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Shacknews Recent Articles http://www.shacknews.com/rss?recent_articles=1 en-us The Sailor's Dream is a new mobile story from the creator of Year Walk and Device 6 http://www.shacknews.com/article/85531/the-sailors-dream-is-a-new-mobile-story-from-the-creator-of-year-walk-and-device-6 http://www.shacknews.com/article/85531/the-sailors-dream-is-a-new-mobile-story-from-the-creator-of-year-walk-and-device-6 <p>Developer Simogo has announced their latest atmospheric adventure. The studio behind Year Walk and Device 6 will now turn their attention to The Sailor's Dream, which is slated to release on iOS later this year.</p> <p>"When we were making Device 6, we started talking about how it'd be fun to make games in suites of three," reads the <a href="http://simogo.com/2014/07/28/simogo-presents-the-sailors-dream/" target="blank">announcement post</a> on Simogo's website, "in which Kosmo Spin, Bumpy Road and Beat Sneak Bandit would be the first suite and Year Walk, Device 6 and whatever we would make next could also be considered as a unity of sorts. In some ways The Sailor's Dream is the culmination of ideas and concepts we've had over the past years and projects, and as such it is an exploration of how to tell a story in a new and unique way. It also shares some DNA with Year Walk and Device 6 when it comes to navigation and interactions, the concept of the players piecing together a bigger story from smaller pieces, and just as previous efforts it does include quite a lot of written text. But, as you know it's important for us to have an element of surprise and originality so that's where the similarities end."</p> <p>Simogo is remaining purposely tight-lipped about the story, because they don't want to reveal any spoilers. The only information about the story is that it surrounds "three hearts united by the wonderful, but unmerciful ocean." The story will feature a non-linear narrative told through Simogo's recognizable use of text and sounds.</p> <p>Take a first look at The Sailor's Dream in the trailer below.</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/1ht8jVEvoRc?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Mon, 28 Jul 2014 16:00:00 PDT Ozzie Mejia Destiny enters the Twilight Gap with new gameplay video http://www.shacknews.com/article/85532/destiny-enters-the-twilight-gap-with-new-gameplay-video http://www.shacknews.com/article/85532/destiny-enters-the-twilight-gap-with-new-gameplay-video <p>The Destiny beta is finished, so now it's time to start discussing what Bungie has lined up next for its upcoming shooter. The developer is already revealing a whole new area not seen in last week's beta, an empty military base known as the Twilight Gap.</p> <p>"The Twilight Gap is an abandoned military base that's on the outskirts of the last city, so you'll see the traveler in the skybox, the first thing you're going to see in the establishing shot when we first come here," design lead Lars Bakken told <a href="http://www.ign.com/articles/2014/07/28/destiny-multiplayer-map-revealed-twilight-gap-a-ign-first" target="blank">IGN</a>. "The city's over there, you'll see the wall off in the distance, you'll see the mountains, and this place is one of the places that humanity has overtaken again and has reclaimed back."</p> <p>The Twilight Gap, described as a mid-sized map, will be playable across all of Destiny's game modes when it releases on September 9. Check out the map in the two videos below.</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/kXs_IuDERtk?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/BCSLGZeooFk" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Mon, 28 Jul 2014 15:00:00 PDT Ozzie Mejia Breach & Clear: DEADline shooting onto Steam Early Access this fall http://www.shacknews.com/article/85530/breach--clear-deadline-shooting-onto-steam-early-access-this-fall http://www.shacknews.com/article/85530/breach--clear-deadline-shooting-onto-steam-early-access-this-fall <p>Developers Gun Media and Mighty Rabbit Games have seen some success with their debut tactical shooter, Breach &amp; Clear. The 2013 game, produced by ex-Call of Duty strategist <a href="http://www.shacknews.com/article/77825/ex-cod-strategist-working-on-mobile-game-breach-clear">Robert Bowling</a>, first released on iOS and later released on Android and PC. Now the two studios are ready to expand Breach &amp; Clear's horizons with a new follow-up called Breach &amp; Clear: DEADline, which will be developed for PC.</p> <p>DEADline takes place shortly after the events of the first Breach &amp; Clear. Harbor City is under siege by a mysterious race of parasitic worms, which are turning the populace into savage monsters. Players take control of a Special Forces squad commander leading his unit into the heart of the outbreak.</p> <p>DEADline will retain the series' combat elements, while allowing players to control their entire squads through real-time strategy mechanics like the Command Mode feature. Squad members will level up and gain new abilities, as the game plays out over open world battlefields. Dynamic events will also unfold over the course of the game, potentially altering the battlefield.</p> <p>Breach &amp; Clear: DEADline is a long way from release, which is why it'll hit Steam Early Access first this fall, in an effort to collect feedback from early adopters. The game will run for $19.99 on PC, Mac, and Linux.</p> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/BreachAndClearDeadlineResized1.jpg" alt="" width="600" height="338" /></div> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/BreachAndClearResized2.jpg" alt="" width="600" height="338" /></div> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/BreachAndClearResized3.jpg" alt="" width="600" height="338" /></div> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/BreachAndClearResized4.jpg" alt="" width="600" height="338" /></div> Mon, 28 Jul 2014 14:30:00 PDT Ozzie Mejia Video: chatting with Assassin's Creed Unity creative director Alex Amancio http://www.shacknews.com/article/85523/video-chatting-with-assassins-creed-unity-creative-director-alex-amancio http://www.shacknews.com/article/85523/video-chatting-with-assassins-creed-unity-creative-director-alex-amancio <p>One of our favorite activities over the weekend at San Diego Comic-Con was the <a href="https://www.shacknews.com/article/85496/sdcc-14-the-assassins-creed-experience">Assassin's Creed Experience</a>, a lofty obstacle course that tied in with the forthcoming release Assassin's Creed Unity. Although we chickened out with the "leap of faith" activity, the company did invite us to chat with Ubisoft Montreal creative director Alex Amancio.</p> <p><iframe width="620" height="332" src="//www.youtube.com/embed/oWUTMBC6D9w" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Amancio discussed the new direction for the development of the sequel, as it takes place during one of the bloodiest eras in history, the French Revolution. He also reveals bits and pieces about what to expect from the sequel, which will arrive in late October for Xbox One, PlayStation 4 and PC.</p> Mon, 28 Jul 2014 14:00:00 PDT Robert Workman Watch 20 minutes of gameplay from Sherlock Holmes: Crimes & Punishments http://www.shacknews.com/article/85529/watch-20-minutes-of-gameplay-from-sherlock-holmes-crimes--punishments http://www.shacknews.com/article/85529/watch-20-minutes-of-gameplay-from-sherlock-holmes-crimes--punishments <p>Sir Arthur Conan Doyle's greatest creation has a new mystery to solve in the upcoming Sherlock Holmes: Crimes &amp; Punishment. The legendary detective is ready to show off all of his eccentricities, with developer Frogwares offering a 20-minute glimpse at the upcoming Unreal Engine 3-built adventure.</p> <p>The video offers a look into Holmes' homestead, allowing him to change his wardrobe at any time to best suit an undercover excursion. As Holmes investigates crime scenes, he can be seen questioning witnesses with branching dialogue, while keenly observing his surroundings to feed his uncanny powers of deduction. Holmes can also illuminate more suspicious parts of his surroundings to unlock evidence that's not apparent at first glance, unlocking some new dialogue with previous witnesses in the process. Players can also connect evidence and findings through the 'Deduction Space' screen.