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Shacknews Recent Articles http://www.shacknews.com/rss?recent_articles=1 en-us 1-2-Switch is the Pack-in Game Nintendo Switch Deserves (Hands-On) http://www.shacknews.com/article/98603/1-2-switch-is-the-pack-in-game-nintendo-switch-deserves-hands-on http://www.shacknews.com/article/98603/1-2-switch-is-the-pack-in-game-nintendo-switch-deserves-hands-on <p>Part of the widespread sticker shock we saw in light of Nintendo's announcement of a $300 price point for Nintendo Switch was the revelation that it comes with no packed-in software. The Wii famously came with Wii Sports to show off its unique capabilities, and even the Wii U had an optional SKU with Nintendoland. Console pack-ins are a rarity nowadays, but with unconventional hardware like Nintendo's, it pays to have something that can explain the tech. That makes the decision not to include 1-2-Switch especially baffling, because it's so perfect as a system showcase.</p> <p>1-2-Switch is actually very similar to Wii Sports and Nintendoland, in that it's a collection of short tech-demo-like experiences that, when taken together, explain a broad range of the system's functions. We were shown a handful at our hands-on demonstration, with assurances that more would be included in the total package.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/m0CMZ2H_uWk" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>In fact, for the most part these are less mini-games and more micro-games, to borrow a phrase from Nintendo's own WarioWare franchise. Most take no more than a minute at most to play a round, and some like Samurai Training or Quick Draw take even less time than that. Aside from the initial setup phase, Samurai Training lasts&nbsp;as long as it takes for one player to swing his imaginary sword, and the other player to attempt to catch it. It's a game that can be over in mere&nbsp;seconds.</p> <p>That's not to discount the fun of it, though. It was my least favorite of the micro-games we played, and it was still pretty enjoyable. My biggest reservation was that the&nbsp;catching aspect, which involves clapping your hands down on a Joy-Con controller, was mildly uncomfortable. Quick Draw, a similarly fast game, simply involves waiting for the audio cue and then reaching up and pulling the trigger as quickly as you can. It's basically a game of reflex.&nbsp;</p> <p>One aspect that these games share in common, though, is the deemphasis on the actual television screen. While the ideas are illustrated with vibrant, goofy photos of actors dressed in samurai or cowboy garb, you really shouldn't be watching the screen for the cues. In fact, at one point our demonstrator took the Nintendo Switch out of its dock and turned it around, just so I would have to rely on sound. Years of video gaming left me looking at the screen as a matter of habit, and it was one I needed to break.</p> <p>Some&nbsp;other games were more substantial, but only slightly. One had us simulating a milking motion by "pulling" down on the Joy-Con while gripping the shoulder buttons. A typical round lasted about a minute, and rolling your fingers from one button to the other apparently made for ideal milking. A game of table tennis impressively realized the sport without visual cues, leaving the timing and rhythm entirely up to hearing the audio of the ping-pong ball bouncing on our imaginary table. It's a concept that seemed destined to fail, but&nbsp;a solid 37-hit volley assured us that it really does work.</p> <p>I was most impressed by Ball Count, a game demo that's&nbsp;veers&nbsp;closest to being a pure tech demo. Both players put their Joy-Con on the palm of their hands, and gently tilt it from side to side, feeling virtual marbles "bounce" inside. The goal is to ultimately guess the number of marbles inside, and in our experience, both of us would either correctly guess or be remarkably close to each other. It's not very fun or long-lasting as a game in itself, but it's the best example of Nintendo's "HD rumble" feature at work. The haptic feedback was precise enough to approximate the actual feeling of rolling marbles, down to pinpointing the difference between four and five of them. It got me more excited about the Joy-Cons as individual units than anything else I played at the event.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/DgmyJkvsWVE" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>Which brings me back to my bafflement. Nintendo hasn't specified how much more will be included in 1-2-Switch, but so far it's a relatively modest&nbsp;collection of micro-games and tech demos. That seems like a tall order at an MSRP of $50, and unless there's more to it that we haven't seen, I don't expect it to sell much.</p> <p>Even beyond the sticker shock or sales concerns, though why wouldn't Nintendo package its best sales tool right inside the box? 1-2-Switch has the potential to be the Wii Sports of this generation&ndash;a clever, small&nbsp;experience that lets each owner act as an ambassador and easily explain to friends and family what makes the system&nbsp;unique. Instead, it appears, Nintendo is insistent upon selling it separately, meaning that even some Switch owners themselves won't grasp its full range of capabilities.</p> <hr /> <p><i>This 1-2-Switch preview was based on a pre-release demo of the system at an event where refreshments were provided by Nintendo.</i></p> Mon, 16 Jan 2017 13:45:00 PST Steve Watts No Man's Sky datamining reveals ATV buggies http://www.shacknews.com/article/98612/no-mans-sky-datamining-reveals-atv-buggies http://www.shacknews.com/article/98612/no-mans-sky-datamining-reveals-atv-buggies <p>One of the favoritie pastimes for some players in any game is datamining. No Man's Sky is the latest target, with new dialogue and files found that indicate an ATV could be coming soon.</p> <p>Various <a href="https://docs.google.com/document/d/1wlgkep8lAskbqGkREbtqGYCGvXVJY0NjZMhDEDzK3IA/edit">data files have been combined</a>&nbsp;(via <a href="http://powerupgaming.co.uk/2017/01/15/no-mans-sky-data-files-contain-evidence-of-atv-buggiesland-vehicles-likely-coming-soon/">Power Up Gaming</a>) that players will need to build a special terminal for the vehicle and hire a mechanic via a variety of quests. The resulting ATV will have&nbsp;<span>vertical boosters, a jet engine and photon cannon; all of which will be upgraded from basic to Alpha, Beta and then Gamma.</span></p> <p><span>The dialogue options show the following items and upgrades:</span></p> <ul> <li><strong>ATV Photon Cannon Alpha:&nbsp;</strong>Standard weapons system with twin cannons</li> <li><strong>ATV Photon Cannon Beta:&nbsp;</strong>Improved sighting and recoil dampening, and a longer charge capacity</li> <li><strong>ATV Photon Cannon Gamma:&nbsp;</strong>Improved firing rate, larger capacity and maximised photonic charge.</li> <li><strong>ATV Jetpack Alpha:&nbsp;</strong>An ATV jetpack system.</li> <li><span><strong>ATV Jetpack Beta: I</strong>ncreases the maximum altitude and flight range of the unit.</span></li> <li><span><strong>ATV Jetpack Gamma: </strong>Maximizes the altitude and flight range of the unit.</span></li> <li><strong>ATV Tune-up Alpha:</strong>&nbsp;Improved acceleration, tougher shocks, and better range.</li> <li><strong>ATV Tune-up Beta:</strong>&nbsp;Higher horsepower, ECU tuning, a stronger frame, and a longer range.