means you'll be able to grind <a href="http://www.shacknews.com/article/99998/destiny-2-will-let-you-farm-world-of-warcraft-gold-to-buy-the-game">gold in World of WarCraft</a> to pay for Destiny.</p> Fri, 19 May 2017 16:15:00 PDT David Craddock Fire Emblem Echoes: How to Get a Ship and Recruit Saber http://www.shacknews.com/article/100013/fire-emblem-echoes-how-to-get-a-ship-and-recruit-saber http://www.shacknews.com/article/100013/fire-emblem-echoes-how-to-get-a-ship-and-recruit-saber <p>The world of <a href="http://www.shacknews.com/topic/fire-emblem-echoes-shadows-of-valentia">Fire Emblem Echoes: Shadows of Valentia</a> begins to open up once you complete Act I. Doing so gives you control of Celica, one of Fire Emblem Echoes' two main characters. Your next objective is to find the Temple of Mila and sniff around to uncover what caused the goddess to vanish.</p> <p>You can't reach the Temple of Mila without a ship, but the Greatport has closed its gates to prevent ships from coming in and out of the area until pirate attacks in the region come to a halt. Your objective is to squash the pirates&mdash;but to do that you'll need to recruit Saber, an NPC who must be convinced to join your merry band of adventurers. Once you recruit Saber, you'll be well on your way to getting a ship.</p> <h2>Recruit Saber</h2> <p>As luck would have it, you won't have much of a problem convincing Saber to join your ranks. Sally forth to Novis Greatport and speak to the swordsman in the local tavern. This is saber, and he's not exactly friendly toward strangers. He snubs you because you're a woman; fortunately, you've got other paths available to you.</p> <p>Leave the tavern and head to the wharf. To your left you should see the Old-Timer. He recaps the trouble stemming from pirate attacks and then offers to smuggle you out to sea, thereby enabling you to circumvent the travel ban. Of course, he's got a condition: your party needs to grow.</p> <p>Return to the tavern and talk to Saber again. A cutscene will play, after which Celica will offer a rare dagger in exchange for Saber joining the group.</p> <h2>Get Your Ship</h2> <p>Now that your band of swashbucklers has grown by one, swash on back to the wharf and tell the old-timer your good news. Celica will bring him up to speed, and the golden oldie will make good on his word to sneak you on out to sea. From here, you'll board your ship and kick off the next leg of Fire Emblem Echoes' story.</p> <p><em>Your party's big and only going to get bigger. Learn how to <a href="http://www.shacknews.com/article/100009/how-to-manage-your-inventory-in-fire-emblem-echoes">manage your inventory</a> to make sure everyone has the supplies they need to survive in battle, or read about <a href="http://www.shacknews.com/article/99926/fire-emblem-echoes-whats-new-whats-different">everything new and different</a> in Fire Emblem Echoes compared to <a href="http://www.shacknews.com/article/98885/how-fire-emblem-gaiden-became-the-black-sheep-of-the-series">Fire Emblem Gaiden</a>, the game that inspired Echoes.</em></p> Fri, 19 May 2017 15:45:00 PDT Shack Staff Modojo Rewind: Adjusting To Injustice 2 And Ruminations Of Zelda On Mobile http://www.shacknews.com/article/100010/modojo-rewind-adjusting-to-injustice-2-and-ruminations-of-zelda-on-mobile http://www.shacknews.com/article/100010/modojo-rewind-adjusting-to-injustice-2-and-ruminations-of-zelda-on-mobile <p>Friday has decended upon the world, same as it has every week since the dawn of time, and this pleasingly recurrent&nbsp;nature has once again given us the opportunity to recap all of the latest stories we've posted up <a href="https://modojo.com/" target="_blank">over at Modojo</a>. So before you don your gambeson, mount your steed, and right off toward the glory of the weekend, let's take a moment to catch up on the realm of mobile and portable gaming.<br /><br /></p> <p></p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/05/injustice-2-mobile-batman-superman_feature.jpg" width="700" height="394" /></div> <p></p> <p></p> <h2>Fighting For Injustice 2</h2> <p><br />One of the hottest and most recent games to hit the mobile market is Injustice 2, the free-to-play DC comics-based fighting title from NetherRealm Studios. The game follows much in the same vein as its prior mobile brethren, albeit with a few changes to the overall roster and Energy usage, and the developers were even nice enough to include a few bonuses for players who <a href="https://modojo.com/article/23827/injustice-2-how-to-link-console-version-to-mobile" target="_blank">connect the Injustice 2 mobile version to the console version of the game</a>.