</p> <p>You can catch the full spoiler-free playthrough in the video below. Sherlock Holmes: Crimes &amp; Punishments is set to release in September on PC, PS4, PS3, Xbox One, and Xbox 360. For more, check out the trailer below.</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/fMAMlyzg2KI?rel=0" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Mon, 28 Jul 2014 13:30:00 PDT Ozzie Mejia Opinion: Legend of Korra show changes are bad sign for Platinum game http://www.shacknews.com/article/85526/opinion-legend-of-korra-show-changes-are-bad-sign-for-platinum-game http://www.shacknews.com/article/85526/opinion-legend-of-korra-show-changes-are-bad-sign-for-platinum-game <p>The Legend of Korra from Platinum received its first real public showing this weekend at Comic-Con, and we were suitably impressed. Not all the news out of SDCC was positive for the show, however, and Nickelodeon's mishandling of one of its most popular shows doesn't bode well for the game.</p> <p>Just as Comic-Con began, the show's official Tumblr <a href="http://korranation.tumblr.com/post/92735712934/book-3-moving-to-digital-release?vcs=social_20140724_28387386">announced</a>&nbsp;that the remainder of the season would be moving to digital formats, no longer in its usual primetime slot. The word was made alongside lots of reassurance from co-creators&nbsp;<span>Bryan Konietzko and Mike DiMartino that the show isn't being canceled, and the fourth season is still on-track. Even so, this&nbsp;was one more sign of Nick's mismanagement this season, and gives reason for concern.</span></p> <p><span>The third season of <em>The Legend of Korra</em> suffered a bizarre roll-out. Following an apparently accidental <a href="http://www.escapistmagazine.com/news/view/135346-Legend-of-Korra-Book-Three-Trailer-Released-Early">leak</a>&nbsp;from a Mexican affiliate, Nick decided to scrap its entire PR plan and rush the episodes to air. While the original plan was to release the third season trailer premiere at San Diego Comic-Con and then have&nbsp;a steady ramp to the premiere, Nick instead put the trailer online quickly and started airing episodes only a week later, two at a time.&nbsp;</span></p> <p><span><iframe width="600" height="350" src="//www.youtube.com/embed/u-3-2GUzvYE"></iframe></span></p> <p>This explains the mystery of the game's odd release timing. When the game was <a href="http://www.shacknews.com/article/85115/the-legend-of-korra-game-coming-from-platinum">announced</a>, it was said to take place between the second and third seasons. In the context of the original PR blueprint, this makes perfect sense. The game would be a story bridge for the next season just before it hits. Besides that, it would create a multimedia spectacle surrounding the show that would have served as a boon to both formats.</p> <p><span>The follow-up to the popular show Avatar: The Last Airbender had a <a href="http://tvbythenumbers.zap2it.com/2012/04/17/debut-of-nickelodeons-the-legend-of-korra-draws-4-5-million-viewers/129568/">strong start</a>&nbsp;in its first season, and was still going strong last year. This year's premiere was the lowest rated yet, but that's no surprise. By ditching its promotional plan, Nickelodeon all but assured that this year would slump. Now that it has, it appears ready to cut bait on the show. Season four might still be coming, but who can say in what format? Nickelodeon seems to be ignoring its own mistakes and is holding the show itself responsible.</span></p> <p>Will that same disinterest from the network hurt the game? The botched release schedule already threatens to make the game dangerously isolated, disconnected from a story that has already moved well past it and far from a season that won't even have visibility on television anymore. Whatever promotion Nickelodeon had planned is likely to be pared&nbsp;down as well. We certainly won't see TV commercials running alongside new episodes, which alone would account for potentially millions of eyes on the game.</p> <p>If our&nbsp;<a href="http://www.shacknews.com/article/85514/sdcc-14-first-look-at-the-legend-of-korra">first look</a>&nbsp;is any indication, Platinum is&nbsp;putting the same attention to detail into Korra as it does for its own original properties. It could certainly shape up to be something special, and word-of-mouth goes a long way in the gaming community. None of this mismanagement means the game will be an utter failure, but the network is certainly hobbling its chances to be a breakout hit.&nbsp;</p> Mon, 28 Jul 2014 13:00:00 PDT Steve Watts Guardians of the Galaxy pinball table debuting next week http://www.shacknews.com/article/85528/guardians-of-the-galaxy-pinball-table-debuting-next-week http://www.shacknews.com/article/85528/guardians-of-the-galaxy-pinball-table-debuting-next-week <p>We're all going to see the new Guardians of the Galaxy movie this week, right? Right. Before you do, however, Zen Studios has a little something to offer to both Zen Pinball 2 and Pinball FX 2 subscribers. A new table is on the way!</p> <p>The team announced the Guardians of the Galaxy pinball table this weekend during the Marvel Video Games panel, and we've included the trailer below. It includes Star-Lord, Drax, Gamora, Rocket Raccoon and Groot all in the heat of action, while you shoot for skill shots and other goodies on the board.</p> <p><iframe width="620" height="332" src="//www.youtube.com/embed/hc96FcO4ZxY" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>The table will release this week for Pinball FX 2 and Zen Pinball 2 on platforms across the board, as well as Marvel Pinball. It'll only set you back $2.99.</p> Mon, 28 Jul 2014 12:30:00 PDT Robert Workman Video: chatting Disney Infinity 2.0: Guardians of the Galaxy with senior producer Ryan Rothenberger http://www.shacknews.com/article/85524/video-chatting-disney-infinity-20-guardians-of-the-galaxy-with-senior-producer-ryan-rothenberger http://www.shacknews.com/article/85524/video-chatting-disney-infinity-20-guardians-of-the-galaxy-with-senior-producer-ryan-rothenberger <p>Disney surprised the comic book industry this past week by announcing a new Guardians of the Galaxy playset for Disney Infinity 2.0: Marvel Super Heroes, which will be arriving in September. We've posted our <a href="https://www.shacknews.com/article/85509/sdcc-14-first-look-guardians-of-the-galaxy-playset-for-disney-infinity-20">first impressions</a> from the set here, but we decided to go the extra mile and get the inside details on the forthcoming set straight from the source, senior producer Ryan Rothenberger.</p> <p><iframe width="620" height="332" src="//www.youtube.com/embed/Vibj1PK8XTg" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Rothenberger goes into great detail about what to expect from the forthcoming playset, which features Star-Lord and Gamora, and the ability to use secondary characters like Drax, Groot, and Rocket Raccoon.</p> <p>The movie drops this Friday, but you'll have to wait until September to get this Guardians of the Galaxy set, along with the main game.</p> Mon, 28 Jul 2014 12:00:00 PDT Robert Workman SDCC 14: Super Smash Bros. for 3DS 'Smash Run' preview http://www.shacknews.com/article/85517/sdcc-14-super-smash-bros-for-3ds-smash-run-preview http://www.shacknews.com/article/85517/sdcc-14-super-smash-bros-for-3ds-smash-run-preview <p>A lot of attention is focused on Super Smash Bros. for Wii U, as owners of Nintendo's console anxiously await their chance to pick up their GameCube controllers once more. However, there's another Smash Bros. coming up first and that's the handheld Super Smash Bros. for 3DS. Unlike its console big brother, the 3DS version of Smash Bros. will feature an extra game mode: Smash Run. To see how it played, I took a moment to go hands-on with it during this year's San Diego Comic-Con.