</li> <li><strong>ATV Tune-up Gamma:</strong>&nbsp;Added speed and acceleration, active traction tires, and greater time between refueling</li> <li><span><strong>ATV Storage:&nbsp;</strong>A secure parking area for the ATV.</span></li> </ul> <p><span>There is nothing official from Hello Games about the vehicle, but if it does show up, it could happen in the next update, given how extensive the dialogue and data files are.</span></p> Mon, 16 Jan 2017 13:35:00 PST John Keefer Windows 10 is Getting a High-Performance Game Mode http://www.shacknews.com/article/98611/windows-10-is-getting-a-high-performance-game-mode http://www.shacknews.com/article/98611/windows-10-is-getting-a-high-performance-game-mode <p>Microsoft is making some significant upgrades to <a href="http://www.shacknews.com/topic/windows-10" target="_blank">Windows 10's</a>&nbsp;gaming capabilities with the <a href="http://www.shacknews.com/article/97399/microsoft-announces-windows-10-creators-update-for-spring-2017-release" target="_blank">Windows 10 Creators Update</a>. Till now we haven't had a release date for preview builds of the gaming improvements for Windows 10. However, starting this week, those participating in the Windows Insider program will get a chance to try some of Microsoft's latest additions to their gaming infrastructure.</p> <p>Part of the new gaming updates to Windows 10 is automatic fine-tuning to speed up both Windows 32 games and recent titles running under Universal Windows Platform. All tweaks should be automatic, so you don't have to worry about changing settings between games. Microsoft has stated that they'll reveal more about the fine-tuning process soon.</p> <p>These Windows 10 Creators Update gaming improvements are only part of the upgrades coming to Windows and Xbox soon. Integrated <a href="http://www.shacknews.com/article/97403/windows-10-and-xbox-one-getting-native-broadcasting-custom-tournaments-and-more" target="_blank">Beam livestreaming</a>&nbsp;will become active on both platforms, and <a href="http://www.shacknews.com/topic/xbox-one" target="_blank">Xbox One</a>&nbsp;will be getting an enhanced Guide that will allow for faster access to music and game recording controls. The new guide will also feature an Achievement tracker overlay, a Gamerscore leaderboard, and a new design for Cortana.</p> <p>We should get a chance to see more of what Microsoft has in store for its <a href="http://www.shacknews.com/topic/pc-gaming" target="_blank">PC</a>&nbsp;and Xbox gaming platforms when the Windows 10 Creators Update release sometime this Spring.</p> Mon, 16 Jan 2017 13:25:00 PST Jason Faulkner Reddit Hosts Gabe Newell AMA Tomorrow http://www.shacknews.com/article/98610/reddit-hosts-gabe-newell-ama-tomorrow http://www.shacknews.com/article/98610/reddit-hosts-gabe-newell-ama-tomorrow <p>Gabe Newell, President of <a href="http://www.shacknews.com/topic/valve" target="_blank">Valve Corporation</a>, is taking to Reddit to partake in an "Ask Me Anything" session tomorrow, January 17 at 6 PM ET/3 PM PT. You can be that Newell will be getting a ton of questions about last week's Game Informer interview release where an alleged unidentified anonymous Valve employee leveled <a href="http://www.shacknews.com/article/98513/valve-insider-there-is-no-such-thing-as-half-life-3" target="_blank">allegations that Half-Life 3 and Half-Life 2: Episode 3 never existed</a>&nbsp;and will probably never be released.</p> <p>Newell may choose not to front any questions about the interview at all, but it may finally put him in the position where he has to state whether or not the story of Half-Life will continue or not. With <a href="http://www.shacknews.com/topic/steam" target="_blank">Steam</a>&nbsp;being the world's largest digital software storefront, there's not telling what other questions will be asked.</p> <p>The AMA will take place on <a href="https://www.reddit.com/r/The_Gaben" target="_blank">/r/The_Gaben</a>&nbsp;on January 17 at 6 PM ET/3 PM PT. If you want to ask him a question, all you need to do is show up.</p> Mon, 16 Jan 2017 13:05:00 PST Jason Faulkner Carmack in Oculus court case: 'I am not a Mac user unless under duress' http://www.shacknews.com/article/98609/carmack-in-oculus-court-case-i-am-not-a-mac-user-unless-under-duress http://www.shacknews.com/article/98609/carmack-in-oculus-court-case-i-am-not-a-mac-user-unless-under-duress <p>John Carmack is not a fan of Mac. We now have that on the record, in court.</p> <p>ZeniMax Media and Oculus VR are involved in a contentious court case over Carmack's contracts with ZeniMax prior to his departure in 2014 to become Chief Technology officer at Oculus, which has since been purchased by Facebook. The case centers on what Carmack knew, what he shared with Oculus chief Palmer Luckey, and what information was proprietary to ZeniMax in relation to ZeniMax's budding VR program. The company has even gone so far as top allege destruction of evidence by Oculus.</p> <p>While on the stand last week (via <a href="http://uploadvr.com/john-carmack-oculus-zenimax-oath/">UploadVR</a>), Carmack was asked by Zenimax attorney Anthony Sammi if he knew about private hotel meetings between Oculus co-founders Nate Mitchell and Luckey, to which Carmack replied that he did not. "They were private," he said. When asked about a MacBook that was in evidence and why it had not been wiped, Carmack answered that "I am not a Mac user unless under duress."</p> <p>The case hinges on how much information Oculus had on its own, with Carmack repeatedly stating that Oculus had an entire system, while ZeniMax contends it only had "simple lenses."</p> <p>ZeniMax provided a statement to Shacknews about the ongoing proceedings: "With the start of the trial of our case in Federal District Court in Dallas against Defendants Facebook, Oculus and its management, ZeniMax and id Software welcome the opportunity to present substantial evidence of the Defendants' misappropriation of our Virtual Reality (VR) intellectual property. That evidence includes the theft of trade secrets and highly confidential information, including computer code. ZeniMax will also present evidence of the Defendants' intentional destruction of evidence to cover up their wrongdoing. ZeniMax and id Software are the visionary developers of breakthrough VR technology, and look forward to the vindication of our claims."</p> Mon, 16 Jan 2017 12:55:00 PST John Keefer Reggie Fils-Aim&eacute;: Nintendo Switch Paid Online Won't Have Friend Codes http://www.shacknews.com/article/98608/reggie-fils-aimeacute-nintendo-switch-paid-online-wont-have-friend-codes http://www.shacknews.com/article/98608/reggie-fils-aimeacute-nintendo-switch-paid-online-wont-have-friend-codes <p>The <a href="http://www.shacknews.com/topic/nintendo-switch" target="_blank">Nintendo Switch</a>&nbsp;is getting a paid online service, and this time there won't be any friend codes to worry about. Nintendo's odd and cumbersome online services have been a target of criticism in the past, but when the new Switch online service debuts in the fall, it looks like Nintendo might have a digital prescence that rivals Xbox Live and PlayStation Network.