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Shacknews Recent Articles http://www.shacknews.com/rss?recent_articles=1 en-us Weekend PC download deals: Extra Life edition http://www.shacknews.com/article/86865/weekend-pc-download-deals-extra-life-edition http://www.shacknews.com/article/86865/weekend-pc-download-deals-extra-life-edition <p>It's an Extra Life kind of weekend. If you're one of the many folks looking to play for 24 hours straight in the name of charity, you'll probably need some games to start out with. Or maybe you just want some new games, period. So why not take a look at the Civilization games from Amazon, the Deep Silver catalog from Steam, the Sega catalog from the Humble Store, or even South Park: The Stick of Truth from Get Games. Check out the full list of deals below.</p> <p>But first, a word from <a href="https://deals.shacknews.com/">Shacknews Deals</a>.</p> <ul> <li>3-Month Loot Crate Subscription [free shipping] - <a href="https://deals.shacknews.com/sales/epic-geek-gear-in-a-box-3-month-loot-crate-plan">$47.99</a></li> <li>Pay what you want for&nbsp;<a href="https://deals.shacknews.com/sales/the-name-your-own-price-game-design-bundle">four online game design courses</a>.</li> <li>Retro iPhone 6 cases designed line Game Boys and NES controllers -&nbsp;<a href="https://deals.shacknews.com/sales/the-retro-classic-iphone-6-cases">$14 (30% off)</a></li> </ul> <p>Here's our selection of this weekend's PC deals:</p> <h3>Amazon</h3> <ul> <li>Sid Meier's Civilization V: The Complete Edition [Steam] - <a href="http://www.amazon.com/Sid-Meiers-Civilization-Complete-Online/dp/B00I4C2EKA">$16.67 (67% off)</a></li> <li>Grand Theft Auto IV: The Complete Edition [Steam] - <a href="http://www.amazon.com/Grand-Theft-Auto-IV-Complete/dp/B00906A1HM">$6.00 (80% off)</a></li> <li>Sid Meier's Civilization IV: The Complete Edition [Steam] - <a href="http://www.amazon.com/dp/B00475AYUA">$7.50 (75% off)</a></li> <li>Sid Meier's Civilization III: Complete - <a href="http://www.amazon.com/Sid-Meiers-Civilization-III-Complete/dp/B00CIBCTLC">$1.25 (75% off)</a></li> <li>Grand Theft Auto: Vice City [Steam] - <a href="http://www.amazon.com/Grand-Theft-Auto-Vice-Online/dp/B008FPV5IS">$2.00 (80% off)</a></li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/4lEfl_OebvQ?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>Bundle Stars</h3> <p><a href="http://www.bundlestars.com/all-bundles/lord-of-the-rings-bundle/">Pay $9.99</a> for LEGO The Hobbit, LEGO The Hobbit Complete DLC Pack, Lord of the Rings: War in the North, Guardians of Middle-earth, Guardians of Middle-earth: Smaug's Treasure, and LEGO The Lord of the Rings. These activate on Steam.</p> <p>Or <a href="http://www.bundlestars.com/all-bundles/phantom-bundle/">pay $2.49</a> for Rhiannon: Curse of the Four Branches, Haunted, Shadows: Price for Our Sins, Small Town Terrors Pilgrim's Hook CE, House of 1,000 Doors: Family Secrets, Doorways: Chapters 1 &amp; 2, and Them - The Summoning. These activate on Steam.</p> <p>Or <a href="http://www.bundlestars.com/all-bundles/fear-bundle/">pay $7.99</a> for F.E.A.R. (w/Extraction Point and Perseus Mandate DLC), F.E.A.R. 2: Project Origin (w/Reborn DLC), and F.E.A.R. 3. These activate on Steam.</p> <ul> <li>Speedrunners [Steam Early Access] <a href="http://www.bundlestars.com/store/speedrunners/">$3.39 (66% off)</a></li> <li>Rush Bros [Steam] - <a href="http://www.bundlestars.com/store/pcd781/">$1.00 (90% off)</a></li> <li>The Samaritan Paradox [Steam] - <a href="http://www.bundlestars.com/store/the-samaritan-paradox/">$2.49 (75% off)</a></li> <li>Pineview Drive [Steam] - <a href="http://www.bundlestars.com/store/pineview-drive/">$9.99 (50% off)</a></li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/bXntMdLU3ww?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>GameFly Digital</h3> <p>Use the code <b>OCT15OFF</b> to get 15% off your purchase. For those across the pond, use the code <b>UKOCT15OFF</b>.</p> <ul> <li>Wolfenstein: The New Order [Steam] - <a href="http://digital.gamefly.com/#!/download-wolfenstein-the-new-order/5005889">$29.99 (50% off)</a></li> <li>Doom 3 BFG Edition [Steam] - <a href="http://digital.gamefly.com/#!/download-doom-3-bfg-edition/5004524">$4.99 (75% off)</a></li> <li>Other games in GameFly Digital's Horror Sale can be found <a href="http://digital.gamefly.com/#!/promotion/207">here</a>.</li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/ENTC-mAQ0tI?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>GamersGate</h3> <ul> <li>Brothers: A Tale of Two Sons [Steam] - <a href="http://www.gamersgate.com/DD-BROTHERS/brothers-a-tale-of-two-sons">$3.75 (75% off)</a></li> <li>How To Survive [Steam] - <a href="http://www.gamersgate.com/DD-HTS/how-to-survive">$3.75 (75% off)</a></li> <li>Other games in GamersGate's 505 Games sale can be found <a href="http://www.gamersgate.com/campaign/87/505-games-weekend">here</a>.</li> <li>Fallout New Vegas Ultimate Edition [Steam] - <a href="http://www.gamersgate.com/DD-FNVUE/fallout-new-vegas-ultimate-edition">$6.80 (66% off)</a> (Other Fallout games also on sale <a href="http://www.gamersgate.com/campaign/86/fallout-weekend">here</a>.)</li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/liftFqr4mbc?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>GameStop</h3> <ul> <li>Murdered: Soul Suspect [Steam] - <a href="http://www.gamestop.com/pc/games/murdered-soul-suspect/114723">$24.99 (50% off)</a></li> <li>Outlast [Steam] - <a href="http://www.gamestop.com/pc/games/outlast/111927">$6.79 (66% off)</a></li> <li>Fallout 2 [Steam] - <a href="http://www.gamestop.com/pc/games/fallout-2/116888">$4.99 (50% off)</a></li> <li>Lara Croft and the Guardian of Light [Steam] - <a href="http://www.gamestop.com/pc/games/lara-croft-and-the-guardian-of-light/99613">$3.99 (60% off)</a></li> <li>Typing of the Dead: Overkill [Steam] - <a href="http://www.gamestop.com/pc/games/typing-of-the-dead-overkill/112496">$3.39 (66% off)</a></li> <li>Dead Space 3 [Origin] - <a href="http://www.gamestop.com/pc/games/dead-space-3/102643">$4.99 (75% off)</a></li> <li>BioShock Infinite [Steam] - <a href="http://www.gamestop.com/pc/games/bioshock-infinite/84472">$7.99 (67% off)</a></li> <li>Plants vs Zombies Garden Warfare [Origin] - <a href="http://www.gamestop.com/pc/plants-vs-zombies-garden-warfare/111626">$14.99 (50% off)</a></li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/KOI5XJu727c" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>Get Games</h3> <ul> <li>South Park: The Stick of Truth [Steam] - <a href="http://www.getgamesgo.com/product/south-park-the-stick-of-truth-live">$19.99 (50% off)</a> (DLC also on sale <a href="http://www.getgamesgo.com/category/south-park-sale">here</a>)</li> <li>All Train Simulator 2015 DLC is on sale <a href="http://www.getgamesgo.com/category/ts-2015-dlc-sale">here</a>.</li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/H-zs0ezaXng?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>GOG</h3> <ul> <li>Wargame: European Escalation - <a href="http://www.gog.com/game/wargame_european_escalation">$2.99 (70% off)</a></li> <li>Anomaly Warzone Earth - <a href="http://www.gog.com/game/anomaly_warzone_earth">$2.99 (70% off)</a></li> <li>Other games in GOG's Strategy Supreme promo, including Worms and Conquest games, can be found <a href="http://www.gog.com/promo/weekend_promo_strategy_supreme_241014">here</a>.</li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/4GWMbptr9ks?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>Green Man Gaming</h3> <p>Enter the code <b>SPOOKY-TREATS-GMG20X</b> to get 20% off your purchase. Restrictions apply.</p> <ul> <li>Portal Bundle [Steam] - <a href="http://www.greenmangaming.com/s/us/en/pc/games/action/portal-bundle/">$6.24 (75% off)</a> <b>(Today Only)</b></li> <li>The Typing of the Dead Complete Collection [Steam] - <a href="http://www.greenmangaming.com/s/us/en/pc/games/action/typing-dead-complete-collection/">$10.52 (66% off)</a> (Other Typing of the Dead content also on sale <a href="http://www.greenmangaming.com/search/?q=typing+of+the+dead">here</a>.)</li> <li>Batman: Arkham Origins [Steam] - <a href="http://www.greenmangaming.com/s/us/en/pc/games/action/batman-arkham-origins/">$4.99 (75% off)</a></li> <li>Darksiders II [Steam] - <a href="http://www.greenmangaming.com/s/us/en/pc/games/action/darksiders-ii/">$4.49 (80% off)</a></li> <li>How To Survive [Steam] - <a href="http://www.greenmangaming.com/s/us/en/pc/games/action/how-survive/">$3.74 (75% off)</a></li> <li>Necrovision [Steam] - <a href="http://www.greenmangaming.com/s/us/en/pc/games/shooter/necrovision/">$1.99 (80% off)</a></li> <li>Left 4 Dead 2 [Steam] - <a href="http://www.greenmangaming.com/s/us/en/pc/games/action/left-4-dead-2/">$4.99 (75% off)</a></li> <li>State of Decay [Steam] - <a href="http://www.greenmangaming.com/s/us/en/pc/games/action/state-decay/">$6.79 (66% off)</a></li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/tax4e4hBBZc?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>Humble Bundle</h3> <p><a href="https://www.humblebundle.com/">Pay what you want</a> for Super Hexagon, Aaaaa! for the Awesome, Osmos, Zen Bound 2, and Dustforce DX. Pay more than the average $5.63 to also receive Voxatron, FTL: Advanced Edition, and Jack Lumber. Pay $8 or more to also get Democracy 3. Select soundtracks included. All games work on Steam and are Steam keys are available with a $1 minimum.</p> <p>Or <a href="https://www.humblebundle.com/weekly">pay what you want</a> for Type:Rider, Ludwig, and Crazy Plant Shop. Pay more than the average $5.83 to also receive Sokobond and Influent (w/Language Pack). Pay $9 or more to also get Contraption Maker and The Counting Kingdom. Select soundtracks included. All games work on Steam and Steam keys are available with a $1 minimum.