</p> <p>Smash Run is the 3DS-exclusive game mode that sees players running through a course filled with enemies from across each fighter's respective world. The idea is to run the gauntlet and defeat enemies, collecting stickers to help bolster their stats for an eventual two-minute Melee battle. As players make their Smash Run, they can see the progress the other players are making on the bottom screen and will receive alerts if any of their opponents have been KO'd.</p> <div class="articleImage center" style="width: 400px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/SmashRun.jpg" alt="" width="400" height="240" /></div> <p></p> <p>While the course designs feel uninspired, the combat is a novelty throwback to some of the sequences from Smash Bros. Melee's Adventure mode and Brawl's Subspace Emissary. The difference is that a lot of these enemies feel slightly more skilled than before. For example, Kid Icarus' Reaper will hit hard with his sickle, while Kremlings will unleash tornado punches and Mega Man's helmetted Met foes will hide underneath their hard hats waiting for an opening to attack. Enemies can be found sprinkled across the course or in designated Battlefield areas that can be found in certain locations.</p> <p>Even though there's nothing particularly special about the way courses are designed, there are some hidden surprises to be found, such as treasure chests containing special trophies and extra power-ups. They're often worth hunting down and adds some much-needed variety, because the adventure's five minutes can feel somewhat draining.</p> <p>After the five minutes are up, it's time to go into the special melee mode. Each of the four fighters are beefed up with the power-ups they collected over the course of the Smash Run, leading to some especially hard hits over the course of the next two minutes. KOs come frequently, thanks to additional attack power and speed stats and it's pretty fun to play through. Unfortunately, the two minutes feel like they breeze by all-too-quickly, especially compared to the five-minute preparation warm-up phase.</p> <div class="articleImage center" style="width: 400px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/SmashRun2.jpg" alt="" width="400" height="240" /></div> <p></p> <p>On a slight tangent, there's one very important aspect of Smash Bros. that may bother long-time veterans of the series. I've always been the type of player that's relied on the 'C-sticking' tactic to carry me through matches, but the 3DS clearly does not have a second analog stick option, meaning quick sweeps and the like must be executed manually with the Circle Pad. This absence especially hurts during the course of Smash Run, because I was left with a "phantom limb" feeling every time I tried to reach for a second analog stick for crowd control.</p> <p>Smash Run in its current state doesn't quite feel like a perfect replacement for a formal campaign. However, taking out lesser enemies is still a good introduction to the ins-and-outs of Smash Bros. combat. The length may feel a bit off-putting, but it should serve as a good distraction from the main four-player combat that Smash Bros. has to offer.</p> Mon, 28 Jul 2014 11:00:00 PDT Ozzie Mejia Crytek addresses financial troubles, will focus on free-to-play games http://www.shacknews.com/article/85527/crytek-addresses-financial-troubles-will-focus-on-free-to-play-games http://www.shacknews.com/article/85527/crytek-addresses-financial-troubles-will-focus-on-free-to-play-games <p>Times have been tough for Crytek, with studio sources citing <a href="http://www.shacknews.com/article/85099/crytek-reportedly-cancels-projects-amid-financial-difficulties">financial difficulties</a> back in June. The makers of Crysis have now stepped forward to assert their studio's stability. However, they added that they will begin shifting their focus towards self-published free-to-play games, a move that was foreshadowed by last month's rumored cancellation of four prototypes, including a sequel to Ryse: Son of Rome.</p> <p>"Our evolution from a development studio to an online publisher has required us to refocus our strategies," a Crytek rep told <a href="http://www.polygon.com/2014/7/27/5941815/crytek-rumor-homefront-statement" target="blank">Polygon</a>. "These challenges go along with an increased demand for capital, which we have secured."</p> <p>Previous reports had stated that Crytek employees were not being paid and that a significant number had exited the company. Crytek has admitted a lack of communication and attributes it to being unable to discuss future plans in public.</p> <p>Crytek is currently working on Homefront: The Revolution in conjunction with Deep Silver, as well as free-to-play shooter, Warface. The studio's American branch recently announced Hunt: Horrors of the Gilded Age at E3.</p> Mon, 28 Jul 2014 10:50:00 PDT Ozzie Mejia Riftlight is an arcade RPG shooter from one of the makers of Rust http://www.shacknews.com/article/85525/riftlight-is-an-arcade-rpg-shooter-from-one-of-the-makers-of-rust http://www.shacknews.com/article/85525/riftlight-is-an-arcade-rpg-shooter-from-one-of-the-makers-of-rust <p>Facepunch Studios is still hard at work on their survival game, Rust, but the studio is also looking to begin its second project. Over the weekend, Facepunch's Adam Woolridge unveiled some details on an arcade-style shooter called Riftlight, which he says he'll be looking to develop on his own.</p> <p>"It's an arcade shooter that can be played with a gamepad or mouse and keyboard," said Woolridge. "It has loot and other light-RPG stuff like character levels, abilities and talent trees. I want it to be colourful and different, not just screens and screens of black space and white stars (although it is, at the moment!) You're not gonna need a dictionary on standby to look up space-words or a Maths degree just to understand which gun to equip on your ship. The one that does the most damage is the best gun, and it'll just say so."</p> <p>Woolridge says that everything for Riftlight is in the prototype stage. However, he has already laid out plans for the game's three classesL: Ranged, Caster, and Melee. The game will also feature online co-op for up to four players with procedurally-generated stages.</p> <p>More information about Riftlight is coming soon. In the meantime, check out early concepts from <a href="http://www.facepunchstudios.com/2014/07/25/riftlight-an-arcade-shooter-with-loot-and-other-stuff-2/" target="blank">Facepunch Studios</a>.</p> Mon, 28 Jul 2014 10:25:00 PDT Ozzie Mejia Five Reasons You Shouldn't Miss Next Year's Comic-Con Event http://www.shacknews.com/article/85519/five-reasons-you-shouldnt-miss-next-years-comic-con-event http://www.shacknews.com/article/85519/five-reasons-you-shouldnt-miss-next-years-comic-con-event <p>San Diego Comic-Con 2014 is nothing more than a memory, a flurry of ridiculously fun parties, wild events and panels loaded with more stars than you could shake a stick at. You&rsquo;ve already seen the number of hands-on stories I posted over the weekend around the event, but if you&rsquo;re still not convinced that Comic-Con is a place for you to get your gaming on, we&rsquo;ve got some things that will prove otherwise. Five things, in fact.</p> <p>Here are some reasons you don&rsquo;t want to miss next year&rsquo;s event&hellip;even if that means going wall to wall with hundreds of your fellow nerds.</p> <p><strong>The gaming lounges are ridiculously cool</strong></p> <div class="articleImage full" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/Shack 1.jpg" alt="" width="600" height="389" /></div> <p>That&rsquo;s right, outside of the event, every year, a few companies go out and host special parties at devoted lounges. Nintendo, for example, has set up shop at the Marriott Marquis &amp; Marina, where gamers of all ages can play its latest 3DS and Wii U releases. Microsoft has also been good about hosting devoted gaming spaces, as it did this year with its Xbox Lounge at the Manchester Hyatt. And Deep Silver and Square Enix teamed up for a special Gaming Lounge at the Whiskey Girl, which was nothing short of amazing. Get down there and enjoy some lounges.