</p> <p>Reggie Fils-Aim&eacute; spoke with <a href="https://www.cnet.com/news/nintendo-switch-reggie-fils-aime-3ds-tablet-launch/" target="_blank">CNET</a>&nbsp;about the Nintendo Switch. Reggie stated that the shift from a free to a subscription-based model for their online services with the Switch has the potential to change Nintendo's reputation for offering a poor online experience. The reason for the switch with the Switch is that supporting online gaming has become more and more expensive. Larger multiplayer titles like Mario Kart and Super Smash Bros. need massive infrastructure to be able to serve gamers reliably, and that infrastructure doesn't come cheap.</p> <p>When the Nintendo Switch paid online service goes live this Fall, you'll get matchmaking lobbies, voice chat, and a <a href="http://www.shacknews.com/article/98541/nintendo-switchs-paid-online-service-gives-you-one-nes-or-snes-game-a-month-then-takes-it-back" target="_blank">free NES or SNES title rental</a>&nbsp;each month. Nintendo is hoping to standardize the online experience through each title, but some things will still be case-by-case. Hopefully, we'll just get a simple friend's list function that utilizes Nintendo Network IDs.</p> Mon, 16 Jan 2017 12:00:00 PST Jason Faulkner Super Mario Run launches Load of Coins event http://www.shacknews.com/article/98607/super-mario-run-launches-load-of-coins-event http://www.shacknews.com/article/98607/super-mario-run-launches-load-of-coins-event <p>If you like playing Toad Rally in Super Mario Run, you now have a chance to win more coins.</p> <p>Nintendo has launched its Load of Coins event for the game, which will grant players who use a Rally Ticket and win&nbsp;Toad Rally matches 1.5 times the number of coins they would usually get. Thenumber of coins for losing the match is unaffected, as is the number of toads you win or lose in the competition.</p> <p>The event runs today through January 26.</p> Mon, 16 Jan 2017 11:53:00 PST John Keefer Nintendo Switch Touchscreen to be Enhanced by TouchSense Technology http://www.shacknews.com/article/98606/nintendo-switch-touchscreen-to-be-enhanced-by-touchsense-technology http://www.shacknews.com/article/98606/nintendo-switch-touchscreen-to-be-enhanced-by-touchsense-technology <p>The Nintendo Switch will feature a range of control inputs and options, ranging from its detachable Joy-Con controllers to its motion controls and "HD" rumble. Now, mere days after the formal reveal event for the Switch, we've learned Nintendo has plans to partner with Immersion to bring TouchSense technology to the hybrid console.&nbsp;</p> <p><a href="http://www.digitaltrends.com/gaming/immersion-nintendo-bring-touchsense-tech-to-switch/" target="_blank">Digital Trends</a>&nbsp;reports the&nbsp;haptic tech will allow developers to access theTouchSense software suite, which will in turn give them the tools to develop games with touch based control functionality on the Switch.&nbsp;</p> <p><iframe width="560" height="315" src="https://www.youtube.com/embed/o1PxI8sDjVs" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>TouchSense has been used in previous Apple technology including the Mac OS and several iPhone iterations. Its unique structure of haptic feedback mixed with touch integration will hopefully introduce new methods of immersion and control to games on the Nintendo Switch, all while giving developers more creative tools to innovate.</p> <p>The Nintendo Switch releases on March 3 for $299. Read our list of <a href="http://www.shacknews.com/article/98576/every-game-confirmed-for-the-nintendo-switch" target="_blank">every game confirmed for the Switch</a>&nbsp;to learn more.&nbsp;</p> Mon, 16 Jan 2017 11:43:00 PST Cassidee Moser Heroes of the Storm adds assassin Valeera Sanguinar to the roster http://www.shacknews.com/article/98605/heroes-of-the-storm-adds-assassin-valeera-sanguinar-to-the-roster http://www.shacknews.com/article/98605/heroes-of-the-storm-adds-assassin-valeera-sanguinar-to-the-roster <p>Heroes of the Storm continues to add new Warcraft heroes to the Nexus, now prepping Blood Elf rogue Valeera Sanguinar for a release tomorrow on the Public Test Realm.</p> <p>A new In Development video from the team shows of some of Sanguinar's abilities, familair to any rogue who has played World of Warcraft. Sinister Strike, Vanish, Smoke Bomb, Cloak of Shadows and Eviscerate all make an appearance, although exact details of damage and cooldowns aren't known. She also gets skins as a Master Assassin and as a Demon Hunter.</p> <p>The video shows of some new skins for other characters, and some themed abilities as well. Three new mounts are also showcased: A felsaber in three varieties, a Lunar mechanical chicken and a nimbus cloud.</p> <p>Be sure to check out the PTR tomorrow to get some hands on time with the new goodies.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/3oD8DrPANfw" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Mon, 16 Jan 2017 11:38:00 PST John Keefer Nintendo Switch Won't Be Using StreetPass or Miiverse http://www.shacknews.com/article/98604/nintendo-switch-wont-be-using-streetpass-or-miiverse http://www.shacknews.com/article/98604/nintendo-switch-wont-be-using-streetpass-or-miiverse <p>The Nintendo Switch will be changing things up considerably going forward in terms of what it offers as a social media platform. Nintendo has announced that its new console will not be utilizing either Miiverse or StreetPass functionality.</p> <p>Both of these services, which came to fruition during the age of the Wii U and 3DS and remained there at their heyday, will be replaced by platforms like Twitter and Facebook instead of proprietary installations. Nintendo&rsquo;s PR assistant manager David Young confirmed this via <a href="http://www.eurogamer.net/articles/2017-01-13-streetpass-and-miiverse-wont-be-used-with-nintendo-switch">Eurogamer</a>, explaining that the lack of StreetPass comes down to the idea that the Switch itself is primarily a home console before it&rsquo;s a handheld system. This goes back to the idea that the Switch will not be replacing the 3DS as the company&rsquo;s new handheld replacement.</p> <p>However, this doesn&rsquo;t mean either platform is dead. There wasn&rsquo;t any information on what will happen to either Miiverse or StreetPass at the moment, so it&rsquo;s very likely that both will still be around going forward on their respective systems.</p> Mon, 16 Jan 2017 11:15:00 PST Brittany Vincent Rumor: The Legend of Zelda: Breath of the Wild to Feature Dual Audio Voice Tracks http://www.shacknews.com/article/98602/rumor-the-legend-of-zelda-breath-of-the-wild-to-feature-dual-audio-voice-tracks http://www.shacknews.com/article/98602/rumor-the-legend-of-zelda-breath-of-the-wild-to-feature-dual-audio-voice-tracks <p>A recent rumor suggests The Legend of Zelda: Breath of the Wild will have dual audio tracks for voice acting in both Japanese and English upon release.&nbsp;</p> <p>A post on <a href="http://www.neogaf.com/forum/showthread.php?t=1334251" target="_blank">NeoGAF</a>&nbsp;points to this tweet from someone in France who allegedly asked a Nintendo representative during a Paris game event if the game would have&nbsp;multiple language tracks. According to them, the representative confirmed both Japanese and English would be available, depending on what version of the game was purchased.&nbsp;</p> <blockquote class="twitter-tweet" data-lang="en"> <p>Ayant corrompu l'h&ocirc;tesse de Nintendo je suis en mesure de vous confirmer que Zelda proposera bien le choix de la VO en plus de la VF&nbsp;</p> &mdash; TURBO KILLER (@Blood_Link) <a href="https://twitter.com/Blood_Link/status/820613307786788865">January 15, 2017</a></blockquote> <script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script> <p>Shacknews has reached out to Nintendo for confirmation and will update this story in the event more information is received.