<br /><br />Of course, the changes made to Injustice 2 formula are of little consequence to Modojo readers, because we've got all the must-know information starting players need, including a full breakdown of the <a href="https://modojo.com/article/23832/injustice-2-all-characters-classes-and-stats-revealed" target="_blank">Injustice 2 roster complete with stats and alternate characters</a>, a guide on <a href="https://modojo.com/article/23830/injustice-2-energy-objectives-and-operations" target="_blank">earning Energy and completing Operations</a>, and a smart summary of the&nbsp;<a href="https://modojo.com/article/23822/injustice-2-mobile-overview-story-characters-and-gameplay" target="_blank">Injustice 2's story, characters, and gameplay</a> for those who are new to the series.<br /><br />Naturally, Injustice 2 isn't the only mobile game that's been getting attention: the stoic and persistently-popular Pokemon Go is still making headlines, and we've got new guides on&nbsp;<a href="https://modojo.com/article/23824/pokemon-go-where-to-find-corsola" target="_blank">where to find Corsola</a> as well as how to avoid potential frustration by <a href="https://modojo.com/article/23833/how-to-check-the-current-pokemon-go-server-status" target="_blank">checking the current Pokemon Go server status</a>. In addition, developer&nbsp;<a href="https://modojo.com/article/23823/pokemon-go-rock-type-event-kicks-off-this-week" target="_blank">Niantic has kicked off a new rock-type special event</a> that's running all the way through next Thursday.<br /><br /></p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/05/nintendo-dsi-open-screen.jpg" alt="" width="700" height="394" /></div> <h2>The Legend of Zelda: Perplexing Mobile Announcement and Remembering An Iconic Nintendo Handheld</h2> <p><br />Nintendo gave players a very buzzworthy bit of information this week when they revealed that a Legend of Zelda title for mobile platforms was in development. This news was frustrating for players, not because of the surprising nature of its announcement, but rather because there's almost no information available about the game. Fortunately, there are <a href="https://modojo.com/article/23819/3-things-to-know-about-the-legend-of-zelda-on-mobile" target="_blank">three things we do know about The Legend of Zelda on mobile</a>, and these bare facts will suffice for now.<br /><br />With that said, the curious nature of fitting a series with a tradition of exploration and adventure onto mobile devices has got many players wondering just what to expect from the game. Will it be a proper RPG, or will it be some sort of endless runner? While we can't say for sure, we can say that there are a number of <a href="https://modojo.com/article/23835/things-wed-like-to-see-from-a-mobile-legend-of-zelda-title" target="_blank">things we'd like to see from a Zelda mobile title</a>, including but not limited to unlockable content and a playable female character.<br /><br />Lastly, we've taken a look back at the Nintendo DS line of systems, with a particularly keen eye on the Nintendo DSi, a handheld that managed to both perfect its generation as well as pave the way for generations to come. Put simply, <a href="https://modojo.com/article/23821/remembering-the-masterpiece-that-was-the-nintendo-dsi" target="_blank">the Nintendo DSi was a masterpiece</a>, and the additions it brought to the DS formula &mdash; like larger screens and dual cameras &mdash; formed gameplay recipes that Nintendo has utilized in everything from the Wii U to the New Nintendo 2DS. <br /><br />That's about it for us over at Modojo. Keep fighting the good fight, and we'll see you all very soon.<br /><br /><br /><em>Modojo is your homebase for all the must-have mobile and portable technology and gaming news. Want to read about the 3DS, Vita, or Nintendo Switch? Come on down. How about App Store or Google Play titles? We've got you covered. Interested in mobile VR or phones themselves? We've got that, too. We've also got the ineffable influence of our patron saint Robomo, the wise-cracking robot.