</p> <p><strong>The panels are a good time</strong></p> <div class="articleImage full" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/Shack 2.jpg" alt="" width="600" height="450" /></div> <p>A number of terrific panels highlighted this year&rsquo;s San Diego Comic-Con event. The first, of which, is Lego Batman 3, which featured Troy Baker grabbing a selfie with the legendary Adam West while talking as the Dark Knight. Other panels, like Console Wars, the Bandai Namco panel, the wild Street Fighter panel, and the Halo panels were all not-miss material. Plus, like the Marvel panel every year, sometimes there&rsquo;s exclusive stuff that isn&rsquo;t shown anywhere else. Yes, we&rsquo;ve seen the Master Chief Collection in action. Be jealous.</p> <p><strong>The activities are a blast</strong></p> <div class="articleImage full" style="width: 450px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/Shack 3.jpg" alt="" width="450" height="600" /></div> <p>Outside of special lounges and stuff happening on the show floor, there are plenty of hosted activities that both attendees and casual folks can take part in around San Diego. The Assassin&rsquo;s Creed Experience, for example, provided folks the chance to run an obstacle course and take a &ldquo;leap of faith&rdquo; into a blown-up mattress. Borderlands&rsquo; laser tag was also amazing, taking place on the nearby rooftop at Petco Park, and gave folks the chance to loosen their nerves in a good ol&rsquo; game of &ldquo;shoot the other guy&rdquo;.</p> <p>Next year is likely to bring similar events, so you don&rsquo;t want to miss out.</p> <p><strong>There are plenty of games</strong></p> <div class="articleImage full" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/Shack 4.jpg" alt="" width="600" height="338" /></div> <p>The far end of San Diego Comic-Con was devoted to gaming space, with Capcom, Blizzard, Bandai Namco, Nintendo, Sega and others hosting booths where gamers could stop by and play some of the newest releases around. Sure, there&rsquo;s a wait in some areas (like there was this year with Alien Isolation, but sitting in the egg was worth it), but it&rsquo;s just an hour at best, and then you&rsquo;re playing a release before anyone else. If you can&rsquo;t make it to the devoted game spaces, this is the next best thing.</p> <p><strong>The&nbsp;community</strong></p> <div class="articleImage full" style="width: 450px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/Shack 5.jpg" alt="" width="450" height="600" /></div> <p>For every few geeks who aren&rsquo;t quite your speed when it comes to being social, there are those who definitely are. We actually ended up getting in a late night chat session regarding Super Smash Bros. during the first night of the show, and it was good fun. Whether you prefer role-playing goodness, fighting games, or platformers, there was something for everyone else.</p> <p>Of course, you&rsquo;d know that if you&rsquo;d just make the trip&hellip;</p> Mon, 28 Jul 2014 10:00:00 PDT Robert Workman Xbox 'Games with Gold' for August announced http://www.shacknews.com/article/85522/xbox-games-with-gold-for-august-announced http://www.shacknews.com/article/85522/xbox-games-with-gold-for-august-announced <p>Microsoft has detailed its <a href="http://news.xbox.com/2014/07/games-august-games-with-gold">August</a>&nbsp;line-up for the Games with Gold program.&nbsp;</p> <p>Starting on August 1, you can grab Crimson Dragon and Strike Suit Zero: Director's Cut for Xbox One. Both of those will last through the whole month. The Xbox 360 games will swap out instead. Motocross Madness will be available August 1-15, followed by Dishonored from August 16-31. This also means this week is your last chance to get Max: The Curse of Brotherhood or Guacamelee! Super Turbo Championship Edition.&nbsp;</p> <p>Crimson Dragon received <a href="http://www.metacritic.com/game/xbox-one/crimson-dragon">mixed</a>&nbsp;reviews despite its Panzer Dragoon legacy, and Strike Suit Zero only did <a href="http://www.metacritic.com/game/pc/strike-suit-zero">slightly better</a>. Dishonored is the most highly regarded of the bunch, having received <a href="http://www.metacritic.com/game/pc/dishonored">critical praise</a>&nbsp;and a spot on some Game of the Year lists when it released in 2012.&nbsp;</p> Mon, 28 Jul 2014 08:55:00 PDT Steve Watts Disney Infinity: Marvel Super Heroes gets villainous http://www.shacknews.com/article/85521/disney-infinity-marvel-super-heroes-gets-villainous http://www.shacknews.com/article/85521/disney-infinity-marvel-super-heroes-gets-villainous <p>Disney Infinity: Marvel Super Heroes is getting a healthy dose of villainy as well, as announced this weekend at San Diego Comic-Con.</p> <div class="articleImage full" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/BtoloXuIQAAQ3_5.png" alt="" width="600" height="355" /></div> <p>Three more figures were announced, covering the major antagonists of three major Marvel franchises: Loki, Green Goblin, and Ronan the Accuser. That last one may not be well-known yet, but Disney seems to be banking on him gaining notoriety after the release of <em>Guardians of the Galaxy</em> this weekend. The company officially announced the <a href="http://www.shacknews.com/article/85464/disney-infinity-marvel-super-heroes-guardians-of-the-galaxy-play-set-announced">GotG playsets</a>&nbsp;last week.</p> <p>Check out our <a href="http://www.shacknews.com/article/85509/sdcc-14-first-look-guardians-of-the-galaxy-playset-for-disney-infinity-20">impressions</a>&nbsp;of the Guardians playset from Comic-Con, and watch the villains in all their cackling glory in the trailer below.</p> <p><iframe width="600" height="350" src="//www.youtube.com/embed/MEpM67QFslg"></iframe></p> Mon, 28 Jul 2014 07:25:00 PDT Steve Watts SDCC 14: The Xbox One Wireless Controller: Artist Collection http://www.shacknews.com/article/85516/sdcc-14-the-xbox-one-wireless-controller-artist-collection http://www.shacknews.com/article/85516/sdcc-14-the-xbox-one-wireless-controller-artist-collection <p>The Xbox One Wireless Controller: Artist Collection first made its debut at last year's PAX Prime. Since then, the collection of customized controllers has migrated to this year's San Diego Comic Con, where spectators were able to see some expressive designs from contemporary artists.</p> <p>These were among the controllers on display at this year's Comic Con. They're sadly not available for purchase, but they're quite a sight for anyone that was unable to make the trip to PAX Prime last year or to San Diego Comic Con this year.</p> <h3>Guided Spirits</h3> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/GuidedSpirits.jpg" alt="" width="600" height="450" /></div> <p>This light blue shell sees a pair of wolves feeding on nearby yellow canaries to sustain themselves. The canaries live on as spirits, ensuring that the circle of life continues on.</p> <h3>Primordial Controller by Justin Hillgrove</h3> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/PrimordialController.jpg" alt="" width="600" height="450" /></div> <p>It could easily be mistaken as something inspired by 2K's Evolve. However, artist Justin Hillgrove's unique design utilizes a modeling resin called "Magic Sculpt," creating a rock-like effect that gives this controller a stony texture. The controller's red highlights make it positively molten and one of the exhibit's cooler designs.</p> <h3>Hidden Circuitry by Jake Hollomon</h3> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/CircuitryResized.jpg" alt="" width="600" height="450" /></div> <p>Hollomon carefully crafts an x-ray visual effect, solely using an oil paint pen atop a blue acrylic base. The result is the illusion of the inside of an Xbox controller, showing what makes the Xbox One's latest gamepad tick.