&nbsp;</p> <p>The Legend of Zelda: Breath of the Wild is the all-new installment in Nintendo's long-running Legend of Zelda franchise. Set in an open world with a striking art style, the game will release on March 3 for both the <a href="http://www.shacknews.com/article/98531/the-legend-of-zelda-breath-of-the-wild-will-launch-on-switch-and-wii-u-on-march-3" target="_blank">Nintendo Switch and the Wii U</a>. Read our <a href="http://www.shacknews.com/article/95325/e3-2016-the-legend-of-zelda-breath-of-the-wild-is-a-breath-of-fresh-air" target="_blank">Breath of the Wild hands-on impressions</a>&nbsp;to learn more.&nbsp;</p> <p></p> Mon, 16 Jan 2017 10:59:00 PST Cassidee Moser Switch will not replace the 3DS, Nintendo says http://www.shacknews.com/article/98601/switch-will-not-replace-the-3ds-nintendo-says http://www.shacknews.com/article/98601/switch-will-not-replace-the-3ds-nintendo-says <p>With all of the widespread attention that Nintendo's new console-handheld hybrid Switch is getting, some handheld fans have been concerned that support for the 3DS may be on the wane. Not so, Nintendo says.</p> <p>"3DS has a long life in front of it," Nintendo of America President Reggie Fils-Aime <a href="https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/">said in a Wired interview</a>. "We&rsquo;ve already announced games that will be launching in the first couple quarters of this year. There are a number of big games coming. And in our view, the Nintendo 3DS and the Nintendo Switch are going to live side-by-side."</p> <p>Fils-Aime added that the two products are aimed at different audiences with different price points, with the Switch really a home console, despite its portability. "They&rsquo;re going to coexist just fine. We&rsquo;ve done this before, managing two different systems."</p> <p>Indeed, several titles are planned for the 3DS this year, including Poochy and Yoshi's Woolly World, Ever Oasis, Dragon Quest VIII and Pikmin. Of course, Nintendo won't want to undercut a popular platform before a new one launches, no matter what its private plans may really be. So the reassurance is not surprising. It will be interesting to see how Nintendo supports the Switch, Wii U and 3DS going forward.</p> Mon, 16 Jan 2017 10:49:00 PST John Keefer Nintendo Switch Could Become Nintendo's Best Portable System (Hands-On) http://www.shacknews.com/article/98583/nintendo-switch-could-become-nintendos-best-portable-system-hands-on http://www.shacknews.com/article/98583/nintendo-switch-could-become-nintendos-best-portable-system-hands-on <p>Given its somewhat muddied messaging, one&nbsp;can be forgiven for misunderstanding&nbsp;exactly what the Nintendo Switch is. It's being pitched&nbsp;as a console-portable hybrid, and while that's accurate to a point, it's also strange framing for a device so clearly built around its portable functionality. After seeing its reveal and getting hands-on time, it's been more instructive for me to think of it as a handheld. And in that respect, it has potential to be one of the strongest handhelds in Nintendo history.</p> <p>This notion of it isn't exactly intuitive, especially since Wii U is on its last legs while the 3DS could still have a year left in it. It seems positioned in the market, if not in the technical specs, to be the successor to the console&nbsp;more than the portable. This is despite the fact that for at least the last few generations, I've spent much more time and affection on my Nintendo portables than Nintendo consoles.&nbsp;</p> <p>My&nbsp;impression is bolstered by the revelation that&nbsp;the system's guts are essentially contained entirely within the tablet-like screen, and the dock simply helps it run at a slightly higher resolution. This makes it more akin to a Super Gameboy than a standalone console. Aside from charging, it's easy to see how one could treat it entirely like a portable device, and a relatively powerful one at that. Treating it like a console, on the other hand, would mean missing out on so much of what makes it special.</p> <h2>Taking Control</h2> <p>Nintendo has made a point of showing a wide variety of control options for Switch, and it only stands to reason that some would work better than others. It was surprising to me, though, which ones fell flat.</p> <p>The Joy-Con Grip, pictured in most promotional material as the traditional controller, actually isn't very comfortable. The handles are a little too thick, and its squared-off form is awkward to hold. Thankfully the discomfort is optional, because the Grip is an <a href="http://www.shacknews.com/article/98584/the-bundled-nintendo-switch-joy-con-grip-doesnt-charge-controllers">entirely removable appendage</a>. It doesn't add any buttons or functionality, it just exists to make the small Joy-Cons more substantial.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/o1PxI8sDjVs" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>I had gone into the event presuming that the Grip would be the preferred option and the Joy-Cons by themselves would suffer, but in practice, just the opposite was true. Holding two detached Joy-Cons was ideal. Despite their boxy shape, they're remarkably comfortable, with just enough heft to feel substantial while remaining light enough to fade from conscious thought.</p> <p>Placed on their side, the Joy-Cons are not ideal but good enough in a pinch. The configuration seems best suited for quick play with a friend who may not own one, but in that instance I'd have to recommend taking the second (right-side) controller and giving the better (left-side) controller to your friend. The offset thumb-sticks are oddly placed in any event, but especially for the second controller, it's almost dead-center. I tried playing <a href="http://www.shacknews.com/article/98597/mario-kart-8-deluxe-doesnt-have-new-race-tracks">Mario Kart 8 Deluxe</a>&nbsp;this way and it didn't work well at all. Adding the optional bumper part to the Joy-Con does give it a little more substance as a standalone controller, and helps accent the shoulder buttons to be easier to press.</p> <h2>Bells, Whistles, and Haptics</h2> <p>The "HD rumble" buzzword was&nbsp;surprising in practice as well. Most games I tried didn't take full advantage of it, but those that did were very impressive. 1-2-Switch, in particular, offered haptics so precise that it could accurately imitate the feeling of rolling marbles in a wooden box with one small Joy-Con. Like the touchscreen, it's there for developers to take or leave as they may.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/_tUxwnRb3qE" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>The screen is the most beautiful one to appear on a Nintendo handheld, though it falls just short of the work-of-art that was the Vita's OLED. Nintendo had the challenging task of building a screen that was large and vibrant enough to support the HUDs of more complex console experiences like The Legend of Zelda: Breath of the Wild, without becoming too bulky or oversized to be a successful portable. Time will tell as we see how other games look on the handheld configuration, but given limited experience at the debut event, it appears Nintendo found the comfortable middle-ground. Zelda was a natural fit as a portable game, and the assembled system with Joy-Cons attached to the screen was still a reasonable size.