</p> <ul> <li>Company of Heroes 2 [Steam] - <a href="https://www.humblebundle.com/store/p/companyofheroes2_storefront">$13.33 (66% off)</a></li> <li>Sonic and SEGA All-Stars Racing Transformed [Steam] - <a href="https://www.humblebundle.com/store/p/sonicallstarsracingtransformed_storefront">$4.99 (75% off)</a></li> <li>Space Marine [Steam] - <a href="https://www.humblebundle.com/store/p/warhammer40kspacemarine_storefront">$9.99 (75% off)</a></li> <li>Other games in the Humble Store's Sega sale, including Castle of Illusion and Total War games, can be found <a href="https://www.humblebundle.com/store/promo/sega">here</a>.</li> <li>7 Days to Die [Steam Early Access] - <a href="https://www.humblebundle.com/store/p/7daystodie_storefront">$16.24 (33% off)</a></li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/3sb0VK_5tLs?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>Newegg</h3> <ul> <li>Lara Croft and the Guardian of Light [Steam] - <a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16832166081">$2.99 (70% off)</a></li> <li>Deus Ex: Human Revolution Director's Cut [Steam] - <a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16832166034">$6.99 (65% off)</a></li> <li>Deus Ex: Invisible War [Steam] - <a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16832166035">$2.45 (65% off)</a></li> <li>Other games in Newegg's Square Enix Sale can be found <a href="http://www.newegg.com/DigitalGames/EventSaleStore/ID-2126118?icid=282069">here</a>.</li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/zWr90ILJf9s?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h3>Steam</h3> <p>As well as regular discounts, Steam has a couple of additional weekend deals.</p> <ul> <li>Steam is celebrating all things Deep Silver by offering discounts across the entire publisher's catalog, including Dead Island, Metro, Risen, and Saints Row games. To see all the deals, go <a href="http://store.steampowered.com/sale/deepsilverweekend2014">here</a>.</li> <li>Arma 3 - <a href="http://store.steampowered.com/app/107410/">$29.99 (50% off)</a> (FREE WEEKEND until Sunday at 1PM PDT.)</li> <li>The Forest [Steam Early Access] - <a href="http://store.steampowered.com/app/242760/">$10.04 (33% off)</a></li> <li>Payday 2 - <a href="http://store.steampowered.com/app/218620">$7.49 (75% off)</a></li> <li>The Eidos Anthology (Hitman, Tomb Raider, Deus Ex, etc.) - <a href="http://store.steampowered.com/sub/52123/">$51.99 (75% off)</a></li> <li>Killing Floor - <a href="http://store.steampowered.com/app/1250">$4.99 (50% off)</a></li> <li>Rock of Ages - <a href="http://store.steampowered.com/app/22230">$1.99 (80% off)</a></li> </ul> <p><iframe width="620" height="349" src="//www.youtube.com/embed/M1YBZUxMX8g" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Fri, 24 Oct 2014 17:15:00 PDT Ozzie Mejia Shacknews Plays: Extra Life 2014 http://www.shacknews.com/article/86861/shacknews-plays-extra-life-2014 http://www.shacknews.com/article/86861/shacknews-plays-extra-life-2014 <p>On October 25th, 2014, we'll be part of a huge international celebration of the social impact of gamers with Extra Life, and it's our sincere hope that you'll find it in your heart to support us.</p> <p>Starting this Saturday at 8 AM ET, we will be streaming on the official Shacknews twitch channel, and we won't stop playing games for a full 24 hours. If you want to join the team and stream during the day, let us know and we will shout out your stream on the channel! We're big believers in the motto "the more, the merrier." Right now our goal is $2000 dollars, but with your help we think we have the capacity to blow that number out of the water.</p> <p>Extra Life is a charity that raises money for local Children's Miracle Network Hospitals where thousands of children are treated each year, regardless of their family's ability to pay. These kids are facing scary stuff like cancer, cystic fibrosis, and injuries from accidents to name just a few.</p> <p>We would also love to have a block&nbsp;of time on Sunday in which&nbsp;our Chatty members continue the marathon and raise money. If you'd like to take a shot at streaming, let us know below if you would be interested and we can add you to the official team and get a schedule.</p> <p>Check out our Shacknews Headquarters <a href="http://www.extra-life.org/participant/shacknews">Extra Life donation page</a>&nbsp;to donate or feel free to join our&nbsp;<a href="http://www.extra-life.org/team/shacknews" target="_blank">team page</a>.&nbsp;Here's what we've got on our schedule during our 24 hours of streaming for Extra Life:</p> <ul> <li>08 am - 10 am: Grand Theft Auto 5 (with Joe T)</li> <li>10 am - 12 pm: Sunset Overdrive&nbsp;(with John B)</li> <li>12 pm - 2 pm: Alien: Isolation (with Charles B)</li> <li>2 pm - 4 pm: Middle-earth: Shadow of Mordor&nbsp;(with Daniel P)</li> <li>4 pm - 6 pm: Grand Theft Auto 5 (with Joe T)</li> <li>6 pm - 8 pm: TBD (with Asif)</li> <li>8 pm - 10 pm: NBA 2K15 (with Joe S)</li> <li>10 pm - 1 am: DayZ (with Rumpo)</li> <li>1 am - 3 am: TBD&nbsp;(with Steve W)</li> <li>3 am - 8 am: Civilization: Beyond Earth&nbsp;(with Rumpo)</li> </ul> Fri, 24 Oct 2014 15:30:00 PDT Joe Tirado Super Smash Bros. for Wii U preview: elbow room http://www.shacknews.com/article/86853/super-smash-bros-for-wii-u-preview-elbow-room http://www.shacknews.com/article/86853/super-smash-bros-for-wii-u-preview-elbow-room <p>Nintendo revealed what they have in store for Super Smash Bros. for Wii U during a dedicated <a href="http://www.shacknews.com/article/86844/watch-super-smash-bros-wii-u-nintendo-direct-stream">Nintendo Direct</a> presentation yesterday. As it turns out, their plans are <a href="http://www.shacknews.com/article/86852/super-smash-bros-for-wii-u-the-nintendo-direct-recap">quite extensive</a>. The Wii U version of Smash Bros. is set to feature a number of features that aren't featured on its 3DS counterpart, including the franchise's first instance of 8-player Smash battles. So how is the Smash formula affected by doubling the maximum amount of players?</p> <p>The results, as one might imagine, are chaotic. Shacknews was quick to jump into the insanity during a closed-door event to see just how much Nintendo is looking to pack into the Smash formula.</p> <div class="articleImage full" style="width: 620px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/10/screen-6.jpg" alt="" width="620" height="349" /></div> <p>The 8-player Smash battles are one of the highlights of this latest iteration of the franchise, so much so that Nintendo is keeping it to its own game mode. Players can utilize any combination of Nintendo's vast array of controller options to jump into a massive local session. Although I had my 3DS and its copy of Smash Bros. primed and ready to go, Nintendo noted that this build wasn't set up for this layout just yet. Rather, they had two GameCube Controller Adapters hooked up to remind old-school Smash Bros. players just how good this option still feels.</p> <p>The actual eight-player sessions felt refreshing, with multiple targets to keep track of. However, the action can get a little too out-of-control depending on the venue selected. Smaller stages were a playable option, but playing these felt constricted. Eight players trying to squeeze into the Yoshi's Island&nbsp;map can be a little too much, with players struggling for elbow room. These massive sessions are at their best when in larger stages, such as the Great Cave Offensive. In stages of this massive size,&nbsp;two or three players able to undertake their own battles in one section, as everyone slowly closes in on one another. Slow pacing is no longer a problem in these larger levels, since there's an opponent at practically every turn.</p> <p>Since gathering seven friends isn't always a viable possibility, that's where the new Amiibo figures come in. In addition to standard AI characters, players can use their Amiibo fighters to take up any empty slots. The Amiibo characters will compete just as hard, if not harder, than their human counterparts. In fact, there were a handful of instances where Amiibo fighters managed to outlast seven humans in Stock battles. Since the Amiibo fighter was level 39 at its peak, it makes me wonder how powerful it can become when maxed out at level 50.</p> <p>Amiibo figures are also an interesting new way to compete with friends, in a more unconventional fashion. Amiibos can be pitted against one another in unique AI vs. AI scenarios, as friends sit back and root their respective figures on. The Amiibo fighters will gradually learn on the fly, adjusting to their opponents' movements and level up in mid-game. The fighters will even adjust to their surroundings. Amiibo fighters that were going at it in Brawl's Mario Circuit stage learned to not only adjust to the opponent's moves, but also learned to avoid the stage's obstacles. Players can also use Amiibo fighters as reliable tag partners, as Nintendo reps indicated that 8-player Smash battles can unfold with 2 vs. 2 vs. 2 vs. 2 scenarios, as well.</p> <p>The other new feature coming to the Wii U version of Super Smash Bros. is Smash Tour, the new board game mode. Structured similarly to Mario Party, Smash Tour sees users selecting Mii characters to run around game boards of three sizes, with user-set turn counts. The idea is to collect stat-boosting power-ups, similar to what's available in the 3DS Smash Run mode, but central goal is mainly to collect fighters. After all turns have elapsed, the four players will jump into a final battle with the fighters they've collected in a Stock battle with all characters boosted by the stat-altering power-ups collected. Smash Tour sessions move at a surprisingly brisk pace and unfolds far quicker than the average Mario Party session, with dice rolls only stopping when two players clash on the board. At that point, a four-player Smash will ensue with the winner collecting a share of opponent power-ups and characters. Smash Tour is designed for Smash addicts and casual Smashers alike, since those looking solely for the board game aspect can have the CPU fight on their behalf.