</p> <h3>Hella Connected by Jay Taylor</h3> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/HellaConnectedResized.jpg" alt="" width="600" height="450" /></div> <p>This design is part of Taylor's ongoing series of drawings. Placed atop an acrylic base, the controller shows dozens of character drawings all hanging out together. Taylor looks at is as a reminder that we should stay physically connected with our friends and go beyond our internet connections.</p> <h3>Beast of the Enemy/Pronghorn by Maryanna Hoggatt</h3> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/BeastoftheEnemy.jpg" alt="" width="600" height="450" /></div> <p>Hoggatt's design is based on the internal struggle of the mind and the battles that take place in our heads. This acrylic design is based on a series called 'Animal Battle' and features a drawing of a beast based on a Proghorn, an antelope-like creature with strong antlers.</p> <h3>Battle Snakes by Lord Blakely</h3> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/BattleSnakes.jpg" alt="" width="600" height="450" /></div> <p>Dueling snakes is the theme of this white acrylic design. Blakely features the image of two rising snakes, as they begin to evolve into dangerous beasts. He leaves the interpretation of what happens next solely to the observer.</p> <h3>Fantasy and Reality by Upendo Taylor</h3> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/FantasyandReality.jpg" alt="" width="600" height="450" /></div> <p>Taylor uses a mix of spray paint over an acrylic surface to fill the controller shell with unique type and characters. Standout qualities like the line placement and the giant text is all based on the old Parliament track "Fantasy and Reality," which Taylor says helps sync the design with gaming culture as a whole.</p> <hr /> <p>While these controller designs are not available for purchase, this likely won't be the last time they'll be seen in the wild. Keep an eye out for events like the upcoming PAX Prime for a possible chance to check out these one-of-a-kind designs in person.</p> Mon, 28 Jul 2014 07:00:00 PDT Ozzie Mejia Bravely Default ships 1 million http://www.shacknews.com/article/85520/bravely-default-ships-1-million http://www.shacknews.com/article/85520/bravely-default-ships-1-million <p>The old-school throwback RPG Bravely Default has shipped 1 million copies worldwide, including downlodable versions.&nbsp;</p> <p><a href="http://www.siliconera.com/2014/07/28/bravely-default-sales-reach-1-million-worldwide/">Siliconera</a>&nbsp;reports 400,000 of those sales were in its home country of Japan, and the other 600,000 were split between other countries. The company did not specify the split between the original version and its updated For The Sequel version, which served as the basis for the western release. As the title implies, that update was meant to set the stage for another game, Bravely Second, which is currently in development.&nbsp;</p> <p>Square Enix president Yosuke Matsuda recently <a href="http://www.shacknews.com/article/83800/square-enix-changes-strategy-goes-back-to-roots-instead-of">said</a>&nbsp;that Bravely Default helped it refocus its priorities. It had been attempting to make games for a worldwide audience, but found that attempting that wouldn't really please anyone. A very consciously Japanese-style RPG like Bravely Default helped to show the company that it can make games that come from its roots, and that fans of that style of game will be spread all around the world.</p> Mon, 28 Jul 2014 06:50:00 PDT Steve Watts Ultra Street Fighter 4 getting 'Summer Vacation' costume DLC http://www.shacknews.com/article/85518/ultra-street-fighter-4-getting-summer-vacation-costume-dlc http://www.shacknews.com/article/85518/ultra-street-fighter-4-getting-summer-vacation-costume-dlc <p>Ultra Street Fighter 4 only arrived at the start of June and, in fact, it hasn't even released on PC or at retail yet. So naturally, Capcom's Yoshinori Ono wasn't about to announce another installment in the series. Instead, the only USF4 announcement at this year's San Diego Comic Con involved the game's fighters donning their Summer Vacation outfits for some new costume DLC.</p> <p>Each of Ultra Street Fighter 4's fighters will receive an additional costume with the Summer Vacation DLC, all centered around the theme of catching some sun and putting on some fine warm weather clothes. Some of the outfits fit the theme very well, such as Blanka wearing a Hawaiian shirt and lei and Sakura donning a summer blouse. Other selections are a little more abstract, like Rufus and Zangief donning scuba gear. Who knows what Rufus and Zangief are even wearing. You can see a few costumes below and hit <a href="http://shoryuken.com/2014/07/27/capcom-releases-official-screenshots-of-ultra-street-fighter-ivs-summer-vacation-outfits/" target="blank">Shoryuken</a> for the rest. Release or pricing information was not given for the Summer Vacation DLC.</p> <p>Anyone waiting for anymore announcements from Capcom will just have to keep waiting. Ono added that would not make any further fighting game announcements for the remainder of 2014. There's still a <a href="http://www.shacknews.com/article/85336/ultra-street-fighter-4s-edition-select-will-go-online">future update</a> lined up, though, so it remains to be seen whether this will hit later this year or get pushed back to early 2015.</p> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/BlankaSummer.jpg" alt="" width="600" height="338" /></div> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/KenSummer.jpg" alt="" width="600" height="338" /></div> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/GoukenSummer.jpg" alt="" width="600" height="338" /></div> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/RufusSummer.jpg" alt="" width="600" height="338" /></div> <div class="articleImage left" style="width: 600px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2014/07/ZangiefSummer.jpg" alt="" width="600" height="338" /></div> Mon, 28 Jul 2014 06:00:00 PDT Ozzie Mejia SDCC 14: First look at Escape Dead Island http://www.shacknews.com/article/85515/sdcc-14-first-look-at-escape-dead-island http://www.shacknews.com/article/85515/sdcc-14-first-look-at-escape-dead-island <p>You know how you get used to something that works for a game series, then something comes along that changes your perspective almost completely? We&rsquo;ve seen that before with the likes of Metroid, after getting used to it for some time in side-scrolling fashion, only to be introduced to a brilliant first-person perspective in Metroid Prime. Well, Deep Silver is doing something familiar with Dead Island.</p> <p>After introducing us to the first two games in a first-person perspective (with a sequel, Dead Island 2, on the way sometime next year), the team is introducing a fresh new take on the saga with Escape Dead Island, which it recently showed us during a private demo at its Gaming Lounge over at the Whiskey Girl.</p> <p>First off, you can tell right off the bat that this isn&rsquo;t your typical Dead Island affair. The art style in the game, which is usually dark and gritty, has been replaced with a comic book-style motif. It&rsquo;s also displayed in a third-person perspective, as you can actually see what&rsquo;s happening to your character, rather than just seeing the action from his eyes.</p> <p>The game has you playing Cliff Calo, a spoiled brat of sorts who decides to head out to sea to shoot a documentary alongside his friends. It turns out to be a big mistake, as the boat ends up crashing at a nearby island where a zombie infestation has broken out. Injured and unarmed, Cliff must make his way through the island, picking up makeshift weapons and seeking out his friends in order to escape in one piece.</p> <p>The gameplay we saw in the demo was a mixture of action and stealth, but not the kind of action you&rsquo;d expect from a zombie horror game. This was more about staying in one piece, as Cliff isn&rsquo;t exactly the type of guy who&rsquo;s built for gruff combat. Instead, he has to sneak around foes that can cause him harm, including &ldquo;shamblers&rdquo; that could easily make him a meal.</p> <p>There&rsquo;s several ways around them. The first is by activating certain noise makers that will get their attention in the level, such as making a phone ring or setting off a car alarm. This distracts them long enough for Cliff to get moving.