</p> <p>If I have one concern about the hardware, it's that the internal storage is incredibly low. 32GB is too small to hold any more than a few modern games, and we're already seeing reports that <a href="http://www.shacknews.com/article/98588/the-legend-of-zelda-breath-of-the-wild-takes-up-half-of-the-nintendo-switchs-internal-storage">Breath of the Wild would account for half of that space</a>&nbsp;single-handedly. It's a problem that can be remedied easily enough by SD cards, but that's not much excuse for such a low storage starting point, especially in a time when solid-state storage is cheaper than ever.</p> <h2>The Games: Big, Bite-Sized, and Bizarre</h2> <p>Then there are the games, which show Nintendo in all of its resplendent weirdness. The company of late has branched into a few different areas in its console and handheld offerings, and in this area, the Nintendo Switch actually does look to be the unifying&nbsp;device that brings together disparate threads. The line-up, anemic as it may be, runs the gamut from rich, traditional console games to light, airy handheld games to wacky party games. Whatever other shortcomings the Nintendo Switch&nbsp;may have, this is where its versatility shines.</p> <p>The Legend of Zelda: Breath of the Wild is the showpiece, launching day-and-date with the Nintendo Switch and making its mark as the prime example of a console-like experience that you can take anywhere. Similarly, Mario Kart 8 Deluxe is a revamped version of one of the most popular and highly-regarded Wii U games. Splatoon 2 and Arms are also geared at the core gamer, both building on and finding new room in competitive games that are easy to learn but&nbsp;hard to master.</p> <p>On the other end of the spectrum, <a href="http://www.shacknews.com/article/98555/snipperclips-for-nintendo-switch-lets-you-cut-your-friends">Snipperclips</a>&nbsp;is a handheld-like experience through-and-through, but has a cooperative element that accents the Switch's unique capabilities. It's the kind of small, simple physics-based puzzler that I'd normally expect to see from the indie section on the PlayStation Vita. However, it's centrally built around a co-op mechanic, which can be difficult for handhelds when both players may not own a system. Nintendo Switch solves this problem by letting you prop up the screen and use both Joy-Cons, and I hope we see more handheld-like games that make use of its features to overcome their inherent obstacles.&nbsp;</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/ycdAAnPLyVA" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p>I also suspect that, as the Vita fades, Japanese RPG makers who need a system with a lower cost-of-entry&nbsp;will gravitate towards the Nintendo Switch as the new home for their wares. The Vita basically became an RPG box for the last few years of its life, and I'd be happy to see the Switch pick up that mantle as well.</p> <p>Finally, 1-2-Switch is the rightful successor to Nintendo's own weird, wild party experiences with the Wii. The isolationism and asymmetry of Wii U meant it never quite caught on as a party system the way the Wii did, but Nintendo Switch stands a decent chance to manage it. The controllers are similar to Wii remotes and intuitive, and the utility of the system means you'll probably be bringing along enough controllers for at least two players at any time.</p> <p>1-2-Switch recognizes that this makes it likely to be used in non-gamer circles, and deemphasizes the "video" part of video games. Each of the mini-games were quick and easy-to-understand, and required little if any looking at the screen. It's built around sound cues. While Ball Count was the technical standout for how it showed off the haptic feedback, the silliest by far was a cow-milking game. Players were encouraged to look straight into each others' eyes for maximum social awkwardness as we made a repetitive milking motion. Nintendo reps didn't make any suggestive remarks themselves, but they have to know how its weirdness will manifest at any parties with adults present.</p> <h2>Primarily Portable</h2> <p>Nintendo's Japanese conference was off-putting in some ways to western sensibilities, and its launch line-up looks starkly anemic. The storage capacity is low, and it's not built to compete with the likes of PlayStation 4 and Xbox One. Those hoping for Nintendo's triumphant return to the arms race may be disappointed, because this isn't a console made to go head-to-head against its competitors. It's circumventing that altogether. Instead, it looks to be a portable system that borrows pieces from Nintendo's console legacy, and focuses its efforts around a single platform.&nbsp;If it can carry the legacy of Nintendo's portable market, its substantial console games, and its odd-duck party personality, it will be a force to be reckoned with.</p> <p>For more on Nintendo Switch, check out our <a href="http://www.shacknews.com/article/98564/if-you-missed-our-nintendo-switch-livestreams-watch-them-now">live reactions and roundtable</a>&nbsp;after getting hands-on.</p> <hr /> <p><i>This Nintendo Switch preview was based on a pre-release demo of the system at an event where refreshments were provided by Nintendo.</i></p> Mon, 16 Jan 2017 10:30:00 PST Steve Watts Switch news doesn't translate favorably for Nintendo's stock price http://www.shacknews.com/article/98598/switch-news-doesnt-translate-favorably-for-nintendos-stock-price http://www.shacknews.com/article/98598/switch-news-doesnt-translate-favorably-for-nintendos-stock-price <p>Nintendo's massive unveiling of details for the Switch late last week did not sit well with investors, with the stock taking a hit of more than 5 percent on both the Tokyo and New York stock exchanges soon after the reveal.</p> <p>By Friday morning, Nintendo had <a href="http://quote.jpx.co.jp/jpx/template/quote.cgi?F=tmp/e_stock_detail&amp;MKTN=T&amp;QCODE=7974">dropped more than 5.75 percent to 23,750 yen</a>, down from a high of 25,085 yen earlier in the day, on volume (7.589 million shares traded) more than three times the previous day. By today, the stock had stabilized somewhat, but still dropped as low as 22,905 yen before rebounding slightly as the day progressed.</p> <p>In New York on Friday, Nintendo shares <a href="http://www.marketwatch.com/investing/stock/ntdoy">dropped almost 6.5 percent</a>&nbsp;from a Thursday close of $27.60 to $25.85 by the closing bell. The U.S. market is closed today for the MLK holiday.</p> <p>While news of the console received generally favorable press, analysts seemed a bit put off by the <a href="http://www.shacknews.com/article/98520/nintendo-switch-launches-on-march-3-will-cost-29999-in-north-america">rather high $299.99 price tag</a>&nbsp;and <a href="http://www.shacknews.com/article/98557/nintendos-reggie-fils-aime-explains-why-switch-doesnt-include-a-bundled-game">no bundled games</a>. There is also some concern as to whether&nbsp;the console-handheld hybrid would appeal to a broad audience. Our own resident stock expert, Asif "Man With The Briefcase" Khan, thinks both investors and fans are suffering from "post-traumatic Wii U&nbsp;Disorder," where that console's failure is still fresh in everyone's minds. That makes dismissing the Switch relatively easy. The "sell first, ask questions later mentality" makes a knee-jerk response to the stock almost normal at this point, he said.