</em></p> Fri, 19 May 2017 15:00:00 PDT Kevin Tucker Destiny 2: All the Skills for the Warlock Dawnblade Class http://www.shacknews.com/article/100012/destiny-2-all-the-skills-for-the-warlock-dawnblade-class http://www.shacknews.com/article/100012/destiny-2-all-the-skills-for-the-warlock-dawnblade-class <p>Of the many improvements and features Bungie is introducing in Destiny 2, new sub classes such as the Warlock Dawnblade hold the most potential to dramatically change the tides of battle. This guide reveals each and every Warlock Dawnblade abilities, with instructions on how skills work and in-game text that details their effects.</p> <h2>Firebolt Grenade</h2> <p>A grenade that unleashes bolts of Solar Light at nearby enemies. Binds to L1.</p> <h2>Solar Grenade</h2> <p>A grenade that creates a flare of Solar Light which continuously damages enemies trapped inside. Binds to L1.</p> <h2>Fusion Grenade</h2> <p>An explosive grenade that causes bonus damage when attached to its target. Binds to L1.</p> <h2>Daybreak</h2> <p>Press L1 + R1 to weave Solar Light into blades and smite your foes from the skies. Binds to L1 + R1.</p> <h2>Healing Rift</h2> <p>Press and hold Circle to conjure a well of Light that continuously heals those inside it.</p> <h2>Empowering Rift</h2> <p>Press and hold Circle to conjure a well of Light that increases the attack power of those inside it.</p> <h2>Controlled Glide</h2> <p>Glide jump ability provides better directional controls while in the air.</p> <h2>Focused Burst</h2> <p>Glide jump ability provides an initial boost of speed.</p> <h2>Balanced Glide</h2> <p>Glide jump ability provides bonuses to both speed and control.</p> <h2>Wild Fire</h2> <p>Engage your enemies mid-flight. Fire weapons and throw grenades while Gliding.</p> <h2>Everlasting Flames</h2> <p>Killing an enemy with Daybreak extends its duration.</p> <h2>Blazing Dash</h2> <p>Press Circle, Circle while midair to Dodge.</p> <h2>Firestarter</h2> <p>A powerful melee ability that damages enemies while also increasing your movement and reload speed.</p> <h2>Igniting Touch</h2> <p>A powerful melee ability that ignites enemies and causes them to explode.</p> <h2>Phoenix Dive</h2> <p>Hold Circle while in-air to quickly Descend and regenerate health.</p> <h2>Skyfire</h2> <p>While Daybreak is active, Descend causes explosive damage where you land.</p> <h2>Risen Angel</h2> <p>While in air, aim your weapon to hover in place for a short time. Dealing Precision damage extends this effect's duration.</p> Fri, 19 May 2017 14:30:00 PDT Shack Staff Destiny 2 Not Fated for Nintendo Switch http://www.shacknews.com/article/100011/destiny-2-not-fated-for-nintendo-switch http://www.shacknews.com/article/100011/destiny-2-not-fated-for-nintendo-switch <p>Speaking with editors at <a href="http://www.ign.com/articles/2017/05/19/no-plans-for-destiny-2-on-nintendo-switch">IGN</a>, Destiny 2's project lead Mark Noseworthy expressed doubt that the massively multiplayer shooter sequel will make its way to Nintendo Switch.</p> <p>"I think it's pretty unrealistic, given we're an online-only game, right?" Noseworthy said. "The Switch, because it's a portable, and I love my Switch, I've got Breath of the Wild here, I've got it with me. It's incredible, I love the console, but in terms of where it's at, I don't want leave anyone with the possibility of, like, 'it's a thing we'll consider, maybe next year.' There's no plans right now for Switch."</p> <p><iframe width="700" height="369" src="https://www.youtube.com/embed/jn1dML6RC5w" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Bungie and Activision pulled back the curtain on Destiny 2 during a worldwide event yesterday. The sequel, which will release on September 8 for Xbox One and PS4&mdash;and for PC, although <a href="http://www.shacknews.com/article/99999/destiny-2-for-pc-may-come-after-console-bungie-says">possibly not until later</a>&mdash;will feature a <a href="http://www.shacknews.com/article/99997/bungie-overhauls-destiny-2s-weapons-system-talks-super-abilities">revamped weapons system</a>, support for multiplayer <a href="http://www.shacknews.com/article/99994/destiny-2-to-have-clan-support-and-guided-games-for-solo-players">clans</a>, and guided missions that help solo players find allies for raid missions, among other new trappings.