</p> <p>You can also run out in the open, if you prefer, to get them out of you way, but this isn&rsquo;t really recommended, mainly because they&rsquo;re good at following you around. Fortunately, there is a neat little tactic where you can draw them out, and then take them out from behind with a convenient stab to the neck with a screwdriver. (Other weapons are in the game as well, but this was the only one we saw in our demo.)</p> <p>Along the way, Cliff will also need to find vital items to continue along, such as a rope to descend to lower levels. Fortunately, Deep Silver kept the controls simple enough, with one-button engagements to activate doors, tie ropes on to objects, and so forth. That doesn&rsquo;t mean you get off scot free, however, as you still have to deal with the hungry zombies lurching after you.</p> <p>The comic book style of the game suits it well, from the strange changes to the environments (shipping containers appearing out of nowhere and nearly crushing Cliff flat, for instance) and the cool Batman-esque noise effects that appear on-screen as you stab a zombie to death. Some players expecting the usual Dead Island surroundings may be slightly thrown off with this game&rsquo;s appearance, but, hey, you&rsquo;ve got Dead Island 2 coming, so relax.</p> <p>Escape Dead Island looks like an interesting, yet fun, spin-off for the series, although there are still unanswered questions that can&rsquo;t help be pondered. We&rsquo;ll get the answers soon enough when the game ships for Xbox 360, PC and PlayStation 3 later this year.</p> Sun, 27 Jul 2014 17:00:00 PDT Robert Workman SDCC 14: First look at The Legend of Korra http://www.shacknews.com/article/85514/sdcc-14-first-look-at-the-legend-of-korra http://www.shacknews.com/article/85514/sdcc-14-first-look-at-the-legend-of-korra <p>Platinum Games works on some of the wildest action games on the planet. No, really, check through its line-up and you&rsquo;ll find efforts like Bayonetta 2, Anarchy Reigns and Metal Gear Rising Revengeance. However, slotting right in with those action classics is&hellip;The Legend of Korra? Yep, Activision and Nickelodeon have teamed up with the developer to produce a new action-packed game based on the hit animated show. I was recently invited to check it out during a weekend event at San Diego Comic-Con.</p> <p>The game focuses on Korra as she comes into contact with renegade warriors, who, like her, brandish some form of elemental powers. Luckily, Korra has all four to choose from, ranging between Earth, Wind, Fire and Air. Each one allows her to strike with both basic and strong attacks, which she can combine together to form devastating combo attacks. For example, with Earth, she can begin with basic strikes, but soon transform the ground around her into large blocks, which end up sending foes flying. The same goes for water, as huge waves crash around those who would dare challenge her.</p> <p>What makes this cool is the Platinum approach, which allows you to switch between elemental powers on the fly with a press of the shoulder button. You can begin with a fire combo and, if you&rsquo;re quick enough, wrap up with a water technique that can leave your enemy frozen for several hits. This is especially useful against boss enemies, including a large, electrically charged robot that we faced at the conclusion of the demo. He put up a fight, but thanks to Korra&rsquo;s special capabilities, we left him lying with a devastating finishing move.</p> <p>Finishing moves are actually designated to their own button, and while some may think it simplifies the game, it actually adds flourish to it. Once an enemy has a circle or B logo above his head, you can initiate the move, which launches Korra into some sort of fancy animation, having her knock away her opponent with utmost style. It&rsquo;s really quite something, and fits right in with the Platinum mold.</p> <p>Another sequence in the game has Korra riding her faithful steed Naga through city streets, while utilizing her special powers to keep from crashing. Naga is capable of cornering with ease and sliding under doorways, while Korra can help it clear large gaps with the help of an Earth-pushing double jump. She can also shoot fireballs at incoming objects, or activate a temporary shield in which protects the both of them against a one-time collision. It&rsquo;s a fun little sequence, and a good part of the experience altogether.</p> <p>Activision worked closely not only with Platinum, but with Nickelodeon, with writers from the show scripting the in-game events and various voice talents also taking part to bring the game to life. We only heard bits and pieces from the demo, but it was reasonably close in tone to the show itself. Also, the cel-shaded art style was nothing short of fantastic, with fluid battle animations and plenty of d&eacute;cor to take in. Granted, it was only one small part of the game, and Activision promised more recognizable locales that fans will love.</p> <p>The Legend of Korra has something to offer for everyone. Fans will love the look and sound of the game, while hardcore action fans will dig what Platinum Games has done with the combat system. We&rsquo;ll see how it shapes up when it makes its way out later this fall for Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and Steam/PC.</p> Sun, 27 Jul 2014 17:00:00 PDT Robert Workman Watch a graphical comparison of the Destiny beta http://www.shacknews.com/article/85513/watch-a-graphical-comparison-of-the-destiny-beta http://www.shacknews.com/article/85513/watch-a-graphical-comparison-of-the-destiny-beta <p>The Destiny beta is set to conclude at the end of today. So with that in mind, Shacknews would like to offer up a graphical comparison across all versions of Bungie's latest adventure. Watch the video below to get a good look at Destiny, as seen on PlayStation 4, Xbox One, PlayStation 3, and Xbox 360. Take a look and judge for yourself which version looks the best or whether the current-gen versions stand up to their next-gen counterparts.</p> <p>The final version of Destiny arrives on all of these platforms on September 9.</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/eJhQqkRnhFI" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Sun, 27 Jul 2014 12:00:00 PDT Ozzie Mejia The Walking Dead comic studio says Telltale will return for Season 3 http://www.shacknews.com/article/85512/the-walking-dead-comic-studio-says-telltale-will-return-for-season-3 http://www.shacknews.com/article/85512/the-walking-dead-comic-studio-says-telltale-will-return-for-season-3 <p>Clementine's story is on the verge of coming to an end. Or is it? Telltale isn't ready to step away from the world of The Walking Dead just yet. Skybound Entertainment, the comic studio founded by TWD creator Robert Kirkman, announced over the weekend that Telltale would return for a whole new season.</p> <p>Skybound emphatically made the proclamation on their <a href="https://twitter.com/Skybound/status/493160318843904000" target="blank">Twitter</a> account, implying that the comic prequel would continue for another batch of episodes. Whether it'll center around Clementine or another character remains to be seen and will most likely depend on how Telltale decides to wrap up the second season over the next couple of months.</p> <p>A third season may also present a dilemma for Telltale, as a growing number of users begin to adopt new consoles. If Telltale decides to bring the next season of The Walking Dead to Xbox One or PlayStation 4, it'll be interesting to see how they address the issue of allowing players to bring their story with them across console generations.