</p> <p>The Nintendo Switch is scheduled to launch on March 3, and we will obviously know more when we can start seeing actual sales numbers, but right now, Nintendo is again stumbling through a hardware reveal that pales in comparison to current gen competitors PlayStation 4 and Xbox One.&nbsp;</p> <p>&nbsp;</p> Mon, 16 Jan 2017 09:35:00 PST John Keefer Treehouse Stream Offers a Look at the Current Nintendo Switch UI Home Screen http://www.shacknews.com/article/98600/treehouse-stream-offers-a-look-at-the-current-nintendo-switch-ui-home-screen http://www.shacknews.com/article/98600/treehouse-stream-offers-a-look-at-the-current-nintendo-switch-ui-home-screen <p><span>Nintendo&rsquo;s ongoing Treehouse stream may have given us a look at the Nintendo Switch console UI home screen.</span></p> <p><span>A relatively basic design, the UI itself has quick links to games on the system lined up horizontally, with buttons below for settings, messages, brightness, power, and the store. In the top right hand corner, we see the time, battery life, and what looks like a possible airplane mode. Check it out in the screencap below, courtesy of <a href="http://www.gamespot.com/articles/heres-what-nintendo-switchs-main-menu-looks-like-c/1100-6446934/" target="_blank">GameSpot</a>.</span></p> <div class="articleImage full" style="width: 790px"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/01/switchui.jpg" alt="" width="790" height="446" style="undefined" /></div> <p><span>There&rsquo;s a possibility this is still a placeholder UI used specifically for the Treehouse Stream, although that seems relatively unlikely considering the Switch&rsquo;s upcoming release on March 3.</span></p> <p><span>For more on the Nintendo Switch, check out a <a href="http://www.shacknews.com/article/98576/every-game-confirmed-for-the-nintendo-switch" target="_blank">full list of all the games</a>&nbsp;confirmed for Nintendo&rsquo;s new hybrid console. </span></p> <p><span>&nbsp;</span></p> Mon, 16 Jan 2017 09:17:00 PST Cassidee Moser Mario Kart 8 Deluxe Doesn't Have New Race Tracks http://www.shacknews.com/article/98597/mario-kart-8-deluxe-doesnt-have-new-race-tracks http://www.shacknews.com/article/98597/mario-kart-8-deluxe-doesnt-have-new-race-tracks <p>Mario Kart is coming to <a href="http://www.shacknews.com/topic/nintendo-switch" target="_blank">Nintendo Switch</a>&nbsp;with <a href="http://www.shacknews.com/article/98534/mario-kart-8-deluxe-is-an-expanded-version-of-wii-us-racer-for-switch-launches-on-april-28" target="_blank">Mario Kart 8 Deluxe</a>, but it's unfortunately not bringing any new race tracks. Though the new Battle Mode will have a host of new settings, Nintendo has confirmed that Mario Kart 8 Deluxe contains 48 tracks, which is the same amount as the Wii U version with DLC included.</p> <p>Mario Kart 8 Deluxe will come with new characters and features. King Boo, Inkling Boy, Inkling Girl, and Dry Bones will join the cast. New vehicles like the Ink Striker, Bowser Clown Car, and Splat Buggy, are available in which to race. Additionally, you can now hold onto two items while racing for twice the mayhem.</p> <p>Mario Kart 8 Deluxe will release on Nintendo Switch on April 28, 2017.</p> <p><iframe width="700" height="394" src="https://www.youtube.com/embed/tKlRN2YpxRE" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> Mon, 16 Jan 2017 09:05:00 PST Jason Faulkner Both Vanilla Minecraft and Minecraft: Story Mode Will Be Available On Nintendo Switch http://www.shacknews.com/article/98596/both-vanilla-minecraft-and-minecraft-story-mode-will-be-available-on-nintendo-switch http://www.shacknews.com/article/98596/both-vanilla-minecraft-and-minecraft-story-mode-will-be-available-on-nintendo-switch <p>If you&rsquo;re a Minecraft fan looking to bring home a Nintendo Switch, you&rsquo;ve got a few options for when the console finally touches down. While you&rsquo;ll have to wait a little longer than the Switch&rsquo;s planned March 3 debut, you&rsquo;ll be able to play vanilla Minecraft as well as Telltale Games&rsquo; Minecraft: Story Mode on the portable/home console hybrid.</p> <p>Minecraft itself doesn&rsquo;t have a concrete release date at the moment, but Nintendo has details on its official site that it will, well, essentially be the same Minecraft we&rsquo;ve been playing for the last few years. It will likely utilize motion controls via the Joy-Con controllers, so that will be a nice change of pace for the series, though if you&rsquo;re looking for something a little more immersive you might opt for the Oculus Touch version instead.</p> <p>If you&rsquo;re more interested in the world of Minecraft and the stories that happen within its universe, you can opt to play Minecraft: Story Mode, which is also releasing for the Nintendo Switch. Telltale&rsquo;s narrative-driven adventure will be touching down on the Switch as well in the future, though Nintendo has yet to drop a release date for that game as well. Enjoy Minecraft? You&rsquo;ll feel right at home with the Nintendo Switch.</p> Mon, 16 Jan 2017 09:00:00 PST Brittany Vincent Nintendo Switch pre-orders have been snapped up at almost all retailers http://www.shacknews.com/article/98594/nintendo-switch-pre-orders-have-been-snapped-up-at-almost-all-retailers http://www.shacknews.com/article/98594/nintendo-switch-pre-orders-have-been-snapped-up-at-almost-all-retailers <p>Good luck pre-ordering a Nintendo Switch. It appears that cosumers have grabbed up the allotments given to most major retailers, with no word on when - or if - pre-orders will open again before the handheld-console hybrid launches on March 3.</p> <p>Major retailers GameStop, Best Buy, Amazon, Target, Walmart and Toys R Us are showing the unit as unavailable if you try to pre-order (via <a href="http://www.polygon.com/nintendo-switch/2017/1/15/14280604/nintendo-switch-pre-order-gamestop-ebay-gray-market">Polygon</a>). Pre-orders <a href="http://www.shacknews.com/article/98489/you-can-pre-order-nintendo-switch-at-nintendos-new-york-store-beginning-this-friday">kicked off on Friday</a>&nbsp;and demand has been incredibly high. EBay has numerous listings for the console, with many going fro twice the <a href="http://www.shacknews.com/article/98520/nintendo-switch-launches-on-march-3-will-cost-29999-in-north-america">suggested $299.99 retail price</a>.</p> <p>GameStop released a statement saying it was&nbsp;<span>"working closely with Nintendo to get additional Nintendo Switch units."</span></p> <p>Nintendo's Reggie Fils-Aime said the compnay <a href="http://www.shacknews.com/article/98590/supposedly-the-nintendo-switch-will-be-easier-to-find-than-the-nes-classic">plans to have at least two&nbsp;million units</a>&nbsp;available at launch, and it wants to <a href="http://www.shacknews.com/article/97649/nes-mini-is-in-short-supply-nintendo-responds-to-angry-fans">avoid the supply-and-demand problem</a>&nbsp;that plagued the launch of the NES Classic.</p> <p>If you were one of the lucky ones that got your pre-order in, you can <a href="http://www.shacknews.com/article/98576/every-game-confirmed-for-the-nintendo-switch">start planning what games you want to play</a>&nbsp;on it, although you will need to buy those separately as <a href="http://www.shacknews.com/article/98557/nintendos-reggie-fils-aime-explains-why-switch-doesnt-include-a-bundled-game">no bundles are planned</a>&nbsp;for the console.