</p> <p>Yesterday's reveal also brought word that the PC version of Destiny 2 will be published on Blizzard Entertainment's <a href="http://www.shacknews.com/article/99996/destiny-2-to-use-blizzard-launcher-for-pc-will-ignore-steam">Blizzard Launcher</a>, formerly known as Battle.net. One benefit that stems from buying the game through Blizzard's service is that you can buy the game by <a href="http://www.shacknews.com/article/99998/destiny-2-will-let-you-farm-world-of-warcraft-gold-to-buy-the-game">converting gold earned in World of WarCraft</a>.</p> <p>Shacknews editor-in-chief Steve Watts went <a href="http://www.shacknews.com/article/100001/destiny-2-preview-rebuilding-on-a-firm-foundation">hands-on with the PC version of Destiny 2</a> during yesterday's event. He came away pleased by how Bungie addressed criticism of the original game, though expressed some concern that Destiny 2 doesn't seem to have many surprises up its sleeve.</p> <p>"Sequels are often iterative rather than innovative," he wrote. "Destiny 2 doesn't appear to be a total sea change from its predecessor, but it has taken criticisms to heart and sanded off some of the rough edges that may have turned off prospective players. It remains to be seen if the progression loop is equally refined, but Bungie has shown a capacity to learn from its mistakes. Destiny 2 is a smarter version of the game we began playing years ago, and that's exciting even without the element of surprise."</p> Fri, 19 May 2017 13:55:00 PDT David Craddock How to Manage Your Inventory in Fire Emblem Echoes http://www.shacknews.com/article/100009/how-to-manage-your-inventory-in-fire-emblem-echoes http://www.shacknews.com/article/100009/how-to-manage-your-inventory-in-fire-emblem-echoes <p>Fire Emblem Echoes: Shadows of Valentia&nbsp;is based on Fire Emblem Gaiden, the second entry in the series released exclusively in Japan and considered vastly different from other installments. Fire Emblem Echoes embraces the differences that set Gaiden apart, including the variances in its inventory system.</p> <p>If you've grown accustomed to managing your supplies in other Fire Emblem games, even ones for Nintendo's DS and 3DS family of handhelds, reference our guide before you play to learn the ins and outs of how Echoes' inventory differs from the norm.</p> <h2>Managing Your Inventory: Convoys and Individual Units</h2> <p>In some ways, the inventory system in Fire Emblem Echoes is similar to other recent entries. A convoy trails after you, carrying weapons, food, and other supplies for you. Letting the convoy cart around your stuff means your party will always have gear and consumable items such as food close at hand.</p> <p>Open an individual character's inventory, however, and you'll spot differences right away. Your units may carry only one item into combat with them instead of the usual five or more. To be more accurate, each unit may carry one item in addition to that unit's primary weapon.</p> <h2>Managing Your Inventory: Special Items</h2> <p>Since your units can only carry their primary weapon and one additional item into battle, the question becomes: what items should you assign to your units? Give priority to special items such as Leather Shields and Golden Daggers. These and other special items increase specific stats, making each unit who carries one of these items a deadlier force to be reckoned with on the battlefield.</p> <p>The downside to carry these offensive and defensive items is that those units won't be able to pack a healing item. Mitigate this disadvantage by assigning a cleric to your party during battles.</p> <h2>Managing Your Inventory: When to Manage</h2> <p>You pay a high cost for losing units in battle. One common mistake players new to Fire Emblem make is to sort through inventories early on and then head into battle. Once they're on the battlefield, they realize they're missing critical items that boost their odds of survival.</p> <p>Get into the habit of managing your inventory right before a battle. Just like you make sure you have your phone before leaving the house, checking unit inventories before heading into battle is the best way to make sure you've got everything you need.</p> <p>Before a battle begins, you should see a menu on the left or right side of your top screen; the side on which the menu appears depends on whether you're playing Fire Emblem Echoes on 3DS or 2DS. On that menu, tap Inventory and then touch the unit whose inventory you want to manage. A list of items held by your convoy will appear. Sort through the items using left and right on your Control Pad. When you find an item you want the current unit to equip, highlight it and press A. Press the L or R shoulder triggers to switch units.