</p> <div class="articleImage full" style="width: 620px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/10/Nintendo_Direct_2_1600x900.jpg" alt="" width="620" height="349" /></div> <p>Super Smash Bros. for Wii U won't be short on other diversions, as well. The Special Orders mode offers an interesting new way to earn rewards through Master Hand-led tasks. Players choose from one of three tasks, divided by difficulty level, whether it's free-for-all, team battles, Giant battles, or one of the myriad matchup possibilities. Taking on harder difficulties nets higher rewards, with Crazy Passes among them. Crazy Passes will get players into Crazy Hand Special Orders, which are structured similarly to the Master Hand tasks. The major difference is that damage will accumulate over subsequent battles and in order to collect any rewards collected, the player must defeat Crazy Hand one-on-one in a Stamina Battle. Losing to Crazy Hand means losing all rewards. Also, this isn't exactly the kind of game mode that players can shrug off and start from scratch. Nintendo notes that Crazy Passes are being kept intentionally rare, so that intrepid players will make those Crazy Hand Special Orders runs truly count.</p> <p>Other game modes appear to be improvements on previous console iterations. Event challenges are designed with branching patterns, with optional goals that issue more rewards. Target Blast is a larger-scale version of the 3DS game mode. But by far, the biggest improvement appears to be the Stage Builder. Though I spent a short amount of time with this mode, the Wii U GamePad touch controls look to be a vast improvement from Brawl's unintuitive interface.</p> <p>This is just a small taste of what Super Smash Bros. for Wii U will look to offer long-time series fans. Nintendo is clearly going all-out for the franchise's latest installment, so much so that it may have already put the 3DS iteration to shame. Whether it will add up to be greater than the sum of its parts remains to be seen. Super Smash Bros. for Wii U will arrive on November 21.</p> <hr /> <p><i>This Super Smash Bros. for Wii U preview was based on a pre-release Wii U demo of the game at an event where transportation and accommodations were provided by Nintendo.</i></p> Fri, 24 Oct 2014 15:00:00 PDT Ozzie Mejia Costume Quest 2 hits PlayStation on October 28 http://www.shacknews.com/article/86862/costume-quest-2-hits-playstation-on-october-28 http://www.shacknews.com/article/86862/costume-quest-2-hits-playstation-on-october-28 <p>Halloween is nearly upon us, and no game embrodies the spirit of trick-or-treating like Costume Quest 2. Until recently, a only all the sugary fun has been on Steam, but not anymore. Costume Quest 2 is coming to the PlayStaton 3 and PlayStation 4 on October 28th, and it will feature an exclusive Sackboy costume. Dress up as the beloved and iconic character, gather candy, and do battle. Check out the trailer above to see the Sackboy costume in action. The trailer below features other costumes, including the superhero, candy corn, clown and pharoah.&nbsp;</p> <p><strong>Source</strong>:&nbsp;<a href="http://blog.us.playstation.com/2014/10/24/costume-quest-2-out-1028-on-ps4-ps3/" target="_blank">PlayStation Blog</a></p> <p><iframe width="600" height="390" src="//www.youtube.com/embed/sbLiGES2nBk" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Fri, 24 Oct 2014 14:30:00 PDT Steven Wong Shacknews Chattycast 17: Space Gandhi http://www.shacknews.com/article/86863/shacknews-chattycast-17-space-gandhi http://www.shacknews.com/article/86863/shacknews-chattycast-17-space-gandhi <p>This week the Chattycast is down to three members. Steven Wong and Steve Watts are joined by video producer Greg Burke, for a spirited discussion on Halloween candy, Civilization stories, favored game studios, and the cost of PC versus console gaming.</p> <p>Thanks as always to those who provided our topic suggestions this week: sergeon, Amusatron, dael, and Dusty_Slim. If you want to be showered with praise in a future show, keep an eye on Chatty to suggest topics!</p> <p><em>Games Discussed:<br /></em><em>Segment 1: Civilization series<br /></em><em>Segment 2: Dragon Age, Mass Effect, Super Mario Galaxy</em></p> <p><i><em><a href="http://Shacknews.podbean.com/feed/">RSS</a>&nbsp;|&nbsp;<a href="https://itunes.apple.com/us/podcast/shacknews/id896844652?mt=2">iTunes</a>&nbsp;|&nbsp;<a href="http://www.podbean.com/site/UserDownload/index/bid/689837/url/http%253A%252F%252FShacknews.podbean.com%252Fmf%252Fweb%252Fmjw3fa%252Fchattycast017.mp3">Download this episode</a></em></i></p> <p><iframe width="100%" height="100" src="http://www.podbean.com/media/player/audio/postId/5344463/url/http%253A%252F%252FShacknews.podbean.com%252Fe%252Fchattycast-episode-16-space-ghandi%252F/initByJs/1/auto/1" frameborder="0" scrolling="no"></iframe></p> Fri, 24 Oct 2014 13:30:00 PDT Steve Watts New Bloodborne trailer sure has a lot of enemies in it http://www.shacknews.com/article/86860/new-bloodborne-trailer-sure-has-a-lot-of-enemies-in-it http://www.shacknews.com/article/86860/new-bloodborne-trailer-sure-has-a-lot-of-enemies-in-it <p>Sony released a brand-new trailer for its upcoming PlayStation 4 exclusive title developed by Demon's Souls and Dark Souls developer, From Software.</p> <p>The trailer for Bloodborne shows off some impressive looking in-game visuals that will certainly look familiar to fans of From Software's previous titles. As you'll see in the video, you'll be up against some formidable enemies, which I'm sure will pose quite a challenge no matter how big, or how small they are.</p> Fri, 24 Oct 2014 11:50:00 PDT Daniel Perez PlayStation 4 2.0 system update releasing on Oct. 28 http://www.shacknews.com/article/86859/playstation-4-20-system-update-releasing-on-oct-28 http://www.shacknews.com/article/86859/playstation-4-20-system-update-releasing-on-oct-28 <p>The PlayStation 4's <a href="http://www.shacknews.com/article/86755/ps4-system-software-200-includes-themes-usb-music-player-and-more">2.0 system update</a>&nbsp;is coming much sooner than we originally anticipated as Sony <a href="https://twitter.com/PlayStation/status/525361057154736128">announced </a>it'll launch on next Tuesday, October 28.</p> <p>System update 2.0 will include a number of improvements, one of which is the highly-anticipated Share Play feature. The feature will allow players to pass the virtual controller online. The feature will only be available for PlayStation Plus members and will have a one-hour time limit, which should give those you pass the controller to enough time to either help you achieve your goal, or get a taste of a game to help them decide whether they want to purchase it or not. Although I'm sure this feature will be used as a way to leech a game from a friend one hour at a time.</p> <p>The upcoming update will also feature previously announced features that include being able to play music from a USB stick connected to the console, themes, and improvements to broadcast applications that allow broadcasters the ability to archive their streams.</p> Fri, 24 Oct 2014 10:45:00 PDT Daniel Perez Opinion: Underused Superheroes and Going Beyond Batman http://www.shacknews.com/article/86843/opinion-underused-superheroes-and-going-beyond-batman http://www.shacknews.com/article/86843/opinion-underused-superheroes-and-going-beyond-batman <p>Last week, Warner Bros. announced a slew of upcoming DC superhero movies slated to launch between 2016 and 2020. Among the planned releases are two different Justice League movies, a Suicide Squad movie, and standalone films starring heroes such as Aquaman, Wonder Woman, Cyborg, Shazam, and The Flash amongst others. While this is definitely good news for DC fans who may&nbsp;want the movie spotlight back from Marvel, it has the potential to be even better news for gamers. The announcements highlight some of the characters from the DC Universe that have been sadly underutilized in video games, and&nbsp;the upcoming run of movies could help usher in a bright new era for lesser seen heroes.</p> <h2>There's Already a Foundation</h2> <div class="articleImage full" style="width: 600px;"><img src="http://cdn.akamai.steamstatic.com/steam/apps/242700/ss_0015f0630ed74f9520f134ee43fb3df3b49c7d13.jpg?t=1413481928" alt="" width="600" height="338" /></div> <p>Fortunately for gamers, any developer hoping to create a DC superhero game in the coming years won&rsquo;t have to start from scratch. Past titles such as DC Universe Online, Injustice: Gods Among Us, and, the Batman: Arkham series have already demonstrate that the DC universe has a ton of potential in the realm of gaming. Developers just need to focus on balancing the elements that made past DC games so fun with more original concepts that help to make their games feel unique and which compliment whatever hero/heroes they feature. Again, past DC games would be an excellent place to start, but developers certainly shouldn't be afraid to get a creative.</p> <h2>Variety In All Things</h2> <p>The Batman: Arkham series is hands down one of my favorite collections of games ever. While it&rsquo;s cool enough to play as the iconic Dark Knight, I think what truly makes the Arkham games so fun is the well-balanced variety of gameplay systems in each game and that mesh well together. Developer Rocksteady could have just made a well-polished brawling game, but instead took the time to create a refined system that expertly blended stealth, navigation, combat, and investigation elements into an experience that was not only cohesive, but was also a ton of fun.