</p> <p>&nbsp;</p> Mon, 16 Jan 2017 08:38:00 PST John Keefer How to Get a Nintendo Switch Hybrid Cover From Power A http://www.shacknews.com/article/98595/how-to-get-a-nintendo-switch-hybrid-cover-from-power-a http://www.shacknews.com/article/98595/how-to-get-a-nintendo-switch-hybrid-cover-from-power-a <p><a href="https://www.powera.com/products/hybrid-cover-nintendo-switch/" target="_blank">Power A</a>&nbsp;is releasing a <a href="http://www.shacknews.com/topic/nintendo-switch" target="_blank">Nintendo Switch</a>&nbsp;Hybrid Cover to protect your system as you take it on-the-go. The cover wraps around the Switch to cover the screen and back of the system and works with or without the Joy-Con Controllers attached.</p> <h2>How Does the Cover Work?</h2> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/01/standsettings.jpg" alt="" width="700" height="590" /></div> <p>The Hybrid Cover closes securely with velcro and a magnetic clasp. You don't even have to take it off your Nintendo Switch to play it as it folds back to provide a stand. Using the cover as a stand lets you choose from three different viewing angles, and the set comes with a screen protector and cleaning cloth as well.</p> <h2>Where to Get the Power A Nintendo Switch Hybrid Cover</h2> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/01/hybridopenfront.jpg" alt="" width="700" height="480" /></div> <p>You can pre-order the cover at <a href="https://www.amazon.com/PowerA-Hybrid-Cover-Nintendo-Switch-3ds/dp/B01N22YBVY" target="_blank">Amazon</a>&nbsp;and <a href="http://www.gamestop.com/nes/accessories/nintendo-switch-hybrid-cover/141849" target="_blank">GameStop</a>. <a href="http://www.bestbuy.com/site/power-a-hybrid-cover-for-nintendo-switch-charcoal/5729902.p?skuId=5729902" target="_blank">Best Buy</a>&nbsp;also lists the item, but it's not available for pre-order yet. The cover will retail for $24.99.</p> <h2>When Will the Cover Ship?</h2> <div class="articleImage full" style="width: 700px;"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/01/hybridpackagebig.jpg" alt="" width="700" height="708" /></div> <p>Currently, the cover is set to ship on the same day as the Nintendo Switch will release, March 3, 2017.</p> <hr /> <p>One of the highest demand accessories for the Nintendo Switch is a protective cover, and so far, Power A is the only company to offer one for pre-order. As more protective <a href="http://www.shacknews.com/article/98584/the-bundled-nintendo-switch-joy-con-grip-doesnt-charge-controllers" target="_blank">accessories</a>&nbsp;come onto the market, we'll make sure to let you know which are the best and which are a bust.</p> Mon, 16 Jan 2017 08:35:00 PST Jason Faulkner Supposedly, The Nintendo Switch Will Be Easier To Find Than The NES Classic http://www.shacknews.com/article/98590/supposedly-the-nintendo-switch-will-be-easier-to-find-than-the-nes-classic http://www.shacknews.com/article/98590/supposedly-the-nintendo-switch-will-be-easier-to-find-than-the-nes-classic <p>Nintendo of America&rsquo;s Reggie Fils-Aime has an important message to share with fans looking to purchase a Nintendo Switch, the company&rsquo;s latest home and portable console. In an interview with <a href="https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/">Wired</a>, Fils-Aime has confirmed that the stock issues that plagued the <a href="http://www.shacknews.com/article/98433/nes-classic-gets-cracked-and-new-titles-added">NES Classic Edition</a>&nbsp;shouldn&rsquo;t be a problem with the Nintendo Switch.</p> <p>According to Fils-Aime, Nintendo has readied two million consoles for the first month the Switch is out on the market, shipping worldwide so as to prevent the same kind of shortages we saw with the NES Classic Edition.</p> <p>Speaking on the NES Classic, Fils-Aime noted that the company had previously thought the target audience for the product would be 30 and 40 years old and not the massive amount of people who were clamoring for more NES games for both the nostalgic effect and the idea that it&rsquo;s awesome-looking. The demand really took Nintendo by surprise, according to Reggie, but this time the company will supposedly be ready for the demand.</p> <p>It&rsquo;s an interesting statement, considering preorders are basically sold out everywhere at the moment with no current indication that they&rsquo;ll be coming back soon.</p> Mon, 16 Jan 2017 08:15:00 PST Brittany Vincent ARK: Survival Evolved 'Pokemon' mod hit with DMCA notice http://www.shacknews.com/article/98589/ark-survival-evolved-pokemon-mod-hit-with-dmca-notice http://www.shacknews.com/article/98589/ark-survival-evolved-pokemon-mod-hit-with-dmca-notice <p>A mod for ARK: Survival Evolved that lets hunters take down Pokemon instead of dinosaurs has been issued a DMCA notice, but not from Nintendo or The Pokemon Company. It appears that a competitor may be behind the attempted takedown.</p> <p>The mod, which is on <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=839857207">Steam Workshop</a>, &nbsp;has had a notice listed on its page (via PCGamer) that "<span>A DMCA Notice of Copyright Infringement has been filed on this item." As per all notices of this kind that Valve receives, it is trying to get to the bottom of the issue, but the mod is still currently available.</span></p> <p><span>Mystic Academy, the developer of the Pokemon Evolved mod,&nbsp;<a href="http://www.pcgamer.com/modder-replaces-arks-dinosaurs-with-pokmon-is-quickly-slapped-with-dmca-notice/">told PCGamer</a>&nbsp;that the DMCA apparently was filed by another modder&nbsp;(or friend of the modder) that building a competing mod for the game. He is asking others players who like the mod <a href="http://steamcommunity.com/workshop/filedetails/discussion/839857207/142261352654240812/">to join with him to fight the DMCA</a>, saying he "<span>created this mod because i love Pokemon and finally wanted a fun realistic way to play with them."</span> No other details are known at this point.</span></p> <p><span>The mod currently has almost 30 of the more popular Pokemon in the game and also offers numerous craftables. "<span>This mod was created to bring a whole new world to the players of Ark," Mystic Academy said. "Like many other Ark players I had become bored with just modding dinos and the other Ark craftables. The team went ahead and started to create a conversion to ark that would remove everything that you are used to and replace it with the style from Pokemon."</span><br /><br />He did say that he used the exact models of the Pokemon from the games they were modded from, so there is still potential for a DmCA from either Nintendo or The Pokemon Company. So stay tuned for more developments.</span></p> Mon, 16 Jan 2017 08:09:00 PST John Keefer The Legend of Zelda: Breath of the Wild Takes Up Half of The Nintendo Switch's Internal Storage http://www.shacknews.com/article/98588/the-legend-of-zelda-breath-of-the-wild-takes-up-half-of-the-nintendo-switchs-internal-storage http://www.shacknews.com/article/98588/the-legend-of-zelda-breath-of-the-wild-takes-up-half-of-the-nintendo-switchs-internal-storage <p>The <a href="http://www.shacknews.com/topic/nintendo-switch" target="_blank">Nintendo Switch</a>&nbsp;is launching with 32 GB of internal storage, and just one launch title, The Legend of Zelda: Breath of the Wild, is poised to take up around half of that. Breath of the Wild's digital version will require 13.4 GB of storage space, which doesn't leave a lot left over for other titles.