&nbsp;</p> Fri, 19 May 2017 13:30:00 PDT Shack Staff Tour a VR Art Gallery at Sotheby's New York This June http://www.shacknews.com/article/100008/tour-a-vr-art-gallery-at-sothebys-new-york-this-june http://www.shacknews.com/article/100008/tour-a-vr-art-gallery-at-sothebys-new-york-this-june <p>Sotheby's New York and The Advanced Imaging Society's Virtual Reality Society are partnering to host a two-day festival called "Art of <a href="http://www.shacknews.com/topic/vr" target="_blank">Virtual Reality</a>" to raise public awareness about VR (via <a href="https://www.vrandfun.com/sothebys-new-york-opens-art-of-virtual-reality-exhibit/">VR And Fun</a>). The exhibit, scheduled to take place over June 22-23, will cover three floors within Sotheby's and feature content made by directors, artists, and producers.</p> <p>According to <a href="http://www.hollywoodreporter.com/behind-screen/art-vr-open-at-sothebys-new-york-1004494" target="_blank">Hollywood Reporter</a>, "Featured VR projects will include Sun Ladies, the story of the all-female militia fighting ISIS produced by Maria Bello and Kate Brooks; Liman-directed episodic series Invisible; the pilot episode of animated Raising a Rukus, produced by VRC and Oscar winner Robert Stromberg; and VR film Le Musk by two-time Oscar- and Grammy-winning musical artist A.R. Rahman. The latter, co-produced by Intel in conjunction with motion seat-maker Positron, combines sound, haptics, motion and smell."</p> <p>Sotheby's New York has other VR events planned. The gallery has formed a partnership with Loot Interactive to curate a Space VR Gallery, which will host films and interactive exhibits such as the Apollo 11 VR Museum and Buzz Aldrin: Cycling Pathways, a short film.</p> <p>More and more filmmakers are looking to VR as the next great frontier of cinematic storytelling. "You&rsquo;re never going to tell a story with a three-act structure better than a movie or a book. But what the VR stuff gives you is like a 360 degree dance field surrounding you," said American filmmaker and Emmy Award-winning visual effects specialist <a href="http://www.shacknews.com/article/96930/virtual-reality-and-the-future-of-filmmaking" target="_blank">Phil Tippett</a>. "And all the stuff you can do in a world as opposed to a two dimensional thing is hugely exciting."</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/05/SothebysVRArtGallery.jpg" alt="" width="700" height="905" /></div> Fri, 19 May 2017 12:40:00 PDT David Craddock Injustice 2 review: The Golden Age http://www.shacknews.com/article/100003/injustice-2-review-the-golden-age http://www.shacknews.com/article/100003/injustice-2-review-the-golden-age <p>With 2013's Injustice: Gods Among Us, NetherRealm Studios showed it was more than capable of putting together a solid fighting game featuring the DC Comics pantheon. More than that, the developer capably made it stand out from sister franchise Mortal Kombat with its own distinct features and mechanics. For an encore, Injustice 2 further builds on the foundation set by its predecessor and steps forward as a truly superheroic effort.</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/05/Injustice2Scarecrow.jpg" alt="" width="700" height="394" /></div> <h2>For Justice</h2> <p>The original Injustice featured a grand DC Elseworlds narrative of a world ruled by a totalitarian Superman and while that plot featured several twists and turns, Injustice 2's Story Mode seamlessly continues this tale with an easy-to-follow recap. Injustice 2 takes place in a post-Regime world with Superman safely imprisoned and Batman desperately trying to pick up the pieces of a world still shaken to its core. His efforts are quickly stalled by a supervillain gathering, the Injustice world's take on the classic Society, which would herald the arrival of extraterrestrial threat and perennial Superman baddie, Brainiac.