</p> <div class="articleImage full" style="width: 600px;"><img src="http://cdn.akamai.steamstatic.com/steam/apps/35140/ss_c3242ba730bfced2414a90bc694de3d22d7e5716.jpg?t=1403719999" alt="" width="600" height="338" /></div> <p>Future DC games should follow in a similar vein, playing to a hero&rsquo;s strengths to create an experience that keeps players engaged through gameplay that isn&rsquo;t only fun but which also evolves over the course of the game itself. A Green Arrow game, for instance, could feature stealth sequences, ranged combat encounters, melee encounters, and investigation elements. A Wonder Woman game meanwhile could have an Athenian open world for players to explore as well as weapons-based melee combat, navigation-based gameplay both on foot and in the air, and a dynamic crime-fighting system. This system (which, honestly, could work in any superhero game) could function in a similar way to Shadow of Mordor&rsquo;s Nemesis system, allowing players to track down and apprehend an ever-changing hierarchy of criminals with Wonder Woman&rsquo;s lasso of truth.</p> <p>While several gameplay systems could work in virtually any game starring a superhero, again, it&rsquo;s important that developers try to think outside the box. Injustice: Gods Among Us offered gamers a rare opportunity to see a large roster of DC heroes and villains competing on an even playing field. However, there&rsquo;s only so much you can do with a hero when they have to be balanced against others for sake of a fighting game. If a developer wants to create a game starring a single hero, it should try to remember that making a balanced game doesn&rsquo;t necessarily require hamstringing the hero&rsquo;s abilities. Sometimes, the exact opposite is true.</p> <h2>A Personal Touch</h2> <p><iframe width="600" height="390" src="//www.youtube.com/embed/snEqU3_-MD8?list=UUiifkYAs_bq1pt_zbNAzYGg" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Imagine a game starring The Flash that has you racing around city landscapes using parkour-inspired traversal systems (complete with obligatory slow-mo moments to show off The Flash&rsquo;s agility) inspired by games like the classic Dreamcast title Sonic Adventure--except with speed that can make him intangible and allows him to break the time barrier. Or a game starring Cyborg that allows you to collect various parts and customize both his look and arsenal. A game with Deathstroke in the lead could allow you to pick and choose different heroes and villains to hunt, utilizing Deathstroke&rsquo;s deadly arsenal for the job, with iconic foes in multi-tiered boss fights reminiscent of games like Dark Souls or Shadow of the Colossus.</p> <p>Playing to a specific superhero&rsquo;s strengths not only makes sense from a gameplay standpoint, it also helps to draw pre-existing fans in while also bringing new fans into the fold. I&rsquo;ll admit I had no idea just how extensive Batman&rsquo;s detective skills where before playing Arkham Asylum. Before then,&nbsp;I just assumed he was a guy who dressed up as a bat and who was good at fighting. Developers that are creating DC superhero games should always strive to make their given hero&rsquo;s strengths (and maybe weaknesses) shine through not only in their game&rsquo;s backstory and dialogue but also in the gameplay itself. An engaging story starring a beloved hero can help draw players in, but gameplay that compliments that hero&rsquo;s iconic persona will keep players invested for the long haul.</p> <h2>Don't Forget About Marvel</h2> <p><iframe width="600" height="390" src="//www.youtube.com/embed/tmeOjFno6Do" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Marvel has more than a few upcoming film/tv projects, the most prominent being Avengers: Age of Ultron. But it&nbsp;also has upcoming Netflix shows starring Daredevil, Luke Cage, Jessica Jones, and Iron Fist, which could be turned into great games. An open-world game starring Daredevil, using his unique hyper senses, or a brawling-focused game starring Iron Fist could make an interesting start. But perhaps a look back at past forays might better help introduce these characters to the gaming world. The Marvel Ultimate Alliance games offered a broad roster of characters, like what Injustice does for DC, but instead of having them fight it out, players can create four-person teams of heroes and villains that combine their powers in cooperative scenarios. Even better, the second game allowed players to utilize specific hero pairings to create special &ldquo;combo powers&rdquo; such as a fiery tornado summoned by Storm and the Human Torch.</p> <p>The upcoming third Captain America film will supposedly feature a rebooted version of the Civil War story arc that was featured in Marvel Ultimate Alliance 2, and I believe many Marvel fans would love to explore this iconic and morally ambiguous arc for themselves. I&rsquo;d also be surprised if a new Avengers or Guardians of the Galaxy game didn&rsquo;t show up at some point in the coming years either since both would make for a fun co-op game. Heck, give me a game starring the Avengers and the Guardians of the Galaxy and I&rsquo;ll play it gladly.</p> <p>With two Justice League movies planned for release, DC should consider an Ultimate Alliance-style game starring its pantheon of heroes and villains. Obviously, extra care would have to be taken to ensure all the different playable characters felt unique and were all fun to play, especially with Superman on the roster. Such a game could certainly appeal to fans who enjoyed seeing all their favorite characters gathered together in games like Injustice and DC Universe Online.</p> <h2>Optimistic Reality</h2> <p>I am well aware that many past superhero games, especially ones based off of movies, have ended up being sub-par experiences. It&rsquo;s disheartening to think that the Batman: Arkham games are the exception rather than the rule when it comes to players&rsquo; expectations, but I like to think that other games like Injustice and the LEGO Batman games are part of a long-lasting upswing. With a new generation of consoles comes a new era of capabilities, and I remain confident that any developer hoping to translate the appeal of superheroes from comics/film to games will be successful as long as they take advantage of said capabilities. Rocksteady found success with Batman because it took the time to understand the character and figure out what about him would be most fun to play in a game. Hopefully future developers working on other heroes will follow suit.</p> Fri, 24 Oct 2014 10:05:00 PDT Nathaniel Hohl The Witcher 3: Wild Hunt opening cinematic released http://www.shacknews.com/article/86858/the-witcher-3-wild-hunt-opening-cinematic-released http://www.shacknews.com/article/86858/the-witcher-3-wild-hunt-opening-cinematic-released <p>The Witcher 3: Wild Hunt is releasing on February 24 on PC, Xbox One, and PlayStation 4, and to help make the time pass a little bit quicker, CD Projekt RED has just released the title&rsquo;s opening cinematic to gawk at.</p> <p>&ldquo;The Trail&rdquo; foreshadows the story we soon will experience in The Witcher 3: Wild Hunt. Viewers will see witchers Geralt of Rivia and his mentor Vesemir who are currently in pursuit of Yennefer of Vengerberg. You can check it out for yourself above.</p> Fri, 24 Oct 2014 09:00:00 PDT Daniel Perez Super Smash Bros. for Wii U Amiibo trailer keeps things simple http://www.shacknews.com/article/86857/super-smash-bros-for-wii-u-amiibo-trailer-keeps-things-simple http://www.shacknews.com/article/86857/super-smash-bros-for-wii-u-amiibo-trailer-keeps-things-simple <p>Hot on the heels of yesterday&rsquo;s Super Smash Bros. for Wii U-focused <a href="http://www.shacknews.com/article/86844/watch-super-smash-bros-wii-u-nintendo-direct-stream">Nintendo Direct</a>, Nintendo has released a new trailer focusing on how its Amiibo figures will interact with the title.</p> <p>The over four minute video showcases the experience with Amiibo figures as told by a group of kids who are playing the first game to support the figures, Super Smash Bros. for Wii U. The video holds the hand of the viewer throughout the entire experience, which includes buying an Amiibo at a retailer and training your figure in order to be competitive within the game.</p> Fri, 24 Oct 2014 08:40:00 PDT Daniel Perez Grand Theft Auto: San Andreas Xbox 360 re-releasing on October 26 http://www.shacknews.com/article/86856/grand-theft-auto-san-andreas-xbox-360-re-releasing-on-october-26 http://www.shacknews.com/article/86856/grand-theft-auto-san-andreas-xbox-360-re-releasing-on-october-26 <p>Rockstar Games has <a href="https://support.rockstargames.com/hc/en-us/articles/204078933">confirmed </a>they&rsquo;re re-releasing a high-definition version of Grand Theft Auto: San Andreas on the Xbox 360 platform on October 26.</p> <p>The announcement follows a leak of the title&rsquo;s list of achievements as well as the sudden disappearance of the Xbox Originals version of the game from the Xbox Games Store on Xbox 360. The game will now be sold as a Games on Demand title for Xbox 360 and will retail for $14.99.</p> <p>The port of San Andreas will run in 720p and will include an enhanced draw distance. It will also include a full set of achievements players can earn through various methods while playing the game.</p> <p>If you happen to have owned the Xbox Originals version of GTA: San Andreas, your save files won&rsquo;t be compatible with the newer Games on Demand version. Although, owners of the Xbox Originals version will still be able to access the title through their Xbox Live download history.</p> Fri, 24 Oct 2014 08:00:00 PDT Daniel Perez Outlast 2 confirmed to be in development http://www.shacknews.com/article/86855/outlast-2-confirmed-to-be-in-development http://www.shacknews.com/article/86855/outlast-2-confirmed-to-be-in-development <p>Red Barrels Games&rsquo; co-founder Philippe Morin has confirmed the studio is currently developing Outlast 2, the sequel to its first-person survival horror game.