</p> <div class="articleImage full" style="width: 700px"><img src="https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/01/zeldasize.png" width="700" height="883" /></div> <p>Luckily, the Nintendo Switch is <a href="http://www.shacknews.com/article/98581/nintendo-switch-will-support-micro-sdxc-memory-cards-up-to-2-tb" target="_blank">compatible with microSDXC cards</a>, so you can easily expand the system's storage. However, needing the additional storage upon purchase just adds to the total cost of the Switch. Considering that there's no pack-in game, and certain essential <a href="http://www.shacknews.com/article/98584/the-bundled-nintendo-switch-joy-con-grip-doesnt-charge-controllers" target="_blank">accessories</a>&nbsp;are sold separately, it's disheartening that you have to add a microSD card to the tally.</p> <p>For those that opt to purchase the physical version of The Legend of Zelda: Breath of the Wild, it seems the Nintendo Switch can run the game from the cartridge with no need for an internal installation. It looks like the Nintendo Switch is repeating the standard set by the Wii U, which launched in 8 GB and 32 GB models and almost immediately needed expanded storage for games.</p> Mon, 16 Jan 2017 08:00:00 PST Jason Faulkner Those Motion Controls In Nintendo's Arms Are Optional http://www.shacknews.com/article/98587/those-motion-controls-in-nintendos-arms-are-optional http://www.shacknews.com/article/98587/those-motion-controls-in-nintendos-arms-are-optional <p>Nintendo introduced several new titles during its livestream where it announced the upcoming Nintendo Switch console, which can be used as a portable or home device. One of them was <a href="http://www.shacknews.com/article/98574/nintendo-switch-arms-single-player-gameplay">Arms</a>, an intriguing and colorful brawler in which opponents grapple with long, springy arms and special weaponry.</p> <p>The arms were demonstrated to be controlled via motion control via the Switch&rsquo;s Joy-Con controllers, and so many were under the impression that this fighter could potentially be marred by motion controls. Fans were also a bit iffy on motion-only control since it could be awkward to play the game for long stretches of time.</p> <p>Luckily, Nintendo announced during its recent Treehouse Live stream that the motion controls won&rsquo;t be mandatory. In fact, they will indeed by optional and you can choose the traditional button controls to play if you&rsquo;d like instead. An eagle-eyed viewer tipped off fansite <a href="http://nintendoeverything.com/motion-controls-in-arms-are-optional/">NintendoEverything</a>&nbsp;and you can view the stream for yourself below for good measure. It&rsquo;s probably for the best, as it looks like it could get you pretty tired pretty quickly if you play a lot of longer sessions.</p> <p><iframe width="700" height="394" src="//www.youtube.com/embed/qadzCB3CLlI"></iframe></p> Mon, 16 Jan 2017 07:57:00 PST Brittany Vincent Super Mario Odyssey Will Be Making An Appearance at E3 2017 http://www.shacknews.com/article/98586/super-mario-odyssey-will-be-making-an-appearance-at-e3-2017 http://www.shacknews.com/article/98586/super-mario-odyssey-will-be-making-an-appearance-at-e3-2017 <p><a href="http://www.shacknews.com/article/98526/nintendo-reveals-super-mario-odyssey-for-switch-will-release-this-holiday-season">Super Mario Odyssey</a>&nbsp;was announced during last week&rsquo;s presentation of Nintendo&rsquo;s newest home console, the Nintendo Switch. While it was given a tentative release date of the holiday season of 2017, it wasn&rsquo;t clear whether or not during the presentation that we&rsquo;d be seeing the game at E3 2017 this year or when we&rsquo;d ever get our hands on it ahead of time.</p> <p>Now, according to Reggie Fils-Aime by way of <a href="http://www.ign.com/articles/2017/01/14/super-mario-odyssey-will-be-at-e3-2017">IGN</a>, the game will indeed be available to check out at E3, which isn&rsquo;t exactly a surprise, but it&rsquo;s still great to have some sort of confirmation since it was one of the most exciting announcements from the Nintendo Switch livestream. According to Reggie:</p> <p>"The only decision that was made from an E3 consideration standpoint was &lsquo;do we show Super Mario Odyssey from a hands-on perspective today versus E3?&rsquo; And we&rsquo;re going to show it at E3, but at least from a Nintendo perspective, there&rsquo;s no other consideration that is driven by E3.&rdquo;</p> <p>At the very least we&rsquo;ll hear more details about the game during the enormous gaming industry event. It&rsquo;s not clear if we&rsquo;ll get any hands-on time with it at the show, but it sure is good to know more is coming by the summer since this looks like one of the most ambitious Mario titles yet.</p> Mon, 16 Jan 2017 07:50:00 PST Brittany Vincent Titanfall 2 update will add new Live Fire mode and maps http://www.shacknews.com/article/98585/titanfall-2-update-will-add-new-live-fire-mode-and-maps http://www.shacknews.com/article/98585/titanfall-2-update-will-add-new-live-fire-mode-and-maps <p>Titanfall 2 is starting off the new year right. After being on of <a href="http://www.shacknews.com/article/98235/game-of-the-year-2016-8-tie-titanfall-2">Shack's Top 10 games for 2016</a>, the devs at Respawn Entertainment are getting ready for their January update that will introduce an all new 6v6 mode called Live Fire.</p> <p>The update, which will be "coming soon," focuses on pilot-only close-quarters combat. Community manager Jay Frechette <a href="https://www.titanfall.com/en_us/news/frontier-news-network-6/">explained the mode</a>&nbsp;this way: "<span>A round-based best of 5 mode with no respawns, you will have one minute to eliminate the opposing team in order to win the round. You can also win the round if your team is holding the neutral flag when the round timer ends.&nbsp; It&rsquo;s fast, frantic, and sure to help hone those teamwork and mobility skills."</span></p> <p><span>The mode will also introduce two maps called Stacks and Meadow.</span></p> <p><span>In addition, a new Coliseum map called Columns will be added, as well as an upgrade to the playlist interface that could eliminate the two screens used to shop off the&nbsp;game modes. Players on PC may get it first to test it, but everyone will get the changes when the full content drop happens.</span></p> <p><span>Frechette said the company plans to issue a "roadmap" in the coming weeks to show how the company plans on supporting Titanfall 2 post-launch. But you can expect new maps (including remasters of original Titanfall maps), weapons and modes along the way.</span></p> Mon, 16 Jan 2017 07:38:00 PST John Keefer
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Trolan's LJ
Name meaning meme thingie
YIR... no, there's not enough to recap for that
Bookbinder?
HOLY FUCKING SHIT!
How?!?!?!
Serenity Quiz
OMG, I made an LJ entry
Fun with LJTalk/Jabber/gaim
mmkay...
Deal with it. (I'm such a card)
104.9
It's blasphemy delicious!
Bleh
Ups and Downs
Trolans.net
Oh yeah
Pointless entry to signify life
Bump
Communications Update; Part Deux
Communications Update
CCNP... completed
CCNP CIT
CCNP BSCI
Woot
Things you overhear...