</p> <p>With Batman's team overwhelmed, there's a certain pattern the narrative starts to follow. The heroes have had their differences and it looks like now it's time to come together to take on the real villains. Then everyone hugs it out and everything's okay again? In actuality, much like the rest of NetherRealm's Injustice narrative, things aren't that simple. The story that unfolds surrounds the increasing complexity of the classic good vs. evil conflict, as well as what it means to truly deliver justice. It's an eye into Batman's perfectionist (and somewhat naive) view of what justice <i>should</i> be. It's a continuing look at why Superman has pursued the path that he has (albeit one that does Wonder Woman's character a disservice by making her into a Lady MacBeth type). But more than anything, it's the desire from all sides for things to be the way they were and the heartbreaking realization that there is no going back. Fixing things isn't as easy as remembering that everyone's mother happens to be named Martha.</p> <p>Of course, between all the deeper themes, there's an outstanding, action-filled superhero story that culminates in epic battles unfolding through cutscenes and through standard gameplay.</p> <p>One big improvement from the first Injustice game is that the quick-time events of the original story are gone. Instead, they're replaced with chapters that center around two characters. Whenever a fight is cued up, the player selects between one of the two heroes, with some of the story's dialogue unfolding differently depending on the character chosen. The choices take a much more extreme turn towards the end of the game, but the story remains cohesive throughout.</p> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/05/Injustice2CaptainCold.jpg" alt="" width="700" height="394" /></div> <h2>Crisis on Infinite Earths</h2> <p>Besides the Story Mode, Injustice 2 also offers the standard single-player mode, but this one comes with a bit of a twist. Playing off the Brother Eye satellite used in the game's story, Multiverse mode offers up contains the standard Arcade mode, where players take on one opponent at a time. However, there are also other Earths that open up with different scenarios and different opponents. Beyond having their own versions of the game's fighters with their own distinct looks, Multiverse mixes things up by occasionally tossing in game-altering conditions, like hazards, boosts, or souped-up opponents.</p> <p>Multiverse is a great example of using an online connection for something positive, adding in new worlds every day with a finite time to complete their missions and collect their rewards. Some of those worlds have rarer rewards that are worth pursuing. The game even offers a social element to help make Multiverse hopping a little more fun with the Guild system, where groups of friends can earn rewards by completing specific Multiverse tasks. The whole Multiverse package is a robust expansion of the Arcade Mode concept that gives it a much longer life, though anyone with an offline connection can still play the normal Battle Simulator.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/YIOTVmjCuNs?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h2>Clothes Make the Hero</h2> <p>Let's discuss those Multiverse rewards. They come in the form of Mother Boxes, as Injustice 2 is the latest game to get into the mystery loot craze. With a full comic book universe to play with, the Mother Box rewards dig into the rich DC Comics lore and give each character a dapper new look. The most interesting element, however, is that each piece of gear offers RPG-style boosts. Some of them offer advantages specifically for Multiverse Mode, while others can help give a little boost during multiplayer. What makes the gear system particularly cool is that it gives the sense that a player's fighter is progressing and growing over the course of invested hours. There's a sense of something to aim for, in addition to the usual character ending and the like.</p> <p>The one problem with the gear system is that oftentimes, a cool Epic or Legendary item will get opened up, but won't be accessible until that particular figher levels up. And sadly, the characters level up about as slowly as the Batmobile with a flat tire. Getting to actually play with that awesome piece of gear will mean hours of grinding and that's when the Multiverse can start to feel tedious.</p> <p>There's a sense of accomplishment once that gear is finally available, especially for those that want to take it online or assign it to an AI squad that can fight other players' AI squads in simulated combat. The latter is a particularly nifty feature that adds a fantasy element and a cheap way to earn extra experience or loot.