</p> <p>Outlast 2 will take place within the same universe as Outlast, although it&rsquo;ll have completely different characters and a different setting. We won&rsquo;t be visiting Mount Massive Asylum in Outlast 2, but that doesn&rsquo;t mean it&rsquo;s completely out of the question in the future. In an interview with <a href="http://bloody-disgusting.com/news/3318564/exclusive-red-barrels-confirms-outlast-2/">Bloody Disgusting</a>, Morin says, &ldquo;We might go back to Mount Massive Asylum one day, but for now we have new ideas and themes we&rsquo;d like to explore and we think we&rsquo;re cooking up something special."</p> <p>In regards to Outlast 2&rsquo;s release date window, Morin admits it may take some time to ship it out since the development studio quite small. But hopefully the 12-person studio will be able to scare the pants off of its players once again.</p> Fri, 24 Oct 2014 07:30:00 PDT Daniel Perez PSN receives season pass feature for video content http://www.shacknews.com/article/86854/psn-receives-season-pass-feature-for-video-content http://www.shacknews.com/article/86854/psn-receives-season-pass-feature-for-video-content <p>The world of gaming has been going nuts over season passes. It seems like most AAA games have some kind of season pass offered prior or after the game is released, and today, Sony is offering season passes for its Video Unlimited and PlayStation Store customers.</p> <p>The new season pass feature will allow Video Unlimited and PS Store customers the ability to purchase entire seasons of television shows, which includes current seasons that have unreleased episodes. PS Store customers would just need to click the &ldquo;Buy Season&rdquo; button to purchase existing and future episodes of the current season, which will be added to the &ldquo;My Videos&rdquo; section of the PS Store or Video Unlimited account.</p> <p>The season pass feature is now available on the PlayStation 3, PlayStation 4, PS Store both online and mobile, and Bravia TVs with Blu-ray Disc player support coming soon.</p> Fri, 24 Oct 2014 07:00:00 PDT Daniel Perez Shack Snack: October 23, 2014 http://www.shacknews.com/article/86851/shack-snack-october-23-2014 http://www.shacknews.com/article/86851/shack-snack-october-23-2014 <p>Time for&nbsp;another episode of Shack Snack!&nbsp;All the gaming news you need in a nice digestible chunk of video deliciousness.</p> <h2><a href="http://www.shacknews.com/article/86848/assassins-creed-unity-pc-specs-released">Assassin's Creed Unity PC specs released</a></h2> <p><span>Ubisoft has released the official system specs for Assassin's Creed Unity. It requires a Intel Core i5 or better, at least 6 GB of RAM, and 50 gigs of space.&nbsp;</span><span>Check out the minimum and recommended requirements below to see if your PC has the right stuff to play in Ubisofts French revolution sandbox.</span></p> <h2><a href="http://www.shacknews.com/article/86839/xbox-music-will-no-longer-offer-free-ad-supported-ride">Xbox Music to discontinue ad-supported version</a></h2> <p>Xbox Music will soon no longer offer a free ride for those who don't mind listening to an ad or two.&nbsp;The ad-supported version of Xbox Music is expected to be removed as early as December 1. This means if you want to listen to Xbox Music, you'll need to pony up $10 per month in order to gain access.</p> <h2><a href="http://www.shacknews.com/article/86822/civilization-beyond-earth-review-humanitys-end">Civilization: Beyond Earth review</a></h2> <p><span>Ever since Sid Meier's Alpha Centauri released in 1999, fans have longed for a new chance to head back to the stars. Now we have a chance with Civilization: Beyond Earth, but how does it stack up to the classic? Our own Steven Wong reviewed the space civ simulator and found it takes some getting used to. He says some of its quirks didn't work for him, particularly the technology web, but it is a foundation for a better game that fulfills its promise.</span></p> Thu, 23 Oct 2014 17:30:00 PDT Steve Watts Super Smash Bros. for Wii U: The Nintendo Direct recap http://www.shacknews.com/article/86852/super-smash-bros-for-wii-u-the-nintendo-direct-recap http://www.shacknews.com/article/86852/super-smash-bros-for-wii-u-the-nintendo-direct-recap <p>Now that Super Smash Bros. for 3DS is available to all, Nintendo would like to dispel the notion that the Wii U version is simply that version on a bigger console. While the idea of beating up Nintendo mascots remains the same, today's Nintendo Direct unveiled 50 previously-unknown facts about Super Smash Bros. for Wii U. As expected, the list ranged from the mundane to the sublime and Shacknews is here to recap all of them for you.</p> <p>Here were the noteworthy reveals issued during today's Nintendo Direct presentation, direct from the Smash Bros announcer:</p> <ul> <li>Over 40 of the game's characters will be unlocked out of the gate, more than what was found on the 3DS. The movesets will remain the same, down to the unlockable attacks.</li> <li>The Wii U version will (obviously) have a higher resolution. It will be fully rendered at 1080p. And with a grander scale means that 8 players will be able to play at one time, for full-blown chaos!</li> <li>8-player Smash battles will be so big that it will only be supported on certain stages. It will not be supported online.</li> <li>Bigger stages will be featured, mostly to accomodate larger-scale battles. Among them are Palutena's Temple, the classic Hyrule Temple, and a Big Battlefield stage.</li> <li>The Great Cave Offensive stage will be based on Kirby's Super Star and will be filled with danger zones. There are also instant KO spots that will immediately take out anyone at over 100% damage.</li> <li>Jungle Hijinx will be based on Donkey Kong Country Returns, adding in a new stage from the DK world. As with DKCR, players can shift between battling in the foreground and the background.</li> <li>There will be more stages on the Wii U version than the 3DS version, with Wii U structures differing from their 3DS counterparts.</li> <li>A Miiverse stage is set to debut, but it's not ready for release day. It will be ready after the game's launch.</li> <li>Palutena's Temple will feature Palutena and Pit dialogue, similar to the Metal Gear Solid easter egg from Brawl. A similar feature will be in place in Star Fox stages.</li> <li>Gaur Plain stage will return from the 3DS version, but Metal Face will invade when nightfall hits, adding another boss to the proceedings.</li> <li>Ridley will invade the Metroid 'Pyrosphere' stage. Hitting Ridley enough times will win him over as an ally to use against other fighters. Ridley can also morph into Meta Ridley after consuming enough energy. Defeating Ridley will add a KO to your score in timed Smashes.</li> <li>Coin Battles return from previous games, which were not featured on 3DS.</li> <li>Stamina Battles also return from previous games, in which fighters are eliminated after their HP is reduced to zero.</li> <li>Special Smashes return, as well. Custom game types can be selected and combined.</li> <li>Item frequency can be adjusted in Smash menus.</li> <li>My Music returns from Brawl, allowing percentage adjustments for each stage.</li> <li>Menu music can also be changed, from classic to today.</li> <li>The Wii U version will feature more than double the music tracks than the 3DS version, including all of that version's tracks.</li> <li>The music will be crafted by a large number of composers.</li> <li>That means unlockable CDs are back from Brawl, offering another unlockable to be found in-game.</li> <li>Challenges return from Brawl and the 3DS version. There are over 100 challenges this time around.</li> <li>Classic Mode will differ from the 3DS version, allowing players to advance based on skill. Rivals and challengers randomly pop up. The difficulty meter from the 3DS version will also return. Classic will support two-player co-op.</li> <li>Clear movies return from previous console iterations of the series.</li> <li>All-Star Mode reverses the order of the 3DS version, requiring players to defeat opponents in reverse chronological order.</li> <li>Event Mode is a branching game mode that sees players taking on unique challenges. Co-op is also supported here and some challenges are specifically crafted for two players.</li> <li>Smash Tour is a board game mode that sees Miis advancing across the board collecting items, power-ups, and fighters. Miis that intersect go into battle. The idea is to win each battle and gain strength building up to the final showdown, which is a Stock battle of all fighters collected over the course of the game.</li> <li>Target Blast offers a bigger bomb on the second turn than the 3DS version, requiring a shift in strategy. There will also be three different stage layouts.</li> <li>Stadium games can now be played by up to four players, offering a new twist to classics like Home Run Contest and the like.</li> <li>Master Hand and Crazy Hand take the lead in Special Orders, in which each of the wacky gloves issues a specific order for a special reward. Master Hand issues orders, while Crazy Hand's challenges can be played for an in-game fee. Crazy Hand will also challenge players himself at the end of his game.</li> <li>Master Core returns in the Wii U version with new forms. In particular, he can become the Master Fortress, becoming a literal labyrinth. This will only unlock in higher difficulties.</li> <li>Nearly all controllers are supported, right down to the GameCube controller and the 3DS.</li> <li>The Nintendo GameCube Adapter will connect to two of the Wii U's USB ports, with a special controller set to release with the game.</li> <li>That Wii U option on the 3DS version? The announcer reiterates that this means the 3DS is usable as a controller.</li> <li>The 3DS can also be used to carry over that version's custom characters, right down to their equipment.