</p> Sun, 27 Jul 2014 09:30:00 PDT Ozzie Mejia New releases for July 28-August 3 http://www.shacknews.com/article/85511/new-releases-for-july-28-august-3 http://www.shacknews.com/article/85511/new-releases-for-july-28-august-3 <p>For the last week of July, what's old is new again! It's time to re-discover some games you might have missed, thanks to some notable re-releases and DLC offerings. This week's new release list is headlined by The Last of Us: Remastered on PlayStation 4, giving players a chance to re-live one of 2013's best games on some next-gen hardware. There's also Rogue Legacy making the jump from PC to PS4, PS3, and Vita this week. And if DLC is more of what you're looking for, you can find some new downloadable packs hitting Titanfall, Battlefield 4, and Trials Fusion this week. Check out the full list of new games and get a quick recap of items of interest in the video below.</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/xmOuip2-pHo" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <h2>PC</h2> <p></p> <ul> <li>The Room (download)</li> <li>Firefall (download)</li> <li>The Legend of Heroes: Trails in the Sky (download)</li> </ul> <h2>PlayStation 4</h2> <p></p> <ul> <li>The Last of Us: Remastered</li> <li>Rogue Legacy (download)</li> <li>Pure Pool (download)</li> </ul> <h2>Xbox One</h2> <p></p> <ul> <li>Pinball FX 2 (download)</li> </ul> <h2>Xbox 360</h2> <p></p> <ul> <li>None</li> </ul> <h2>PlayStation 3</h2> <p></p> <ul> <li>Rogue Legacy (download)</li> <li>WRC 4 FIA Rally Championship (download)</li> </ul> <h2>Wii U</h2> <p></p> <ul> <li>Mega Man Battle Network (download)</li> <li>XType Plus (download)</li> </ul> <h2>PlayStation Vita</h2> <p></p> <ul> <li>Ratchet &amp; Clank Collection</li> <li>Phantom Breaker: Battle Grounds</li> <li>LEGO Ninjago Nindroids</li> <li>Rogue Legacy (download)</li> <li>WRC 4 FIA Rally Championship (download)</li> </ul> <h2>Nintendo 3DS</h2> <p></p> <ul> <li>LEGO Ninjago Nindroids</li> </ul> Sun, 27 Jul 2014 08:00:00 PDT Ozzie Mejia SDCC 14: First look: Lara Croft and the Temple of Osiris http://www.shacknews.com/article/85510/sdcc-14-first-look-lara-croft-and-the-temple-of-osiris http://www.shacknews.com/article/85510/sdcc-14-first-look-lara-croft-and-the-temple-of-osiris <p>During our many stops at San Diego Comic-Con this week, we managed to hit up the Square Enix/Deep Silver Arcade, which is located the Whiskey Girl bar in the downtown area. This is a great place to kick back and grab a drink, and enjoy a number of offerings from both companies, including Escape Dead Island and Nosgoth.</p> <p>The premiere title of the showcase, however, is easily Lara Croft and the Temple of Osiris, Crystal Dynamics&rsquo; follow-up to the hit Xbox 360/PS3 game Lara Croft and the Guardian of Light. The same isometric angle is used for this game, so you get a nice &ldquo;lay of the land&rdquo; as you explore levels for rubies, while taking down enemies and solving the occasional puzzle, such as pushing around spheres into awaiting slots.</p> <p>In the game, Lara teams up with an old bounty hunting ally, Carter, as they seek the Staff of Osiris, a legendary relic. However, upon discovering it, Carter makes the mistake of touching it, thus setting off a trap and cursing the both of them. If they don&rsquo;t do something about resolving the matter, they&rsquo;re doomed. So, with the help of the son and wife of Osiris, they set out to stop the uprising and &ldquo;reverse the curse.&rdquo;</p> <p>Temple of Osiris is built very much like Guardian of Light, as you work your way through walkways and tunnels, collecting a number of gems while taking on enemies that get in your way. The twin-stick shooter control set-up once again applies, with the left stick controlling movement and the right handling direction of fire, while shooting using the trigger button. You can also roll to avoid trouble, and, depending on the character, unleash special abilities.</p> <p>With Lara and Carter, for example, you can fire grappling hooks, which not only serve to grab rings and help them climb up, but also latch on to other characters that are without them. They can also serve as temporary tightropes, allowing said characters to cross over dangerous areas. You&rsquo;ll really need to warm up your team dynamic to make this work, because, otherwise, you&rsquo;re as good as impaled on the spikes below.</p> <p>As for Osiris&rsquo; wife and son, they can generate shields, which are not only helpful for guarding against enemy attacks, but also enable characters to jump on them and reach higher-up ledges. It&rsquo;s great to see how these two types of abilities interact with one another, and how they assist the group overall.</p> <p>Each character has special weapons, including rifles, machine guns, and, in the case of the Osiris clan, special beams that can fry an enemy to a crisp. You&rsquo;ll also have access to remote bombs that can detonate certain obstacles and clear larger fiends with ease.</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/pKJDYipXa_8" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>There are some great secondary segments as well, such as solving a puzzle with the help of a group, and an outstanding chase sequence where a gigantic alligator sends a pathway crumbling down, forcing you and the others to scramble and avoid spike beams to survive the encounter. The game does move a little fast in this section, but that just helps you get better with each move you make, so no biggie.</p> <p>Temple of Osiris supports up to four players locally or online, or you can go solo if you prefer. No matter which way you go, the game has been built for everyone to enjoy, so you&rsquo;ll have just as much a ball battling alongside Lara as you will bringing a party crew to collect treasure.</p> <p>We&rsquo;ll have a more in-depth look at Lara Croft and the Temple of Osiris in the weeks ahead. For now, you can definitely anticipate this one, as it&rsquo;s set to arrive on December 9<sup>th</sup> for Xbox One, PlayStation 4 and PC. It&rsquo;s a treasure to behold and it&rsquo;ll certainly pass the time while Rise of the Tomb Raider gets developed.</p> <p></p> Sat, 26 Jul 2014 15:00:00 PDT Robert Workman SDCC 14: First look: Guardians of the Galaxy playset for Disney Infinity 2.0 http://www.shacknews.com/article/85509/sdcc-14-first-look-guardians-of-the-galaxy-playset-for-disney-infinity-20 http://www.shacknews.com/article/85509/sdcc-14-first-look-guardians-of-the-galaxy-playset-for-disney-infinity-20 <p>Many comic book-oriented games are making a trip to San Diego Comic-Con this year, where attendees of all ages can get their hands on said titles and get even more excited for their release. One of the bigger releases that made it to the show is Disney Infinity 2.0: Marvel Super Heroes, which is stationed just up on Fourth Street in a special showcase.</p> <p>Along with the previously announced Avengers and Spider-Man collections, Disney also brought its recently announced Guardians of the Galaxy play set, which features two characters, Star-Lord and Gamora, as well as the option to add Groot, Rocket Raccoon and Drax to the mix via separate purchase. We recently got a chance to go hands-on with the game to see how it handled.</p> <p>First off, the level design is taken straight from the essence of the forthcoming film, even though the art style matches more with the all-ages Disney Infinity motif. No biggie there, as Star-Lord and company fit into this universe with ease. You&rsquo;ll be climbing up pipes, seeking out new missions from Cosmo and The Collector, and shooting (or swiping) away at enemies using any of the given characters in the game.&nbsp; &nbsp;&nbsp;</p> <p>If you&rsquo;re looking for speed and practicality, Star-Lord is a sure-fire bet, with his pair of twin blasters and the ability to quickly roll out of harm&rsquo;s way, which comes in handy with a mid-boss fight that appears over the course of the stage. Rocket Raccoon is also quite convenient, with plenty of firepower on his own end and a smaller body that makes it a little tougher for enemies to hit him.</p> <p>Gamora is a terrific brawler/action sort of character, as she can cut through most enemies with ease; Drax and Groot are best left for melee-style situations, but they truly get the job done with it comes to brute force. Drax, for example, can put together combo hits that will leave cannons destroyed and soldiers laying, while Groot can use his limbs to knock foes around, and even implant a limb into the ground, only for it to come back up with a rocket-style punch attack. It&rsquo;s real useful when you&rsquo;re surrounded, and, in this particular set, you will be often.