</p> <p>Of course, those that are looking for a more even playing field can also play multiplayer without gear benefits. After all, some people just want to see who's the better player without fancy toys.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/DrbJizIbqpE?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h2>Fists of Fury</h2> <p>Speaking of Injustice 2's fighting system, it feels like a further evolution of NetherRealm's distinct fighting style. A friendly tutorial explains everything in great detail, gently explaining how to perform combos, overheads, throws, specials, and anything else required of a NetherRealm fighter. Dashes and slides can cover much more ground, with environmental cues also helping cover a full screen's worth of ground in a moment, helping quell the rise of trigger-happy projectile spammers.</p> <p>Given that combos are often the bane of the novice's existence, Injustice 2's eloquent explanation of the overhead and other moves that bounce opponents off walls is a godsend. The game encourages players to experiment with juggles, whether it's a simple light attack combo or a cool special move that catches an opponent in mid-air. This complements the rest of the game's mechanics smoothly, including the theatrical Super Moves and the returning Clash system. The latter goes a long way towards giving the game its identity, even if they start to feel old upon repeated viewings.</p> <h2>For All Seasons</h2> <p>Injustice 2 feels like a step up from Gods Among Us in every way imaginable. It's a far deeper experience, follows up wonderfully on the last game's story, and also gives reasons to keep coming back for repeat visits. The rich cast of fighters all have their own distinct styles, but they're all wrapped up in an easy-to-learn fighting system that's just plain fun to play. NetherRealm has a true grasp of what makes the DC Universe special and this game is as much of a love letter to that world as it gets.</p> Fri, 19 May 2017 12:35:00 PDT Ozzie Mejia Facebook's New Livestreaming Deal for Esports Takes Aim at Twitch http://www.shacknews.com/article/100007/facebooks-new-livestreaming-deal-for-esports-takes-aim-at-twitch http://www.shacknews.com/article/100007/facebooks-new-livestreaming-deal-for-esports-takes-aim-at-twitch <p>In an effort to bolster its eSports portfolio, Facebook signed a deal with ESL to gain over 5500 hours of eSports content to the social network (via <a href="https://techcrunch.com/2017/05/19/facebook-takes-on-twitch-with-new-livestreaming-deal-for-esports/">Tech Crunch</a>). Approximately 1500 of those hours will be original programming.</p> <p>The partnership is <a href="http://www.shacknews.com/article/97503/facebook-wants-to-get-more-involved-in-esports">Facebook's latest move</a> in its ongoing pursuit of eSports broadcasts and other content designed to hone in on territory that has belonged to Twitch for years. Twitter has also initiated partnerships to broadcast gaming content, such as its deals with ESL and DreamHack, which will see more than 15 events livestreamed from Twitter.</p> <p><iframe width="700" height="369" src="https://www.youtube.com/embed/Tibx7_85QJM" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>These and other partnerships benefit ESL, which launched the <a href="http://www.shacknews.com/article/94370/esl-to-launch-worlds-first-24-hour-esports-channel-this-spring">world's first 24-hour eSports channel</a> last spring, most of all. Per terms of each deal, ESL maintains the freedom to broadcast from numerous platforms rather than tying itself to one or two.</p> <p>"With over 1.94 billion monthly active users on Facebook, this is a huge step toward expanding the reach of esports among mainstream audiences," Johannes Schiefer, ESL's vice president of social media and editorial at ESL, said in statement. "Last year, ESL content generated over 2 billion impressions and reached over 200 million users on Facebook globally. Now, with the addition of live streaming for all major ESL events, as well as exclusive content around CS:GO and ESEA, we are excited to expand our reach to more audiences and build strong local communities of highly engaged esports fans."