</li> <li>More trophies will be featured in the Wii U version, celebrating Nintendo's console heritage.</li> <li>Final Smash trophies will feature more exquisite detail. To get these, clear All-Star Mode.</li> <li>Trophy Box will offer a new way to lay out trophies and show off to your friends.</li> <li>Photo Studio allows players to mess around with their trophies to create unique picture opportunities.</li> <li>Trophy Rush returns from the 3DS version. The Wii U version will feature two-player co-op, in which two friends can compete for more trophies.</li> <li>Masterpieces returns from Brawl, offering snippets of classic games featuring members of the game's roster. The Masterpieces will be linked to their eShop counterparts.</li> <li>Amiibo figures will debut with Super Smah Bros on Wii U. The Amiibo characters can gain experience through battle and by feeding them equipment, becoming stronger over time. Amiibo can also earn rewards through gameplay.</li> <li>Online is a pivotal part of the game, but the Wii LAN Adapter is recommended.</li> <li>The Online menu will feature notifications for recent events.</li> <li>Online tag matches can be played with two players on a single console.</li> <li>Online players can host Tournaments, though this feature will not be ready for launch.</li> <li>Tournaments can hold up to 64 players, with replays available following each match.</li> <li>The Wii U GamePad will act as the 3DS controller in the sense that it offers fighter damage information and the like.</li> <li>The Wii U GamePad can be used to take photos and also manipulate them with the touch screen. A future update will allow users to send these photos to friends.</li> <li>Voice chat will be enabled through the Wii U GamePad mic. This will be available when playing with friends before and after games.</li> <li>Yes, the Stage Builder from Brawl returns on a much grander scale. The Wii U GamePad can be used to adjust pieces of the terrain. There are five themes available with dozens of pieces usable.</li> <li>Photos, Mii Fighters, custom stages, etc. will be shareable after a future update, but this will not be available at launch.</li> </ul> <p>The massive list ended with the formal reveal for Bowser Jr. and the Koopalings as entrants for the Wii U version of Super Smash Bros., which shouldn't come as too much of a surprise for anyone with the 3DS version of the game. Video reveals like this one will also be available in the game in full HD, while the announcer also confirmed that the Sound Test CDs would be available with purchase of both games. Super Smash Bros. for Wii U is set to release next month on November 21.</p> <p>Oh, and one more thing. <strong>WARNING: CHALLENGER APPROACHING!</strong>&nbsp;Mewtwo is on his way back! He will return as a special downloadable character for anyone that purchases both versions of Smash Bros. If you&nbsp;need some extra time to grab both versions, there's no rush. Mewtwo won't be ready until Spring 2015.</p> Thu, 23 Oct 2014 15:35:00 PDT Ozzie Mejia Wildstar Dev, Carbine Studios, Faces Layoffs http://www.shacknews.com/article/86849/wildstar-dev-carbine-studios-faces-layoffs http://www.shacknews.com/article/86849/wildstar-dev-carbine-studios-faces-layoffs <p>Carbine Studios, creators of Wildstar, an sci-fi themed MMORPG is reportedly experiencing a round of layoffs today, as confirmed by an <a href="http://www.mmorpg.com/newsroom.cfm/read/32834/NCSoft-Western-Operations-Layoffs-Confirmed.html" target="_blank">official statement</a>&nbsp;by publisher NCsoft. Although no official numbers have been released, it is rumored that up to 60 employees are being let go, including Chief Client Engineer Bitwise, who bid&nbsp;his farewell via Twitter.</p> <blockquote class="twitter-tweet" lang="en"> <p>My amazing time at Carbine has come to an end. I can't adequately express my appreciation to the company and players. Thank you! <a href="https://twitter.com/hashtag/byefornow?src=hash">#byefornow</a></p> &mdash; Bitwise (@CRB_Bitwise) <a href="https://twitter.com/CRB_Bitwise/status/525367461609492482">October 23, 2014</a></blockquote> <script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script> <p>The news comes a week after Wildstar was transferred over to <a href="http://www.shacknews.com/article/86680/wildstar-prepares-for-megaservers-this-week">megaservers</a>, but clues leading up to the layoff might&nbsp;be found in how holiday events were <a href="http://www.shacknews.com/article/86625/wildstar-rules-out-holiday-events-for-2014">canceled this year</a>, reportedly&nbsp;due to quality concerns.</p> <p><strong>Via</strong>:&nbsp;<a href="http://massively.joystiq.com/2014/10/23/rumor-layoffs-hit-carbine-studios/">Massively</a></p> Thu, 23 Oct 2014 15:00:00 PDT Steven Wong Watch: Super Smash Bros Wii U Nintendo Direct Stream http://www.shacknews.com/article/86844/watch-super-smash-bros-wii-u-nintendo-direct-stream http://www.shacknews.com/article/86844/watch-super-smash-bros-wii-u-nintendo-direct-stream <p>Nintendo is broadcasting&nbsp;a new Super Smash Bros for Wii U&nbsp;Direct this evening at around 6pm ET (3pm PT), and it promises to reveal about 50 things you might not know about the game. Unless the <a href="http://www.shacknews.com/article/86756/super-smash-bros-wii-u-leak-confirms-custom-stages-and-board-game-mode">leaked rumors</a>&nbsp;are true, then you probably know a few things that will be announced. In any case, watch, discuss, and prepare to smash.&nbsp;</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/j0BBGzfw0pQ?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Thu, 23 Oct 2014 14:00:00 PDT Steven Wong Assassin's Creed Unity PC specs released http://www.shacknews.com/article/86848/assassins-creed-unity-pc-specs-released http://www.shacknews.com/article/86848/assassins-creed-unity-pc-specs-released <p>Ubisoft has released the official system specs for Assassin's Creed Unity. Check out the minimum and recommended requirements below to see if your PC has the right stuff to play in Ubisofts French revolution sandbox.</p> <p><strong>Required OS:</strong></p> <ul> <li>Windows 7 SP1,&nbsp;Windows 8/8.1</li> </ul> <p>NOTE: 64-bit Operating Systems Required</p> <p><strong>Processor:</strong></p> <ul> <li>Minimum:<br />Intel Core i5-2500K @ 3.3 GHz <br />AMD FX-8350 @ 4.0 GHz <br />AMD Phenom II x4 940 @ 3.0 GHz</li> <li>Recommended:<br />Intel Core i7-3770 @ 3.4 GHz<br />AMD FX-8350 @ 4.0 GHz <br />or better</li> </ul> <p><strong>RAM</strong></p> <ul> <li>Minimum:&nbsp;6 GB</li> <li>Recommended:&nbsp;8GB</li> </ul> <p><strong>Video Card:</strong></p> <ul> <li>Minimum: (2GB VRAM)<br />NVIDIA GeForce GTX 680<br />AMD Radeon HD 7970</li> <li>Recommended: (3 GB VRAM)<br />NVIDIA GeForce GTX 780<br />AMD Radeon R9 290X</li> <li>DirectX:<br />Version 11</li> </ul> <p><strong>Sound Card:</strong></p> <ul> <li>DirectX 9.0c compatible sound card with latest drivers</li> </ul> <p><strong>Hard Drive Space:</strong></p> <ul> <li>50 GB available space</li> </ul> <p><strong>Peripherals Supported:</strong></p> <ul> <li>Windows-compatible keyboard and mouse required, optional controller</li> </ul> <p><strong>Multiplayer:</strong></p> <ul> <li>256 kbps or faster broadband connection</li> </ul> <p><strong>Supported Video Cards at Time of Release:</strong></p> <ul> <li>NVIDIA GeForce GTX 680 or better</li> <li>GeForce GTX 700 series</li> <li>AMD Radeon HD7970 or better</li> <li>Radeon R9 200 series</li> </ul> <p><span style="text-decoration: underline;">NOTE: Laptop versions of these cards may work but are NOT officially supported.</span></p> Thu, 23 Oct 2014 13:10:00 PDT Josh Hawkins Team Fortress 2's previous Halloween events released http://www.shacknews.com/article/86847/team-fortress-2s-previous-halloween-events-released http://www.shacknews.com/article/86847/team-fortress-2s-previous-halloween-events-released <p>It&rsquo;s been a year since anyone has played a Team Fortress Halloween map, and&nbsp;even though we haven't received this year's&nbsp;Scream Fortress update all hope isn&rsquo;t lost as Valve has just released the 5 previous Scream Fortress updates to all Team Fortress 2 players. If you missed any of the previous events, or are new to the game now is the perfect chance to catch up while we wait for this years new Scream Fortress event to open.</p> <p>Source:&nbsp;<a href="http://www.teamfortress.com/post.php?id=14723">TeamFortress 2 Blog</a></p> Thu, 23 Oct 2014 13:00:00 PDT Josh Hawkins Paris is yours in new Assassin's Creed Unity trailer http://www.shacknews.com/article/86846/paris-is-yours-in-new-assassins-creed-unity-trailer http://www.shacknews.com/article/86846/paris-is-yours-in-new-assassins-creed-unity-trailer <p>Solve murders, hunt for treasure, and take on co-op heist missions throughout Paris during the French Revolution. If you&rsquo;re not too busy taking down the local thugs of the city visit the Caf&eacute; Theatre to train up and interact with the game&rsquo;s newest social features. No matter what you plan to do with your time spent in Assassin&rsquo;s Creed Unity only one thing is sure, you&rsquo;re going to get the most realistic and detailed look at Paris, France that any game has offered as of yet.</p> <p><video width="700" height="300" controls="controls"> <source src="<iframe width="560" height="315" src="/www.youtube.com/embed/3-h8me2zrRw" frameborder="0" allowfullscreen></iframe>" /> </video></p> Thu, 23 Oct 2014 12:30:00 PDT Josh Hawkins Final Score: Sid Meier's Civilization: Beyond Earth http://www.shacknews.com/article/86845/final-score-sid-meiers-civilization-beyond-earth http://www.shacknews.com/article/86845/final-score-sid-meiers-civilization-beyond-earth <p>For many fans Civilization is their go to 4X game, and for the last four years they've been chugging along nicely ruling their empires in the fifth installment of Sid Meier's Civilization building masterpiece. Now for the first time since Alpha Centauri, the 4X kings have taken a turn back into the Scifi world. But does Civilization: Beyond Earth have what it takes to lead as long a lifespan as previous Civ games? We&rsquo;ve rounded up the hottest reviews to give you a baseline for making your final decision. Do you press that purchase button? Or does this game sit wasting away on your wishlist until the Steam sales kick in?