</p> <p><iframe width="620" height="349" src="//www.youtube.com/embed/ncIACV_Q17A" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>No matter who you choose, the game offers a variety of missions, just like other Disney Infinity playsets, as you can go with the main story offering or several side missions to unlock new gear for the Toy Box, where you can still build levels however you see fit, using a number of pre-set tools and fellow builders to assist you. It&rsquo;s completely optional, but well worth a shot, especially if you want to show your creative side.</p> <p>We&rsquo;ll go into more details about the characters and other essentials with Disney Infinity 2.0: Marvel Super Heroes when it nears its release later this year. In the meantime, be happy, comic book fans, because Disney appears to be on the right track.</p> <p>&ldquo;I AM GROOT!&rdquo;</p> Sat, 26 Jul 2014 13:30:00 PDT Robert Workman Chatty Twitch Highlights 27: WildStar, Kerbal Space Program, and Rocksmith 2014 http://www.shacknews.com/article/85508/chatty-twitch-highlights-27-wildstar-kerbal-space-program-and-rocksmith-2014 http://www.shacknews.com/article/85508/chatty-twitch-highlights-27-wildstar-kerbal-space-program-and-rocksmith-2014 <p>Comic-Con weekend is upon us and there's plenty of news to catch up with. But if you have some extra time on you, then take a moment to behold some of Chatty's recent playthroughs on Twitch. Shacknews' Chatty community is made up of some of the most devoted gamers in the world, as evidenced by their lengthy playthroughs. So check out <b>pixelat3d</b>'s ongoing runthrough of WildStar, <b>OverloadUT</b>'s trial-and-error runs of Kerbal Space Program, and <b>plateofshrimp</b>'s rendition of Muse, as played in Rocksmith 2014.</p> <p>Here's a compilation of some of the best Shacknews Twitch highlights for the week of July 26, 2014.</p> <p><i>Warning: Some clips may contain NSFW language.</i></p> <hr /> <h2>WildStar</h2> <p>Carbine Studios has capably been keeping new content coming for their MMORPG, WildStar, recently tossing some cool <a href="http://www.shacknews.com/article/85172/wildstar-strain-update-gets-down-with-the-sickness-this-week">PvE content</a>. They're also getting ready to add a new <a href="http://www.shacknews.com/article/85445/wildstar-sabotage-update-explodes-later-this-month">PvP-focused update</a> later in July. While you wait for that, check out <a href="http://www.twitch.tv/pixelat3d/c/4739662">pixelat3d</a>'s recent playthrough, in which he continues to explore WildStar's growing world.</p> <p><br /> <object width="620" height="378" bgcolor="#000000" data="http://www.twitch.tv/widgets/archive_embed_player.swf" id="clip_embed_player_flash" type="application/x-shockwave-flash"><param name='movie' value='http://www.twitch.tv/widgets/archive_embed_player.swf' /><param name='allowScriptAccess' value='always' /><param name='allowNetworking' value='all' /><param name='allowFullScreen' value='true' /><param name='flashvars' value='title=KV%2BVet%2BSilver&amp;channel=pixelat3d&amp;auto_play=false&amp;start_volume=25&amp;chapter_id=4739662' /></object><br /><a href="http://www.twitch.tv/pixelat3d" class="trk" style="padding: 2px 0px 4px; display: block; width: 320px; font-weight: normal; font-size: 10px; text-decoration: underline; text-align: center;">Watch live video from Pixelat3d on Twitch</a></p> <hr /> <h2>Kerbal Space Program</h2> <p>We've seen some fun playthroughs of Kerbal Space Program in past editions of the Twitch roundup. But not every attempt to run through Squad's space exploration game has been smooth. <a href="http://www.twitch.tv/overloadut/c/4721724">OverloadUT</a> is among the Shackers that have experienced a number of launch-related mishaps. Check out one of his more eye-opening errors below, as we pay tribute to the many Kerbals whose lives were lost on this mission. Oh, the Kerbality! <object width="620" height="378" bgcolor="#000000" data="http://www.twitch.tv/widgets/archive_embed_player.swf" id="clip_embed_player_flash" type="application/x-shockwave-flash"><param name='movie' value='http://www.twitch.tv/widgets/archive_embed_player.swf'><param name='allowScriptAccess' value='always'><param name='allowNetworking' value='all'><param name='allowFullScreen' value='true'><param name='flashvars' value='title=This%2Bis%2Bwhat%2Bhappens%2Bif%2Byou%2Badvance%2Bstages%2Btoo%2Bearly%2B%2528Kerbal%2BSpace%2BProgram%2529&amp;channel=overloadut&amp;auto_play=false&amp;start_volume=25&amp;chapter_id=4721724'></object><br /><a href="http://www.twitch.tv/overloadut" class="trk" style="padding: 2px 0px 4px; display: block; width: 320px; font-weight: normal; font-size: 10px; text-decoration: underline; text-align: center;">Watch live video from OverloadUT on Twitch</a> But not all of the runs have been disasters. Watch <a href="http://www.twitch.tv/overloadut/c/4712750">OverloadUT</a> salvage success from the grip of disaster. <object width="620" height="378" bgcolor="#000000" data="http://www.twitch.tv/widgets/archive_embed_player.swf" id="clip_embed_player_flash" type="application/x-shockwave-flash"><param name='movie' value='http://www.twitch.tv/widgets/archive_embed_player.swf'><param name='allowScriptAccess' value='always'><param name='allowNetworking' value='all'><param name='allowFullScreen' value='true'><param name='flashvars' value='title=Closest%2BMun%2BLanding%2BSave%2BEver&amp;channel=overloadut&amp;auto_play=false&amp;start_volume=25&amp;chapter_id=4712750'></object><br /><a href="http://www.twitch.tv/overloadut" class="trk" style="padding: 2px 0px 4px; display: block; width: 320px; font-weight: normal; font-size: 10px; text-decoration: underline; text-align: center;">Watch live video from OverloadUT on Twitch</a></p> <hr /> <h2>Rocksmith 2014 Edition</h2> <p>I've personally mentioned on the Chattycast that music rhythm games are due for a comeback. But it's easy to forget that Rocksmith never left and is continuing to bring joy to music fans, even going so far as to teach some real guitar in the process. Chatty's <a href="http://www.twitch.tv/plateofshrimp/c/4698293">plateofshrimp</a> is among those rocking out and he's doing so very well, as evidenced by his attempt at Muse's "Plug In Baby." Enjoy the musical interlude and come back next week for a fresh selection of Chatty's best Twitch highlights! <object width="620" height="378" bgcolor="#000000" data="http://www.twitch.tv/widgets/archive_embed_player.swf" id="clip_embed_player_flash" type="application/x-shockwave-flash"><param name='movie' value='http://www.twitch.tv/widgets/archive_embed_player.swf'><param name='allowScriptAccess' value='always'><param name='allowNetworking' value='all'><param name='allowFullScreen' value='true'><param name='flashvars' value='title=Muse%2B-%2BPlug%2BIn%2BBaby%2Bmaster%2Bscore%2Battack&amp;channel=plateofshrimp&amp;auto_play=false&amp;start_volume=25&amp;chapter_id=4698293'></object><br /><a href="http://www.twitch.tv/plateofshrimp" class="trk" style="padding: 2px 0px 4px; display: block; width: 320px; font-weight: normal; font-size: 10px; text-decoration: underline; text-align: center;">Watch live video from plateofshrimp on Twitch</a></p> <hr /> <p>For more highlights and live streams, check out the full list of <a href="http://everyotherweekorso.com/shackstream/" target="blank">Shacknews Twitch channels</a>.</p> Sat, 26 Jul 2014 12:00:00 PDT Ozzie Mejia
Slashdot: News for Nerds, Stuff that Matters
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Trolan's LJ
Name meaning meme thingie
YIR... no, there's not enough to recap for that
Serenity Quiz
OMG, I made an LJ entry
Fun with LJTalk/Jabber/gaim
Deal with it. (I'm such a card)
It's blasphemy delicious!
Ups and Downs
Oh yeah
Pointless entry to signify life
Communications Update; Part Deux
Communications Update
CCNP... completed
Things you overhear...