</p> <p>Twitch remains the dominant force in livestreaming and eSports. A <a href="https://venturebeat.com/2016/06/10/twitchs-100-million-viewers-watched-800-million-hours-of-esports-in-the-last-10-months/">report</a> published last June, cited on Tech Crunch, shows that more than&nbsp;100 million users consumed more than&nbsp;800 million hours of eSports over 10 months.</p> Fri, 19 May 2017 12:00:00 PDT David Craddock Surface Pro Images Leak in Advance of Microsoft Shanghai Event http://www.shacknews.com/article/100006/surface-pro-images-leak-in-advance-of-microsoft-shanghai-event http://www.shacknews.com/article/100006/surface-pro-images-leak-in-advance-of-microsoft-shanghai-event <p>It appears the new Surface Pro will be called just that, with no numeral. And new images have leaked showing the upgraded tablet/laptop (laplet? tabtop?) will be slimmer and a bit more streamlined than its numbered predecessor.</p> <p>The images, dumped by&nbsp;<a href="https://twitter.com/evleaks/status/865376476438441985" target="_blank">@evleaks</a>, reveals slightly rounder edges and no USB-C port, but it is a unit that looks vastly unchanged from the Surface Pro 4. The big changes, however are supposed to be internal, with a new Intel Kaby Lake processor, which should enhance battery life and offer support 4K video encoding.</p> <p>Microsoft is expected to take the official wraps off the new unit at an event in Shanghai on May 23.</p> <p>The company <a href="http://www.shacknews.com/article/99838/new-surface-laptop-unveiled-for-999-and-coming-june-15">showed off the new Surface Laptop</a>&nbsp;earlier this month, boasting a&nbsp;<span>Kaby Lake Core i5 processor,&nbsp;</span><span>4GB of RAM, 128GB of SSD storage,</span><span>&nbsp;a&nbsp;</span><span>13.5" PixelSense display with 3.4 million pixel screen, and 14.5 hours of battery life. It has up to 1TB PCIe SSD on the motherboard, although older tech ports&nbsp;USB Type-A and mini-DP.&nbsp;&nbsp;It will have an Alcantara fabric-lined keyboard and come installed with Windows 10S. It is set to hit the market on June 15 for $999.</span></p> Fri, 19 May 2017 11:10:00 PDT John Keefer Mario Kart 8 Deluxe 1.1 Patch Makes Inkling Girl Less Offensive http://www.shacknews.com/article/100005/mario-kart-8-deluxe-11-patch-makes-inkling-girl-less-offensive http://www.shacknews.com/article/100005/mario-kart-8-deluxe-11-patch-makes-inkling-girl-less-offensive <p>It's bad enough when you get shown up in a video game, but when the characters start getting offensive, it is even more demeaning. Mario Kart 8 Deluxe had such a problem - albeit unintentional -&nbsp;but a new 1.1 update for the game has patched out the gesture.</p> <p>Inkling Girl had a habit of passing players and then turning, grabbing her bicep and raising her arm in a "take that" type of display. The gesture is rather innocuous in most places, but is actually offensive in Latin America and parts of Europe, connoting more of an "up yours." Of course, white-bread Nintendo never intended for the gesture to have that type of offensive attribution, so it has removed it from the game. Instead, Inkling Girl now&nbsp;chooses to use the more universally acceptable fist pump.</p> <p>Here are <a href="http://en-americas-support.nintendo.com/app/answers/detail/a_id/26098" target="_blank">the full patch notes</a>:</p> <ul> <li>Opponents&rsquo; names are displayed in the rear view mirror view in online matches.</li> <li>Invincibility period after a spin-out or crash is longer in online matches.</li> <li>Up to two players can spectate a friend group while they wait to join.</li> <li>&ldquo;Worldwide&rdquo; and &ldquo;Regional&rdquo; modes add players to Mirror and 200cc matches less often.</li> <li>Can now properly create a friend lobby when you have 100 or more friends.</li> <li>Inkling Girl&rsquo;s animation has been adjusted.</li> <li>Starting positions in online races now properly reflect the order in which players join.</li> <li>Driver Miis now properly showing facial expressions.</li> <li>Tournament clock now properly reflects real-world time.</li> </ul> <p>It may be gone, but we will remember, Inkling Girl. WE WILL REMEMBER!</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/eN5mwBLbMeM" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Fri, 19 May 2017 10:20:00 PDT John Keefer
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Trolan's LJ
Oh yeah
Pointless entry to signify life
Communications Update; Part Deux
Communications Update
CCNP... completed
Things you overhear...