</p> <p><a href="http://www.shacknews.com/article/86822/civilization-beyond-earth-review-humanitys-end">Shacknews</a>: 7/10</p> <p>&ldquo;Despite its faults, Civilization: Beyond Earth does fulfill its promise to take you to a distant world, where you'll find exotic alien life, meet future leaders of mankind... and conquer&nbsp;them.&rdquo;</p> <p><video width="700" height="300" controls="controls"> <source src="<iframe width="560" height="315" src="/www.youtube.com/embed/Dnvj2uliyaE" frameborder="0" allowfullscreen></iframe>" /> </video></p> <p><a href="http://www.eurogamer.net/articles/2014-10-23-sid-meiers-civilization-beyond-earth-review">Eurogamer</a>: 8/10</p> <p>&ldquo;Civ's always gobbled your time, but Beyond Earth makes clearer demands on your&nbsp;attention.&nbsp;Sit up.&nbsp;Lean in.&rdquo;</p> <p><a href="http://www.joystiq.com/2014/10/23/civilization-beyond-earth-review-buy-in-alpha-centauri/">Joystiq</a>: 4/5</p> <p>&ldquo;Beyond Earth's design distinguishes itself because rather than having the multiple layers of micromanagement that Civilization typically introduces over hundreds of turns (with some of them frustratingly late in the game to incorporate),&nbsp;Beyond Earth&nbsp;offers a full tool chest nice and early.&nbsp;&ldquo;</p> <p><a href="http://www.ign.com/articles/2014/10/23/civilization-beyond-earth-review">IGN</a>: 7.9/10</p> <p>&ldquo;Even on these barely recognizable alien worlds, the addictiveness of building cities, exploration, and tactical combat holds up well. From there, developer Firaxis runs a series of bold experiments with Civilization&rsquo;s established design. A few &ndash; such as the new Affinities system and streamlined unit upgrading &ndash; bear promising results, but cumulatively, enough of them go awry that I have to label Beyond Earth as my least-favorite Civilization in more than a decade.&rdquo;</p> <p><a href="http://www.destructoid.com/review-sid-meier-s-civilization-beyond-earth-282814.phtml">Destructoid</a>: 9/10</p> <p>&ldquo;But even with everything new,&nbsp;Civilization: Beyond Earth&nbsp;is still&nbsp;Civilization, but set in the future on an alien planet. And it is exactly as good as that sounds.&rdquo;</p> <p><a href="http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/12483-Sid-Meier-s-Civilization-Beyond-Earth-Review.2">Escapist</a>: 3/5</p> <p>&ldquo;Beyond Earth&nbsp;has a large number of new concepts that separate it from its roots in&nbsp;Civilization V, but not all of them are successful. But, beyond the success or failure of individual features, is the disappointment I felt in playing a game that doesn't truly feel like it's on a new world.&rdquo;</p> <p><a href="http://www.pcgamer.com/civilization-beyond-earth-review/">PCGamer</a>: 87/100</p> <p>&ldquo;Beyond Earth&rsquo;s many similarities to Civ 5 mask, to its detriment, a game that is remarkably new and different, and once I was able to see past those similarities, the newness and wonder of playing in a future Civ sandbox washed over me like a slow boiling pot of water. I was engrossed before I realized it.&rdquo;</p> <p><a href="http://www.polygon.com/2014/10/23/6880933/civilization-beyond-earth-review-pc">Polygon</a>: 9/10</p> <p>&ldquo;Beyond Earth&nbsp;is an adventure about the future of humanity, an ode to discovery and to enquiry. It is also a work of science itself, the result of developer Firaxis' patient accumulation of data and ideas, culminating in a gameplay machine that whirrs with a fierce and quiet efficiency.&rdquo;</p> Thu, 23 Oct 2014 12:00:00 PDT Josh Hawkins More Than Survival: The Five Faces of Horror Gaming http://www.shacknews.com/article/86838/more-than-survival-the-five-faces-of-horror-gaming http://www.shacknews.com/article/86838/more-than-survival-the-five-faces-of-horror-gaming <p>The history of the horror game is almost as old as the video game industry itself. For decades players have bought millions of copies of games that spooked, shocked, startled, and just plain scared them. However, few genres have become as splintered as the horror genre. Players these days may find themselves confused at just what is out there and what play style might fit them best. In light of the recent return to form of the genre with the release of The Evil Within, let's examine the myriad of subgenres that descend from horror.</p> <h2>Survival Horror</h2> <p>This is where it all started. The first game considered to be both of the horror genre and the survival horror sub-genre of games was the 1982 Atari 2600 release Haunted House. The game was crude, but the exploration and the fear of the unknown was there as well as the hallmark of limited item usage. Survival horror would hit the mainstream and get its official name with the 1996 release of Capcom's Resident Evil. This game would popularize the horror game the world over, with its lonely mansion and terror lurking around every corner, as well as its hallmark zombie enemies, Resident Evil would go on to spawn a plethora of sequels and copycats.</p> <div class="articleImage full" style="width: 600px;"><img src="http://cdn.akamai.steamstatic.com/steam/apps/254700/ss_8df8632701d590bc89a713d31cf3c76a6a75eed2.1920x1080.jpg?t=1403204586" alt="" width="600" height="334" /></div> <p>Konami's Silent Hill, which released in 1999, would take a similar approach to Resident Evil in gameplay style, but the fear in Silent Hill was more focused on the surreal and supernatural. With the release of Silent Hill, survival horror was truly in its golden age. However, as time went on, and more powerful consoles allowed for faster paced games, players became frustrated with the relatively slow pace and unwieldy controls of traditional survival horror games. The 2005 release of Resident Evil 4 brought a redefined gameplay doctrine to survival horror, with a new emphasis on action and gunplay. While Resident Evil 4 is considered by many to be the swan song of the original generation of survival horror, many also find that the gameplay style it introduced helped fuel the decline of the survival horror genre.</p> <h2>Third-Person Action Horror</h2> <div class="articleImage full" style="width: 600px;"><img src="http://cdn.akamai.steamstatic.com/steam/apps/17470/0000006484.jpg?t=1405986546" alt="" width="600" height="338" /></div> <p>While using the traditional viewpoint of the survival horror genre, this game type steers more towards a moderation between action and horror and tends to sacrifice its horror elements for smoother gameplay. Shades of these actions can be seen quite clearly in games like Dead Space, where some elements of survival horror, such as ammo and item management or &ldquo;unkillable&rdquo; enemies are replaced by bigger, more powerful weapons and tools with that gamers use to dispatch the hulking enemies the game constantly throws at them.</p> <p>Unlike the later Resident Evil games, however, there&rsquo;s no pretense that these games are rooted in &ldquo;classic&rdquo; survival or anything of the sort. They&rsquo;re simply blockbusters tinged with aliens, mutants, and other creatures that go bump in the night. Players can expect much more physical interaction with the environment such as platforming sections and moving or destroying sections of the background to continue progression through the game. These games typically don&rsquo;t emphasize limited item usage and feature many more enemies and weapons in which to defeat them. Games such as Blue Stinger, Nightmare Creatures, Dead Rising, and Manhunt fall under this category.</p> <h2>Shooter Horror</h2> <div class="articleImage full" style="width: 600px;"><img src="http://cdn.akamai.steamstatic.com/steam/apps/287390/ss_a206b10bda9b4a908881e9df70ab7d691640c89b.jpg?t=1410779730" alt="" width="600" height="338" /></div> <p>This genre eschews the formula of the survival horror genre almost entirely in an attempt to overwhelm players, not by subtle loneliness or the macabre, but by sheer numbers of supernatural enemies. The classic 1993 first-person-shooter DOOM is one of the first games to exhibit this gameplay style. Although players will almost never run out of items, the sheer number of enemies will tax the player&rsquo;s abilities and there will always be the threat of being overrun. This genre proved to be very popular and spawned a host of classic games including the DOOM, the F.E.A.R., Resistance, and the Metro series.</p> <p>On the other hand, over the last few years we&rsquo;ve seen a surge of games like Left 4 Dead and Killing Floor, cooperative shooters that force you to rely on your partners in order to succeed. For instance, you may find yourself pinned down by a Hunter, an enemy in Left 4 Dead that immobilizes you with its long, sticky tongue until another player eliminates it. Your health is sapped and if you happen to be killed, you&rsquo;ll be stuck in a closet until another player lets you out. There&rsquo;s something to be said about being forced to rely on other human players to ensure your survival, and that&rsquo;s part of what makes this particular subset of games so terrifying at times.</p> <h2>Stealth Horror</h2> <div class="articleImage full" style="width: 600px;"><img src="http://cdn.akamai.steamstatic.com/steam/apps/238320/ss_1b8e6a3a5e06f29ef028946d1d2c6d74574cbb1f.jpg?t=1399595107" alt="" width="600" height="375" /></div> <p>This sub-genre takes the direct opposite approach of the Shooter Horror games and completely embraces the horror aspect in its gameplay. These games typically feature enemies that players have little or no defense against except for running and hiding. These games can tend to be more frustrating than the others in the horror genre, as they tend to be packed with instant deaths and constant restarts, but the reward of beating these powerful enemies and solving their mysteries keeps players clamoring for more. The most popular games in this subset are the Penumbra and Amnesia series, Slender: The Arrival, Outlast, SCP: Containment Breach, and most recently Alien: Isolation.</p> <h2>Japanese Folklore Horror</h2> <div class="articleImage full" style="width: 600px;"><img src="http://www.wiitalia.it/wp-content/uploads/2014/08/44.jpg" alt="" width="600" height="338" /></div> <p>There is a whole world of games that are based on traditional Japanese folklore, or ideas that Eastern game-makers find horrifying in their own culture. The idea of being &ldquo;spirited away,&rdquo; or whisked away to another dimension by a spirit, is an enormous influence on these games, and demons like the &ldquo;oni&rdquo; are prominent in these tales. Games like Fatal Frame, Siren, Ku-on, Rule of Rose, and Clock Tower, focus on a tales of children and loved ones betrayed raising from beyond the grave to torment those caused or did not prevent their passing.</p> <p>The Japanese Folklore games tend to focus more on the surreal, and interpersonal connections between human beings than other horror games. For instance, Fatal Frame features deeply personal narratives that involve the hopes and dreams of its protagonists, or the bonds between sisters and family. In Fatal Frame 3: The Tormented, playable character Rei Kurosawa finds herself dealing with a cursed tattoo that begins to engulf her body, which even borders into body horror territory. It&rsquo;s a surreal type of nightmare, and the kind of thing you only tend to read about -- surely not the sort of thing that should happen to a normal person. These games deal in this type of horror quite often, and that&rsquo;s part of what makes them so psychologically imposing.</p> <h2>The End... Or Is It?</h2> <p>While it seems as though every horror game out there is a bit different, in the end you can begin to tie them all back to similar roots and goals--especially the modern titles we're seeing cropping up today. In the future, it's quite possible we're about to see an influx of a new genre: virtual reality horror. It's already been established, but it needs time to grow and blossom into something on its own. Just as the landscape of video game technology evolves, so will the types of games we&rsquo;ll see. And if games like the Oculus Rift&rsquo;s Dreadhalls or Caffeine are to be believed, we&rsquo;re in for a very bright&hellip; or dark future.</p> <hr /> <p><em>Look at you, hacker. Brittany is fueled by horror, rainbow-sugar-pixel-rushes, and video games. Until her dying breath she'll be wielding a BFG made entirely of killer drive and ambition. Check out her work at <a href="http://pfhorthewin.com/" target="blank">PfhorTheWin.com</a>. Like a fabulous shooter once said, get psyched!</em></p> Thu, 23 Oct 2014 11:00:00 PDT Brittany Vincent Nintendo 3DS StreetPass Weekend coming on Halloween http://www.shacknews.com/article/86842/nintendo-3ds-streetpass-weekend-coming-on-halloween http://www.shacknews.com/article/86842/nintendo-3ds-streetpass-weekend-coming-on-halloween <p>Nintendo has declared the upcoming Halloween weekend another "National StreetPass" occasion, giving you a chance to mix it up with fellow 3DS owners&nbsp;from across the country from the comfort of your own town.</p> <p>It will take place between October 31 and November 2, and like the <a href="http://www.shacknews.com/article/82312/nintendo-goes-mad-declares-streetpass-holiday">first StreetPass Weekend</a>, Nintendo Zone locations will be mixing up street passes from across the country. You can gather up to six from the hotspots at a time, which might help you catch a few states you don't have yet. It also suggests taking your 3DS out during Halloween weekend, presumably while trick-or-treating, to pick them up as you pass other ghouls and goblins.</p> <p>The event will last between October 31 and November 2.</p> <p><iframe width="700" height="350" src="//www.youtube.com/embed/8Md54XsHc_w"></iframe></p> Thu, 23 Oct 2014 10:00:00 PDT Steve Watts Dead or Alive 5: Last Round bounces its way to a February 2015 release http://www.shacknews.com/article/86841/dead-or-alive-5-last-round-bounces-its-way-to-a-february-2015-release http://www.shacknews.com/article/86841/dead-or-alive-5-last-round-bounces-its-way-to-a-february-2015-release <p>Dead or Alive 5: Last Round will be bouncing its way onto PlayStation 3, PlayStation 4, Xbox 360, and Xbox One on February 17, 2015 in North America and February 20, 2015 in Europe, Koei Tecmo announced today.</p> <p>Two versions of Dead or Alive 5: Last Round will be made available when the title officially launches. The retail version will include everything you expect it to as fighters, stages, and additional game modes. A free-to-play version of the game will also be made available on the PS4 that will feature four core fighters: Ayane, Hayate, Kasumi and Ryu Hayabusa.</p> <p>Xbox One owners will also be able to get a taste of the new fighting game, although its free trial will feature a timer. Once the timer runs out, Xbox One players will need to purchase the Core Fighters pack for $4.99 which adds the four previously mentioned fighters as well as Hitomi, Tina, Jann Lee, and Bass.</p> <p>Those who previously played Dead or Alive 5 will be able to transfer over their unlocked titles, customers, and story mode progression from the last-gen versions. This is certainly a great incentive if you spent a lot of time with the title and would like to be able to play the new version on your current-gen consoles.</p> Thu, 23 Oct 2014 09:30:00 PDT Daniel Perez 3D Realms returns with 3D Realms Anthology http://www.shacknews.com/article/86836/3d-realms-returns-with-3d-realms-anthology http://www.shacknews.com/article/86836/3d-realms-returns-with-3d-realms-anthology <p>3D Realms was once a prominent name in PC gaming in the 90s, but slowly lost its luster over the next decade. The house that Duke Nukem built eventually faded into the ether in <a href="http://www.shacknews.com/article/58519/duke-nukem-developer-3d-realms">2009</a>. Five years later and six months after they were <a href="http://www.shacknews.com/article/83340/3d-realms-bought-by-interceptor-entertainment-part-owner">acquired</a> by part-owners of Interceptor Entertainment, 3D Realms is coming back under the leadership of CEO/industry veteran Mike Nielsen and Vice President/Interceptor CEO Frederik Schreiber.</p> <p>The studio is celebrating its return by offering a massive collection of their past efforts called the 3D Realms Anthology. The massive collection features 32 of the developer's previous efforts, including:</p> <ul> <li>Arctic Adventure</li> <li>Bio Menace</li> <li>Blake Stone: Aliens of Gold</li> <li>Commander Keen: Goodbye Galaxy</li> <li>Commander Keen: Invasion of the Vorticons</li> <li>Math Rescue</li> <li>Monster Bash</li> <li>Mystic Towers</li> <li>Paganitzu</li> <li>Monuments of Mars</li> <li>Cosmo's Cosmic Adventure</li> <li>Crystal Caves</li> <li>Death Rally</li> <li>Alien Carnage</li> <li>Hocus Pocus</li> <li>Major Stryker</li> <li>Blake Stone: Planet Strike</li> <li>Realms of Chaos</li> <li>Pharaoh's Tomb</li> <li>Word Rescue</li> <li>Secret Agent</li> <li>Raptor: Call of the Shadows</li> <li>Terminal Velocity</li> <li>Wacky Wheels</li> <li>Stargunner</li> <li>Shadow Warrior</li> <li>Wolfenstein 3D</li> <li>Rise of the Triad: Dark War</li> <li>Duke Nukem</li> <li>Duke Nukem 2</li> <li>Duke Nukem 3D</li> <li>Duke Nukem: Manhattan Project</li> </ul> <p>The 3D Realms Anthology features a fresh remastered soundtrack from Interceptor Entertainment's Andrew Hulshult. The collection is DRM-free and will run for $19.99 directly from the <a href="http://3drealms.com/" target="blank">3D Realms website</a> for the next two days.</p> <p>This is just the beginning for the rejuvenated developer. 3D Realms is planning on creating all-new games, to be revealed at a later date. Just don't expect any of them to involve Duke Nukem, since there's still the little matter of that <a href="http://www.shacknews.com/article/83231/gearbox-files-suit-against-3d-realms-and-interceptor-over-unauthorized">Gearbox lawsuit</a>.</p> <p>For more on the big 3D Realms Anthology, check out the trailer below.</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/a1aU4Rtnlws?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Thu, 23 Oct 2014 09:00:00 PDT Ozzie Mejia
Slashdot: News for Nerds, Stuff that Matters
Peter Kuran:Visual Effects Artist and Atomic Bomb Archivist
OwnCloud Dev Requests Removal From Ubuntu Repos Over Security Holes
Microsoft Now Makes Money From Surface Line, Q1 Sales Reach Almost $1 Billion
Days After Shooting, Canada Proposes New Restrictions On and Offline
AT&amp;T Locks Apple SIM Cards On New iPads
Passwords: Too Much and Not Enough
Verizon Injects Unique IDs Into HTTP Traffic
Secretive Funding Fuels Ongoing Net Neutrality Astroturfing Controversy
A Low Cost, Open Source Geiger Counter (Video)
Computer Scientist Parachutes From 135,908 Feet, Breaking Record
Researcher Finds Tor Exit Node Adding Malware To Downloads
Employers Worried About Critical Thinking Skills
Recent Nobel Prize Winner Revolutionizes Microscopy Again
Decades-old Scientific Paper May Hold Clues To Dark Matter
PCGamingWiki Looks Into Linux Gaming With 'Port Reports'
Trolan's LJ
Name meaning meme thingie
YIR... no, there's not enough to recap for that
Serenity Quiz
OMG, I made an LJ entry
Fun with LJTalk/Jabber/gaim
Deal with it. (I'm such a card)
It's blasphemy delicious!
Ups and Downs
Oh yeah
Pointless entry to signify life
Communications Update; Part Deux
Communications Update
CCNP... completed
Things you overhear...